Paimon2022
1496553c44
Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
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For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
5ba2ee1b50
Add coordinate support for spawn command (monster only)
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Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
ac50e78b2c
skipping right characters panel for Android
2022-06-03 02:42:17 -07:00
zhaodice
bade510c09
Incompletely implement about QuickUseWidgetReq
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WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count
### Known Bug: No effects after using item but decrease. ###
If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00
ImmuState
4a676aa168
Persist unlocked blueprints to the database.
2022-06-03 00:52:22 -07:00
ImmuState
9d10b81b95
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
fe3e3e2b21
Fix Irreversible equipping
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Fix that can not detach equipment after attached
2022-06-03 00:52:10 -07:00
zhaodice
87e7d225cd
Arresting small creature support ( #1150 )
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* Arresting small creature support
* add InsectCaptureManager
* use EnvAnimalGatherExcelConfigData.json
* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
Magix
f548ae8972
Update NoStaminaCommand.java
2022-06-02 19:02:26 -04:00
tamilpp25
3d6331a3f5
Adding toggle feature to "nostamina" command similar to "godmode" command ( #1152 )
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* stamina command enhancement
* added "ns" as command aliases for NoStaminaCommand
2022-06-02 03:33:46 -07:00
ImmuState
f6d0192818
Make sure no player already has the reserved UID when creating and account.
2022-06-01 16:14:18 -07:00
zhaodice
3312a894ff
Fix receiving reward repeatedly ( #1140 )
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* Fix receiving reward repeatedly
fix #1105 (just fix "无限发送领取请求")
* Fix dead code and prevent getting item repeatedly
* fix again
2022-06-01 16:13:48 -07:00
Tesutarin
c5c7e388a0
WeatherCommand: Make it clear
2022-06-01 06:27:07 -07:00
zhaodice
8742e8de06
Fix deforestation protocol and add a new field
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I don't understand the reason why ** makes two same positions data
2022-06-01 04:50:46 -07:00
zhaodice
8f1273d1b7
?
2022-06-01 04:32:30 -07:00
zhaodice
7fe6c9658b
Fix deforestation protocol on 2.7
2022-06-01 04:32:30 -07:00
Tesutarin
4beb4f904c
Language: Update translation
2022-05-31 22:06:47 -07:00
line-bear
2e90e744d9
Fix stuck when talking to npc seller ( #1128 )
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* Fix zero length array check method
* Import grasscutter logger
2022-05-31 02:42:16 -07:00
tester233
7c85609865
Update translation
2022-05-31 02:41:43 -07:00
tester233
40ad81215f
Usage: Unified specification
2022-05-31 02:41:43 -07:00
lhhxxxxx
e8aec2fab9
Update default config to match the one in Koko-boya/Grasscutter_Resources
2022-05-31 02:07:18 -07:00
Melledy
a930fc4c94
Fix players not setting their nickname properly after the opening cutscene
2022-05-31 02:06:40 -07:00
Elapse
5bc4f8a434
fix banner title display
2022-05-30 21:22:42 -07:00
Elapse
bc85099281
Update Banners.json
2022-05-30 20:15:11 -07:00
Elapse
a515bbb376
Delete data directory
2022-05-30 20:15:11 -07:00
Melledy
110d7812cf
Limit spawn amount if too many entities are in the world
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Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Anush
f4c1904e34
Fix Aqua Simulacra & Fading Twilight not given by GiveAll command
2022-05-30 20:06:25 -07:00
ImmuState
01910214fd
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
line-bear
d2288d4489
Fix starglitter/stardust exchange error ( #1108 )
2022-05-30 20:06:25 -07:00
Melledy
9e19a5c160
Fix weapon curve excels and camel case relic affix ecels
2022-05-30 20:06:25 -07:00
Melledy
310ac82fa2
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
1985ef6f07
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
db2c0c47fd
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
39b985b37c
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
Melledy
2eaf991bfb
Change schedule id in banners
2022-05-30 20:06:25 -07:00
xmplay
9cef853fb9
add 2.7 banners (first half)
2022-05-30 20:06:25 -07:00
line-bear
f2fe581ff6
Add skill particle generation info for Yelan and Kuki Shinobu ( #1097 )
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* Fix enter tower dungeons
* Add skill particle generation info for Yelan and Kuki Shinobu
* Update SkillParticleGeneration.json
2022-05-30 20:06:25 -07:00
linebear
649d600fd5
Fix enter tower dungeons
2022-05-30 20:06:25 -07:00
Melledy
73fadfb767
Fix map mark issues from updating from 2.6
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Close #1086
2022-05-30 20:06:25 -07:00
Melledy
0453f387ac
Fixed constellation issues from new binout
2022-05-30 20:06:25 -07:00
Melledy
ea980428bf
Fixed dungeon entries not working with new binout
2022-05-30 20:06:25 -07:00
Melledy
eaee7cfeb2
Fix quest data parser
2022-05-30 20:06:25 -07:00
Melledy
8ef99db9d3
Rename excel classes
2022-05-30 20:06:25 -07:00
Yazawazi
91f8381fb1
[Anime Game Version update] Support 2.7 ( #1072 )
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* feature(2.7 version): support 2.7 version & upload new protos
1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.
BREAKING CHANGE: all
* fix(database helper): fix player uid issues
* fix(ability embryo): uint32 to fixed32
* fix(proto): map mark
rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE
* fix(game version): change game version to 2.7.0
* perf(proto): remove unused protos
1. Remove unused protos;
2. Temporarily commented out some of the proto fields.
* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
dc1741ce6d
Hunting and deforestation support. ( #1083 )
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* add drops for animals wild pig,fishes,foxes,birds
* append fox
* Deforestation Support
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* add AutoRecycleHashMap
Map's KEY is automatic expire if key long time no use (query or modify from HashMap)
* use AutoRecycleHashMap in case of memory leak
* fix bug
* remove prints
* static AutoRecycleHashMap
* fix problems
* Delete AutoRecycleHashMap.java
* remove log
* fix build
* improve
* remove unnecessary information
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
tester233
71dfaaceb6
Update translation
2022-05-28 21:34:38 -07:00
tester233
d64685b9ec
CoopCommand: Fix usage
2022-05-28 21:34:38 -07:00
tester233
8ec55de107
Complement usage
2022-05-28 16:01:21 -07:00
KingRainbow44
0c6e63d889
Merge remote-tracking branch 'origin/development' into development
2022-05-28 18:52:56 -04:00
KingRainbow44
9452adfa1e
Use static reference instead of local
2022-05-28 18:52:47 -04:00