ImmuState
9d6bc2a910
Change active forges in player to list.
2022-06-08 05:43:38 -07:00
ImmuState
8db0500e9d
Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq.
2022-06-08 05:43:38 -07:00
ImmuState
3fc63c2c4b
Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
2022-06-08 05:43:38 -07:00
Melledy
899a87a2ae
Merge pull request #1215 from Grasscutters/stable
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oooo dev branch forgor this 💀
2022-06-07 03:46:09 -07:00
Melledy
a8293102cf
Merge branch 'development' into stable
2022-06-07 03:35:32 -07:00
Melledy
304b9cb8ed
Delete BuildConfig.java
2022-06-07 03:27:43 -07:00
zhaodice
ecf7a81ad1
Fix unable to save game data occasionally ( #1194 )
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* Fix unable to save game data occasionally
* No self-kicking
* Game data synchronization
* finally
* prevent duplicated saving
* reverse changing
* keep the previous code
* Update GameServerInitializer.java
* Update GameSession.java
* remove sanity check because of try block
* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
934fb5873a
add new command (unlimitenergy):toggle energyusage for each player ( #1186 )
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* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
AZ
fa2ab59887
List game & server version when starting server ( #1181 )
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* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol
2022-06-04 02:41:18 -07:00
Melledy
910a5749f0
Refactor and optimize DatabaseHelper::checkIfPlayerExists
2022-06-03 19:32:10 -07:00
AZthemute
06546707e1
Fixed sendmessage command output.
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Also clarified coop command in help command.
2022-06-03 19:11:47 -07:00
Tesutarin
66b642ef06
Language: Update translation
2022-06-03 10:16:45 -07:00
leonier-test
09580ef448
Ruin Guards/Hunters/Graders should drop Chaos Device series instead of Chaos Gear series.
2022-06-03 06:12:25 -07:00
leonier-test
0c5ff4377e
Fix default Shop.json (for Mondstadt General Goods)
2022-06-03 06:12:04 -07:00
Paimon2022
a19e7c6db6
Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
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For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
4119f8b787
Add coordinate support for spawn command (monster only)
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Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
73a1c5762a
skipping right characters panel for Android
2022-06-03 02:42:17 -07:00
zhaodice
bbc398d374
Incompletely implement about QuickUseWidgetReq
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WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count
### Known Bug: No effects after using item but decrease. ###
If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00
ImmuState
e140284d37
Persist unlocked blueprints to the database.
2022-06-03 00:52:22 -07:00
ImmuState
f243c10157
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
056ba678a8
Fix Irreversible equipping
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Fix that can not detach equipment after attached
2022-06-03 00:52:10 -07:00
zhaodice
01481fd524
Arresting small creature support ( #1150 )
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* Arresting small creature support
* add InsectCaptureManager
* use EnvAnimalGatherExcelConfigData.json
* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
Magix
27b7ce7cc1
Update NoStaminaCommand.java
2022-06-02 19:02:26 -04:00
tamilpp25
71b53e0be4
Adding toggle feature to "nostamina" command similar to "godmode" command ( #1152 )
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* stamina command enhancement
* added "ns" as command aliases for NoStaminaCommand
2022-06-02 03:33:46 -07:00
ImmuState
e1688c866f
Make sure no player already has the reserved UID when creating and account.
2022-06-01 16:14:18 -07:00
zhaodice
7f3e8984ac
Fix receiving reward repeatedly ( #1140 )
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* Fix receiving reward repeatedly
fix #1105 (just fix "无限发送领取请求")
* Fix dead code and prevent getting item repeatedly
* fix again
2022-06-01 16:13:48 -07:00
Tesutarin
d10fe0cdd3
WeatherCommand: Make it clear
2022-06-01 06:27:07 -07:00
zhaodice
13c1869ff0
Fix deforestation protocol and add a new field
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I don't understand the reason why ** makes two same positions data
2022-06-01 04:50:46 -07:00
zhaodice
3c46635f29
?
2022-06-01 04:32:30 -07:00
zhaodice
1fae5bf12d
Fix deforestation protocol on 2.7
2022-06-01 04:32:30 -07:00
Tesutarin
4c42e00a8b
Language: Update translation
2022-05-31 22:06:47 -07:00
line-bear
28b505e187
Fix stuck when talking to npc seller ( #1128 )
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* Fix zero length array check method
* Import grasscutter logger
2022-05-31 02:42:16 -07:00
tester233
6f5a290a3a
Update translation
2022-05-31 02:41:43 -07:00
tester233
ba6a9fc798
Usage: Unified specification
2022-05-31 02:41:43 -07:00
lhhxxxxx
0e6ac4a827
Update default config to match the one in Koko-boya/Grasscutter_Resources
2022-05-31 02:07:18 -07:00
Melledy
aaf7777020
Fix players not setting their nickname properly after the opening cutscene
2022-05-31 02:06:40 -07:00
Elapse
f5347cf98b
fix banner title display
2022-05-30 21:22:42 -07:00
Elapse
550776a502
Update Banners.json
2022-05-30 20:15:11 -07:00
Elapse
76ae03ccc1
Delete data directory
2022-05-30 20:15:11 -07:00
Melledy
184eec82b3
Limit spawn amount if too many entities are in the world
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Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Anush
18721758cc
Fix Aqua Simulacra & Fading Twilight not given by GiveAll command
2022-05-30 20:06:25 -07:00
ImmuState
2e167d2d78
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
line-bear
52a3f95729
Fix starglitter/stardust exchange error ( #1108 )
2022-05-30 20:06:25 -07:00
Melledy
e9a7032c4d
Fix weapon curve excels and camel case relic affix ecels
2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
febdb99855
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
Melledy
8990fb0b30
Change schedule id in banners
2022-05-30 20:06:25 -07:00
xmplay
09e9b6f273
add 2.7 banners (first half)
2022-05-30 20:06:25 -07:00