* replace the deprecated api
* update proto
* delete music game
* fixed codes
* fix costume switch
* fix mail bug
* Bump version number.
* Re-add max boss chest number
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
* Deserialization support for tsv files
* Benchmarking
* Apparently moving the setter out of the lambda fixed the setAccessible issue
* Thread it
* Use AllArgsConstructor instead of field reflection
* Clean up AllArgsConstructor TSV deserialization
* Refactor TsvUtils
* Remove AllArgsConstructors from Excels
* Set field accessible
* [WIP] TSJ improvements
* [WIP] More TSV stuff
* [WIP] More TSV stuff
* Working TSV parser (slow)
* Load Excels in TSJ > JSON > TSV priority
* Avoid iterating over every offline player
* getAllPlayers by stream
* Use the new method without changing the old signature
* Annotate deprecated `getAllPlayers`
* Add build (compile) script: gradlew jar
* Move server and services log levels to ConfigContainer, ability to enable/disable show packet payload and loop packets
* Add some loop packets to known list
* [Security][Bugfix] Fix directory traversal exploit
1.The first slash will act as root path when resolving local path, so directory traversal is possible
2.Filter the illegal payload to prevent directory traversal
3.This also fix the bug about not loading the files in data folder when querying `/hk4e/announcement/`
* Fix formatting
* Update src/main/java/emu/grasscutter/server/http/handlers/AnnouncementsHandler.java
* Extend give command "talent"
* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java
Shorten IntStream for getCombatSkills
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills
* changeSkillLevel now acts as intermediate operation to fetch skillIds
* setSkillLevel changes to allow out of range levels to be normalized
* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java
Removing recalcStats since it's redundant
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand
* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand
* Added "all" parameter to SetConst
* Changed all to [all] int SetConstCommand usage
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Extend give command "talent"
* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java
Shorten IntStream for getCombatSkills
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills
* changeSkillLevel now acts as intermediate operation to fetch skillIds
* setSkillLevel changes to allow out of range levels to be normalized
* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java
Removing recalcStats since it's redundant
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand
* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>