Commit Graph

1292 Commits

Author SHA1 Message Date
plex
94c940401b Update README_zh-CN.md 2022-06-15 04:10:46 -07:00
yuyuko
a329b3bdac Fix multi server function 2022-06-14 18:28:35 -07:00
ImmuState
bba7afa24e Don't show internal server error on gacha with full inventory. 2022-06-14 18:09:02 -07:00
ImmuState
ed290b6a39 Only send full clear notification on burst cast. 2022-06-14 18:08:55 -07:00
ImmuState
b9f6d7f70b Adapt protocol for clearing energy. 2022-06-14 18:08:55 -07:00
xlpmyxhdr
73013eb497 Fixed the issue that the Ancient Rock Dragon Lizard spawned too much at once
Fixed the issue that the Ancient Rock Dragon Lizard spawned too much at one time, so that one Ancient Rock Dragon Lizard was generated at a time, and the attributes were different
2022-06-14 18:08:43 -07:00
Magix
5925619b40
Merge pull request #1263 from loulou310/development
Added french translation for server
2022-06-14 16:27:43 -04:00
loulou310
2a03aaff5e Added fr-FR.json 2022-06-14 21:44:42 +02:00
saucebing
f10dc1cf8d
fix healing ability of some characters to some extent (#1201)
* fix healing ability of some characters to some extent

* using SerialName to replace replaceAll in avatar ability files reading

* add class HealAbilityManager

* move codes in onAbilityInvoke of class AbilityManager to class HealAbilityManager
2022-06-14 04:36:53 -07:00
Theosapira
64d74387a2
Minor README update (#1246)
* Update README.md

Updated old jar link with new jar from actions

* Update README_zh-CN.md

Updated old jar link with new jar from actions
2022-06-14 01:15:03 -07:00
Tesutarin
f2f6993b3d KickCommand: Remove unnecessary subpermission 2022-06-14 01:14:33 -07:00
ImmuState
ded7ce1dcf
Implement Resin (#1257)
* Basic resin usage/refresh.

* Honor resin config, move some logic to logon.

* Add resin usage to DungeonChallenge

* Make fragile and transient resin usable.

* Get resin cost from dungeon excel.

* Add ability to unlock combine diagrams.

* Refactor CombineManager to use Inventory.payItems, enabling crafting of condensed resin.

* Refactor ForgingManager to use Inventory.payItems, to prepare for eventually forging Mystic Enhancement Ores using resin.

* Remove comment

* Check resin usage in addResin
2022-06-14 01:14:15 -07:00
Luke Hubmayer-Werner
2560b14557 Partial revert of #1245 2022-06-12 21:49:47 -07:00
Tesutarin
794750827d Command: Add permissionTargeted or targetRequirement 2022-06-12 17:55:19 -07:00
ImmuState
52e9c05440 Add alternate name for tranSceneId, and fix inconsistent indentation. 2022-06-11 19:42:11 -07:00
zhaodice
7126b1569e
make sure towerData is not null (#1240)
* make sure towerData is not null

* Update Player.java

* add notice
2022-06-11 04:34:25 -07:00
Tesutarin
ef9d96b6d8 Language: Update translation 2022-06-10 21:20:50 -07:00
Magix
2c54d1dac6
Change the version to 1.2.1-dev 2022-06-10 15:56:38 -04:00
zhaodice
f67649e56f
Fix inconformity of Player Object at TowerManager (#1226)
* Fix inconformity of Player Object at TowerManager

Fix inconformity of Player Object at TowerManager class from GameSession

* fix with a reasonable resolution

* Make sure towerManager'player is online player

* Make sure towerManager'player is online player

* Obsolete storage

* Fix build

* fix build

* fix build

* add @Entity

* set record map

* replace tab with space

* add Entity to TowerData

* make infomater more accurate

* move player register to onLogin
2022-06-09 13:38:53 -07:00
Kurtivan2223
992742d746 Proxy Update
Now you can Finally open sites, use apps that requires internet access which typically mitmproxy intercepts
2022-06-08 05:44:01 -07:00
ImmuState
6149e326ba Make UI for blueprint unlocking behave. 2022-06-08 05:43:38 -07:00
ImmuState
51637ab01e Make calculation for partial claims better. 2022-06-08 05:43:38 -07:00
ImmuState
840bea2b0f Make the UI behave. 2022-06-08 05:43:38 -07:00
ImmuState
e30516d698 Send periodic notifications to the client for ongoing forges. 2022-06-08 05:43:38 -07:00
ImmuState
36e7e028f7 Add ForgeQueueDataNotify, unwhack UI. 2022-06-08 05:43:38 -07:00
ImmuState
e193781f0c Cancel forging and refund items. 2022-06-08 05:43:38 -07:00
ImmuState
5a58a0b765 Obtain forging results (UI is broken though). 2022-06-08 05:43:38 -07:00
ImmuState
8a3c25ff8e Consume material. 2022-06-08 05:43:38 -07:00
ImmuState
8840f22bba Check materials and mora 2022-06-08 05:43:38 -07:00
ImmuState
aae799f9a7 Start a new forge (no checking for now). 2022-06-08 05:43:38 -07:00
ImmuState
4ffda39b12 Add handling for ForgeExcelConfigData. 2022-06-08 05:43:38 -07:00
ImmuState
d7a4209138 Change active forges in player to list. 2022-06-08 05:43:38 -07:00
ImmuState
47bcfe96f6 Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq. 2022-06-08 05:43:38 -07:00
ImmuState
0c0719bd2a Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues. 2022-06-08 05:43:38 -07:00
Melledy
662c9d4ec2
Merge pull request #1215 from Grasscutters/stable
oooo dev branch forgor this 💀
2022-06-07 03:46:09 -07:00
Melledy
610d24d84c
Merge branch 'development' into stable 2022-06-07 03:35:32 -07:00
Melledy
1136a5dd4f Delete BuildConfig.java 2022-06-07 03:27:43 -07:00
zhaodice
9bf48ddbf7
Fix unable to save game data occasionally (#1194)
* Fix unable to save game data occasionally

* No self-kicking

* Game data synchronization

* finally

* prevent duplicated saving

* reverse changing

* keep the previous code

* Update GameServerInitializer.java

* Update GameSession.java

* remove sanity check because of try block

* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
36fb08095f
add new command (unlimitenergy):toggle energyusage for each player (#1186)
* add new command (unlimitenergy):toggle energyusage for each player while  energyusage is ture in config.json

* Solve the problem of layout and naming errors

* make currentActiveTeam's Avatar full-energy while turn on the ule.

* Resolve language document errors

* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
AZ
d4bb7c95b6
List game & server version when starting server (#1181)
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!

* ...

* sorry i dropped my spaghetti, I'll help clean that

* Doing simple stuff: now without hardcoding!

* Restored Git hash functionality

* Fixed other languages and made the output more useful.

* Forgot this file lol
2022-06-04 02:41:18 -07:00
Melledy
e6fa00e55d Refactor and optimize DatabaseHelper::checkIfPlayerExists 2022-06-03 19:32:10 -07:00
AZthemute
40bb4daa38 Fixed sendmessage command output.
Also clarified coop command in help command.
2022-06-03 19:11:47 -07:00
Tesutarin
8b6da510dc Language: Update translation 2022-06-03 10:16:45 -07:00
leonier-test
61f849dbd8 Ruin Guards/Hunters/Graders should drop Chaos Device series instead of Chaos Gear series. 2022-06-03 06:12:25 -07:00
leonier-test
262c9c4bf4 Fix default Shop.json (for Mondstadt General Goods) 2022-06-03 06:12:04 -07:00
Paimon2022
1496553c44 Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
5ba2ee1b50 Add coordinate support for spawn command (monster only)
Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
ac50e78b2c skipping right characters panel for Android 2022-06-03 02:42:17 -07:00
zhaodice
bade510c09 Incompletely implement about QuickUseWidgetReq
WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count

### Known Bug: No effects after using item but decrease. ###

If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00
ImmuState
4a676aa168 Persist unlocked blueprints to the database. 2022-06-03 00:52:22 -07:00