syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "SceneReliquaryInfo.proto"; import "SceneWeaponInfo.proto"; import "ServerBuff.proto"; message SceneAvatarInfo { uint32 playerId = 1; uint32 avatarId = 2; uint64 guid = 3; uint32 peerId = 4; repeated uint32 equipIdList = 5; uint32 skillDepotId = 6; repeated uint32 talentIdList = 7; SceneWeaponInfo weapon = 8; repeated SceneReliquaryInfo reliquaryList = 9; uint32 coreProudSkillLevel = 11; repeated uint32 inherentProudSkillList = 12; map skillLevelMap = 13; map proudSkillExtraLevelMap = 14; repeated ServerBuff serverBuffList = 15; repeated uint32 teamResonanceList = 16; uint32 wearingFlycloakId = 17; uint32 bornTime = 18; uint32 costumeId = 19; }