Commit Graph

2112 Commits

Author SHA1 Message Date
Nazrin
27be6c31e6
Fix a typo I left in Player.java (#2180)
ENTER_REGION_ ->LEAVE_REGION_
Took the opportunity to refactor it so that we only calculate the string once.
2023-06-01 12:30:19 -04:00
DiXiao
87269e9ded
README.md (#2181)
Remove mention of unstable branch in README.md
2023-06-01 12:29:42 -04:00
KingRainbow44
46fee38217
Fix ability modifiers NullPointerException 2023-06-01 03:30:00 -04:00
KingRainbow44
6e5971df62
Fix stamina casting exception 2023-06-01 03:27:48 -04:00
KingRainbow44
98375deac9
Downgrade development version to 1.6.0 2023-06-01 02:37:01 -04:00
Nazrin
97c70f7877
Fix issues with regions (#2179)
Luckily, SceneRegion and TriggerExcelConfigData both have group numbers, so we can use those to differentiate regions!
2023-06-01 02:04:18 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Magix
f46fd372d2
Remove re-open condition from 'protect_files' 2023-05-30 03:18:51 -04:00
Moistcrafter
7f4fb20773
Fix boss names in boss bar (#2169)
* Boss bar fix

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-05-27 16:23:52 -04:00
Magix
71f6198361
Upgrade to REL3.7 (#2164)
* Remove hardcoded quest data

* Remove deprecated fields

* Try to fix packet

* Apply fix for token exchange

* Upgrade to REL3.7

* Add obfuscated protocol definitions

* Add missing enum (other protos too maybe)

* Re-add field setters and add note on removal
2023-05-27 00:29:02 -04:00
KingRainbow44
19bf2dfc69
Fix cooking packet definitions
thanks nick!
2023-05-17 23:19:56 -04:00
Magix
c4f1208f45
Add support for game version 3.6 (#2110)
* Update to game version `3.6.0` (pt. 1)

not complete!

* Update to game version `3.6.0` (pt. 2)

not complete!

* Update compiled definitions
2023-04-30 22:08:54 -04:00
Moistcrafter
60e8106b01
use intstream instead of silly list in prop cmd (#2128) 2023-04-24 20:55:08 -04:00
Colleiflower
016eae9b44
Update the README (#2126)
* Update the README

1. GNUify to maintain consistency 
2. Update troubleshooting

* Per Magix
2023-04-19 23:08:54 -04:00
FlourishingWorld
8c6b166a42
fix co-op mode avatar animation interrupt (#2124) 2023-04-18 15:19:34 -04:00
Moistcrafter
abcabc9861
Parse dungeon entry info req from payload instead of player scene (#2122) 2023-04-17 01:08:08 -04:00
SpikeHD
b302c2b73b
forever engraved (#2120) 2023-04-15 02:35:15 -04:00
ghjbvvgh
d1686bd4db
Fix fields (#2102) 2023-04-11 16:55:22 -04:00
tamilpp25
3c60f792ca
reject clients on version mismatch (#2106) 2023-04-10 20:05:11 -04:00
Moistcrafter
c905d493af
Add co-op lyre support (#2105) 2023-04-10 01:43:26 -04:00
Colleiflower
9dbca6dc1b
Remove outdated and grammatically incorrect instructions from PR template (#2100) 2023-04-10 00:14:21 -04:00
hamusuke
caf9521013
feat: add ability to buy resin with primogems (#2104)
* feat: add ability to buy resin with primogems

* ResinManager#buy returns RetCode value
2023-04-09 20:20:12 -04:00
Thoronium
7254f55762
Fix switched fields (#2098) 2023-04-05 21:19:04 -04:00
hamusuke
9181d1cbfd
fix: mail system (#2096)
* fix: mail

* Simplify the mail handler

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-04-02 21:32:30 -04:00
Lê Huy Giang
27a9ded4bc
Update README_vi-VN.md (#2094)
* Fix `#Building` anchor

Fixed `vi-VN`, `ja-JP` & `NL`'s `#Building` anchor

* Update `README_vi-VN.md`

Updated `README_VI-VN.md` for better translation
2023-04-02 20:41:01 -04:00
Lê Huy Giang
4a6ff4721c
Fix #Building anchor (#2092)
Fixed `vi-VN`, `ja-JP` & `NL`'s `#Building` anchor
2023-03-31 16:23:58 -04:00
Colleiflower
516e5975e1
Add support for v3.5.0 (#2090)
* Fix Dvalin battle

See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25.

This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence.

Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com>

* Update protos

* 3.4 protos

* Fix

Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended.

* Change from false to true

Per what smileoflove has been told on Discord

* 3.5

* Remove the Dvalin crap from this PR

Git is so confusing

* Update version

* Apply README changes from `origin/development`

* Remove unnecessary debugging information

---------

Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com>
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-03-31 15:13:32 -04:00
KingRainbow44
922f7bca51
Move alternate language README.mds to readme/
additionally: fix `id-ID` & `vi-VN`'s `#Building` anchor
2023-03-31 14:43:53 -04:00
yzr
cf4cd80010
Fix delombok package not exists error with proto generated files (#2083)
Fix javadoc & suppress no comments warning
Fix terminal interaction in IDEA
Update lombok onMethod to JDK8 version
Some code reformat
2023-03-31 02:16:32 -04:00
Lê Huy Giang
88d8310e7e
Add vi-VN readme (#2091)
* Added vi-VN readme

* Added redirect vn readme to all
2023-03-31 02:15:36 -04:00
Xotak
5f011b477b
Update fr-FR.json (#2084) 2023-03-26 20:10:59 -04:00
TotallyNotOndre
8d09b8833c
Update ru-RU.json (#2081) 2023-03-12 21:10:01 -04:00
rwx9032
fdaa487b2a
Add support for the Chinese client (#2076)
* Add CNREL support

* Improve logic

* Maintain spacing

* Remove language keys & switch to debug

* Improve Format
2023-03-12 00:51:21 -05:00
thecutefinder
fd60e66182
linux
not gnu/linux smh
2023-03-12 00:49:59 -05:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
hamusuke
51479e2abd
fix: incorrect Japanese word order (#2072) 2023-02-26 00:11:26 -05:00
Thoronium
b209d91947
Add home resource gain (#2064) 2023-02-23 23:22:25 -05:00
hamusuke
220c23b960
feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
Thoronium
a078b5ae28
Fix particle generation (#2066) 2023-02-23 23:20:57 -05:00
Thoronium
9a67f93ee8
Update missed files (#2060) 2023-02-20 13:46:32 -05:00
yeyeye
71a1e31d37
update gc 3.4 (#2041)
* update 3.4

* update3.4

* update 3.4

* update 3.4

* Add files via upload

* Delete SetPropCommand.java

* update 3.4 area id

* update version

* exchange cmdid

* exchange cmdid

* exchange cmdid

* my fault

* update AiSyncInfo
2023-02-18 22:18:27 -05:00
ERthereal
39b4aa1387
Fix in-game display text (#2049) 2023-02-15 19:33:32 -05:00
Thoronium
1b2210f5a7
Improved satiation (#2055)
* Natural satiation decreasing
Graphic showing satiation when eating (usually)

* Reworking values to match original

* Little fixes

* Satiation bar matches real values
Revival correctly updates bar

* Greatly simplify handling
Some fixes

* Inline variables
Add TODO for bug

* Satiation works correctly
Finally it all works as intended

* Remove unnecessary packets

* Improve satiation reduction handling
2023-02-15 19:32:59 -05:00
Thoronium
b4b8f1ec38
Fix climb jump stamina (#2056)
* Fix climb jump stamina

* Update StaminaManager.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-02-15 19:32:11 -05:00
Thoronium
d1c7ced0ef
Fix load order (#2057) 2023-02-15 19:31:33 -05:00
Lemon_miaow
11351d9866
Fixed only the issue about "BOOLEAN" occurring when importing resources. (#2028)
* Only Fix 'Exception in thread 'main' com.google.gson.JsonSyntaxException: java.io.IOException: Invalid DynamicFloat definition - BOOLEAN' problem.

* Update ResourceLoader.java

* Modify code indentation and optimization.

* Update JsonUtils.java

* Update JsonUtils.java

* Update DynamicFloat.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-02-15 19:31:09 -05:00
Thoronium
1a50cccb38
Fix goal (#2052) 2023-02-09 17:12:01 +01:00
ZanyRain
3b29ba032e
Some fix about scene script and quest (#2029)
* [ScriptLib] Query player when not get entity from scene

* Fix NPE when doing quests

* Add QUEST_CONTENT_SKILL trigger

Q353 need it

* Add some missing fields that contain in scene scripts

* Add a lua table serializer implement with jackson

This do not replace the original one,it is useful when debug

* Fix point_array type error

* feat: fix space
2023-02-09 17:10:07 +01:00
Thoronium
ab5b49b7c5
Teapot Implementations & Fixes (#2032)
* Add realm switching
Fix realm unlock items

* Implement exiting teapot

* Implement home level rewards

* Fix small issues

* Fix call issue

* Add 'seen unlock' packets

* Fix Sumeru Main House bricking accounts
This is only for the house, not the full realm

* Fixed realm 5

Main house needs to be placed manually for Sumeru realm (module 5) as the resources for defaults in Sumeru realm are missing. Sumeru main house cannot be exited from the door, issue due to the same missing res.

* Fix Grass main house bricking accounts

* Remove references

* Formatting change (web editor)

* Whitespace & Formatting

* Whitespace

* Make 'seen' status persistent

* Fix misnamed field

* Revert "Fix misnamed field"

This reverts commit 21ef404e14.

* Implement gaining trust (realm exp)

Add gaining trust by crafting
Add gaining trust via `/give`
Show trust in djinn menu

* Interior check for prevScene

* Correct positions & rotations

Return to front of main house when exiting from inside

* Update HandlerBackMyWorldReq.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
2023-02-09 17:00:16 +01:00
Thoronium
0fc578a243
Fix Cooking Compound Retrieval (#2039)
* Fix misnamed field

* Fix getter name
2023-02-02 14:48:42 +01:00