* Deserialization support for tsv files
* Benchmarking
* Apparently moving the setter out of the lambda fixed the setAccessible issue
* Thread it
* Use AllArgsConstructor instead of field reflection
* Clean up AllArgsConstructor TSV deserialization
* Refactor TsvUtils
* Remove AllArgsConstructors from Excels
* Set field accessible
* [WIP] TSJ improvements
* [WIP] More TSV stuff
* [WIP] More TSV stuff
* Working TSV parser (slow)
* Load Excels in TSJ > JSON > TSV priority
Update languages [skip actions]
Fix whitespace [skip actions]
Refactor Entity data
Clean up excels
Make PlayerBuffManager::removeBuff actually remove buff
Remove LinkedList usage https://twitter.com/joshbloch/status/583813919019573248
Add FIGHT_PROP_CUR_DEFENSE alias to setstats (closes#1929)
Update gradle wrapper (closes#1076)
Add warnings to ancient deprecated Banners.json fields Will probably turn these into runtime errors in 1.5.0, people need to stop sharing configs with dead fields and especially stop making PRs with them.
3.2 First Half Banners (closes#1932)
Reimplement namecard claiming (fixes#1882)
Kill console on IOError
Refactor command kwarg parsing
Update roomSceneId obfuscated names (#1926)
Add the new keys (3.2 Support) (#1923)
Update README_ja-JP.md (#1922)
Fix Mail SendToAll Freeze (#1913)
Remove deprecated constructor call
Debug system (#1894)
[Security][Bugfix] Fix directory traversal exploit (#1907)
Updated spanish translations (#1911)
Don't override en-us gacha strings with vietnamese
Fix gacha history internal server error
Fix CONTIBUTING typo in protect_files.yml
Remove compilation warning on Language.java
Version 1.4.3-dev [skip actions]
* Translate README.md into Japanese
Update README_ja-JP.md
* Update README_ja-JP.md
Update command link for account creation to take the reader closer to the actual command description.
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
* Avoid iterating over every offline player
* getAllPlayers by stream
* Use the new method without changing the old signature
* Annotate deprecated `getAllPlayers`
* Add build (compile) script: gradlew jar
* Move server and services log levels to ConfigContainer, ability to enable/disable show packet payload and loop packets
* Add some loop packets to known list
* [Security][Bugfix] Fix directory traversal exploit
1.The first slash will act as root path when resolving local path, so directory traversal is possible
2.Filter the illegal payload to prevent directory traversal
3.This also fix the bug about not loading the files in data folder when querying `/hk4e/announcement/`
* Fix formatting
* Update src/main/java/emu/grasscutter/server/http/handlers/AnnouncementsHandler.java
Update languages [skip actions]
Fix whitespace [skip actions]
Update README and fil-PH (#1901)
Remove references to old repo
Make Player lazyload correct Account (should fix#1900)
Lombokify Grasscutter.java some more
Update ru-RU.json (#1895)
Extend setConstCommand "all" (#1884)
add Quest command alias (#1891)
Added zh-CN translaton for non-translated strings (#1890)
Updated Polish Translation (#1889)
Added "s" alias to SpawnCommand (closes#1840)
fix: unlocking home bgm doesn't work. (#1886)
Fix edge case on FileUtils::getFilenameWithoutPath
Medicine revival&Login white screen (#1883)
Save avatar in forceConstellationLevel (closes#1881)
Fix IllegalStateException when execute toMap (#1879)
Fix StackOverFlow when execute /give all (#1878)
Version 1.4.2-dev [skip actions]
* made it more c l e a r e r
* add .
* Update README.md
* Capitalised HTTPS
* update actions to build
* fixed typo
Fixed the bullet point spacing, removed http://mitm.it as the download page don't exist anymore, added `mitmproxy-ca-cert.cer` and save script into the instruction.
* added additional info about mitmproxy
* minor fixes
* Update README_fil-PH
Synced with the README
Removed bad words, insults like saying the user has skill issues
Added some professionally
* grammar fix
* Extend give command "talent"
* Update src/main/java/emu/grasscutter/data/excels/AvatarSkillDepotData.java
Shorten IntStream for getCombatSkills
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Fix setSkillLevel to work during avatar construction
Shortening getCombatSkills
* changeSkillLevel now acts as intermediate operation to fetch skillIds
* setSkillLevel changes to allow out of range levels to be normalized
* Update src/main/java/emu/grasscutter/command/commands/GiveCommand.java
Removing recalcStats since it's redundant
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
* Major changes and cleanup:
- AvatarSkillDepotData: removed getCombatSkills since it's unused
- TalentCommand: shortened /talent all using getSkillsAndEnergySkill
- GiveCommand: changed changeSkillLevel to setSkillLevel
- Avatar: delete changeSkillLevel and moved the operation inside setSkillLevel,updated skillId to Integer to catch special cases from GiveCommand
* Small cleanup:
Removed the special case from Avatar to be handled inside of GiveCommand
* Added "all" parameter to SetConst
* Changed all to [all] int SetConstCommand usage
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>