syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; message LifeStateChangeNotify { uint32 entityId = 1; uint32 lifeState = 2; uint32 sourceEntityId = 3; string attackTag = 4; PlayerDieType dieType = 5; uint32 moveReliableSeq = 6; }