ImmuState
d7a4209138
Change active forges in player to list.
2022-06-08 05:43:38 -07:00
ImmuState
47bcfe96f6
Add missing forging protos, add data for ongoing forges to player, handler for ForgeStartReq.
2022-06-08 05:43:38 -07:00
ImmuState
0c0719bd2a
Move forging stuff to ForgingManager, make client respond to ForgeGetQueueDataReq and actually display forging queues.
2022-06-08 05:43:38 -07:00
Melledy
662c9d4ec2
Merge pull request #1215 from Grasscutters/stable
...
oooo dev branch forgor this 💀
2022-06-07 03:46:09 -07:00
Melledy
610d24d84c
Merge branch 'development' into stable
2022-06-07 03:35:32 -07:00
Melledy
1136a5dd4f
Delete BuildConfig.java
2022-06-07 03:27:43 -07:00
zhaodice
9bf48ddbf7
Fix unable to save game data occasionally ( #1194 )
...
* Fix unable to save game data occasionally
* No self-kicking
* Game data synchronization
* finally
* prevent duplicated saving
* reverse changing
* keep the previous code
* Update GameServerInitializer.java
* Update GameSession.java
* remove sanity check because of try block
* a session needs can be created without a pipeline.
2022-06-05 04:23:19 -07:00
liizfq
36fb08095f
add new command (unlimitenergy):toggle energyusage for each player ( #1186 )
...
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
AZ
d4bb7c95b6
List game & server version when starting server ( #1181 )
...
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol
2022-06-04 02:41:18 -07:00
Melledy
e6fa00e55d
Refactor and optimize DatabaseHelper::checkIfPlayerExists
2022-06-03 19:32:10 -07:00
AZthemute
40bb4daa38
Fixed sendmessage command output.
...
Also clarified coop command in help command.
2022-06-03 19:11:47 -07:00
Tesutarin
8b6da510dc
Language: Update translation
2022-06-03 10:16:45 -07:00
leonier-test
61f849dbd8
Ruin Guards/Hunters/Graders should drop Chaos Device series instead of Chaos Gear series.
2022-06-03 06:12:25 -07:00
leonier-test
262c9c4bf4
Fix default Shop.json (for Mondstadt General Goods)
2022-06-03 06:12:04 -07:00
Paimon2022
1496553c44
Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
...
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
Paimon2022
5ba2ee1b50
Add coordinate support for spawn command (monster only)
...
Now the spawn command is: spawn <entityID> [amount] [level(monster only)] <x> <y> <z>(monster only, optional)
The coordinate is optional
2022-06-03 03:19:59 -07:00
zhaodice
ac50e78b2c
skipping right characters panel for Android
2022-06-03 02:42:17 -07:00
zhaodice
bade510c09
Incompletely implement about QuickUseWidgetReq
...
WARNING: with the consuming of material widget ( Example: bomb ),
this is just a implement designed to the decreasing of count
### Known Bug: No effects after using item but decrease. ###
If you know which Packet could make the effects, feel free to contribute!
2022-06-03 00:52:32 -07:00
ImmuState
4a676aa168
Persist unlocked blueprints to the database.
2022-06-03 00:52:22 -07:00
ImmuState
9d10b81b95
Unlock forging blueprints.
2022-06-03 00:52:22 -07:00
zhaodice
fe3e3e2b21
Fix Irreversible equipping
...
Fix that can not detach equipment after attached
2022-06-03 00:52:10 -07:00
zhaodice
87e7d225cd
Arresting small creature support ( #1150 )
...
* Arresting small creature support
* add InsectCaptureManager
* use EnvAnimalGatherExcelConfigData.json
* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
Magix
f548ae8972
Update NoStaminaCommand.java
2022-06-02 19:02:26 -04:00
tamilpp25
3d6331a3f5
Adding toggle feature to "nostamina" command similar to "godmode" command ( #1152 )
...
* stamina command enhancement
* added "ns" as command aliases for NoStaminaCommand
2022-06-02 03:33:46 -07:00
ImmuState
f6d0192818
Make sure no player already has the reserved UID when creating and account.
2022-06-01 16:14:18 -07:00
zhaodice
3312a894ff
Fix receiving reward repeatedly ( #1140 )
...
* Fix receiving reward repeatedly
fix #1105 (just fix "无限发送领取请求")
* Fix dead code and prevent getting item repeatedly
* fix again
2022-06-01 16:13:48 -07:00
Tesutarin
c5c7e388a0
WeatherCommand: Make it clear
2022-06-01 06:27:07 -07:00
zhaodice
8742e8de06
Fix deforestation protocol and add a new field
...
I don't understand the reason why ** makes two same positions data
2022-06-01 04:50:46 -07:00
zhaodice
8f1273d1b7
?
2022-06-01 04:32:30 -07:00
zhaodice
7fe6c9658b
Fix deforestation protocol on 2.7
2022-06-01 04:32:30 -07:00
Tesutarin
4beb4f904c
Language: Update translation
2022-05-31 22:06:47 -07:00
line-bear
2e90e744d9
Fix stuck when talking to npc seller ( #1128 )
...
* Fix zero length array check method
* Import grasscutter logger
2022-05-31 02:42:16 -07:00
tester233
7c85609865
Update translation
2022-05-31 02:41:43 -07:00
tester233
40ad81215f
Usage: Unified specification
2022-05-31 02:41:43 -07:00
lhhxxxxx
e8aec2fab9
Update default config to match the one in Koko-boya/Grasscutter_Resources
2022-05-31 02:07:18 -07:00
Melledy
a930fc4c94
Fix players not setting their nickname properly after the opening cutscene
2022-05-31 02:06:40 -07:00
Elapse
5bc4f8a434
fix banner title display
2022-05-30 21:22:42 -07:00
Elapse
bc85099281
Update Banners.json
2022-05-30 20:15:11 -07:00
Elapse
a515bbb376
Delete data directory
2022-05-30 20:15:11 -07:00
Melledy
110d7812cf
Limit spawn amount if too many entities are in the world
...
Can be controlled in the config with `sceneEntityLimit`
2022-05-30 20:06:25 -07:00
Anush
f4c1904e34
Fix Aqua Simulacra & Fading Twilight not given by GiveAll command
2022-05-30 20:06:25 -07:00
ImmuState
01910214fd
Add energy generation probabilities to WeaponType.
2022-05-30 20:06:25 -07:00
line-bear
d2288d4489
Fix starglitter/stardust exchange error ( #1108 )
2022-05-30 20:06:25 -07:00
Melledy
9e19a5c160
Fix weapon curve excels and camel case relic affix ecels
2022-05-30 20:06:25 -07:00
Melledy
310ac82fa2
Refactor WeaponType and MonsterType into enums
2022-05-30 20:06:25 -07:00
ImmuState
1985ef6f07
Make NA/CA energy not scale with ER.
2022-05-30 20:06:25 -07:00
ImmuState
db2c0c47fd
Make sure the hit target is actually a monster.
2022-05-30 20:06:25 -07:00
ImmuState
39b985b37c
Add a rough implementation for NA/CA energy generation.
2022-05-30 20:06:25 -07:00
Melledy
2eaf991bfb
Change schedule id in banners
2022-05-30 20:06:25 -07:00
xmplay
9cef853fb9
add 2.7 banners (first half)
2022-05-30 20:06:25 -07:00