* Don't know what Dispatch means and can't really find it in Russian anywhere, not a specialist anyway so decided to not invent things.
* lost some symbols accidentally
* accidentally messed up some escape characters. translated a bit more
* Don't know what Dispatch means and can't really find it in Russian anywhere, not a specialist anyway so decided to not invent things.
* lost some symbols accidentally
Fixed the issue that the Ancient Rock Dragon Lizard spawned too much at one time, so that one Ancient Rock Dragon Lizard was generated at a time, and the attributes were different
* add new command (unlimitenergy):toggle energyusage for each player while energyusage is ture in config.json
* Solve the problem of layout and naming errors
* make currentActiveTeam's Avatar full-energy while turn on the ule.
* Resolve language document errors
* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
* When the server starts, it now outputs the game and server version. Too dumb to not hardcode it - sorry!
* ...
* sorry i dropped my spaghetti, I'll help clean that
* Doing simple stuff: now without hardcoding!
* Restored Git hash functionality
* Fixed other languages and made the output more useful.
* Forgot this file lol
* add drops for animals wild pig,fishes,foxes,birds
* append fox
* Deforestation Support
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* Deforestation support (remove prints)
implement drop woods when attacking tree
* add AutoRecycleHashMap
Map's KEY is automatic expire if key long time no use (query or modify from HashMap)
* use AutoRecycleHashMap in case of memory leak
* fix bug
* remove prints
* static AutoRecycleHashMap
* fix problems
* Delete AutoRecycleHashMap.java
* remove log
* fix build
* improve
* remove unnecessary information
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
* Generate energy drops for monsters + make sure picking up particles honors their count.
* Use drop info from excels instead.
* Remove double newline.
* Remove commented code.