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https://github.com/Melledy/Grasscutter.git
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Fix the bug that can't kill command-generated monsters
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
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@ -216,7 +216,7 @@ public abstract class GameEntity {
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// Check if dead
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if (isDead) {
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getScene().killEntity(this, 0);
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getScene().killEntity(this, killerId);
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}
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}
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}
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@ -5,6 +5,7 @@ import dev.morphia.annotations.Transient;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.CodexAnimalData;
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import emu.grasscutter.data.def.CodexReliquaryData;
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import emu.grasscutter.game.entity.EntityMonster;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.ItemType;
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@ -79,22 +80,21 @@ public class PlayerCodex {
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}
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public void checkAnimal(GameEntity target, CodexAnimalData.CodexAnimalUnlockCondition condition){
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if(target.getEntityType() == 2){
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var monsterId = target.getSpawnEntry().getMonsterId();
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if(target instanceof EntityMonster){
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var monsterId = ((EntityMonster)target).getMonsterData().getId();
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var codexAnimal = GameData.getCodexAnimalDataMap().get(monsterId);
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if(!getUnlockedAnimal().containsKey(monsterId)) {
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if (codexAnimal != null) {
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if(codexAnimal.getUnlockCondition() == condition){
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if(codexAnimal.getUnlockCondition() == condition || codexAnimal.getUnlockCondition() == null){
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getUnlockedAnimal().put(monsterId, 1);
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
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}
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}
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}else{
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getUnlockedAnimal().put(monsterId, getUnlockedAnimal().get(monsterId) + 1);
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player.save();
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}
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player.save();
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this.player.sendPacket(new PacketCodexDataUpdateNotify(3, monsterId));
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}
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}
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@ -29,6 +29,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import org.danilopianini.util.SpatialIndex;
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import org.quartz.Trigger;
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import java.util.*;
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@ -386,9 +387,19 @@ public class Scene {
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}
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public void killEntity(GameEntity target, int attackerId) {
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for (Player player : this.getPlayers()) {
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player.getCodex().checkAnimal(target, CodexAnimalData.CodexAnimalUnlockCondition.CODEX_COUNT_TYPE_KILL);
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GameEntity attacker = getEntityById(attackerId);
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//Check codex
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if (attacker instanceof EntityClientGadget) {
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var clientGadgetOwner = getEntityById(((EntityClientGadget) attacker).getOwnerEntityId());
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if(clientGadgetOwner instanceof EntityAvatar) {
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((EntityClientGadget) attacker).getOwner().getCodex().checkAnimal(target, CodexAnimalData.CodexAnimalUnlockCondition.CODEX_COUNT_TYPE_KILL);
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}
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}
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else if (attacker instanceof EntityAvatar) {
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((EntityAvatar) attacker).getPlayer().getCodex().checkAnimal(target, CodexAnimalData.CodexAnimalUnlockCondition.CODEX_COUNT_TYPE_KILL);
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}
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// Packet
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this.broadcastPacket(new PacketLifeStateChangeNotify(attackerId, target, LifeState.LIFE_DEAD));
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