package emu.grasscutter; import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.io.FileWriter; import java.io.InputStreamReader; import java.net.InetSocketAddress; import emu.grasscutter.command.CommandMap; import emu.grasscutter.plugin.PluginManager; import emu.grasscutter.utils.Utils; import org.reflections.Reflections; import org.slf4j.LoggerFactory; import com.google.gson.Gson; import com.google.gson.GsonBuilder; import ch.qos.logback.classic.Logger; import emu.grasscutter.data.ResourceLoader; import emu.grasscutter.database.DatabaseManager; import emu.grasscutter.server.dispatch.DispatchServer; import emu.grasscutter.server.game.GameServer; import emu.grasscutter.tools.Tools; import emu.grasscutter.utils.Crypto; public final class Grasscutter { private static final Logger log = (Logger) LoggerFactory.getLogger(Grasscutter.class); private static Config config; private static final Gson gson = new GsonBuilder().setPrettyPrinting().create(); private static final File configFile = new File("./config.json"); public static RunMode MODE = RunMode.BOTH; private static DispatchServer dispatchServer; private static GameServer gameServer; private static PluginManager pluginManager; public static final Reflections reflector = new Reflections("emu.grasscutter"); static { // Declare logback configuration. System.setProperty("logback.configurationFile", "src/main/resources/logback.xml"); // Load server configuration. Grasscutter.loadConfig(); // Check server structure. Utils.startupCheck(); } public static void main(String[] args) throws Exception { Crypto.loadKeys(); for (String arg : args) { switch (arg.toLowerCase()) { case "-auth" -> MODE = RunMode.AUTH; case "-game" -> MODE = RunMode.GAME; case "-handbook" -> { Tools.createGmHandbook(); return; } } } // Initialize server. Grasscutter.getLogger().info("Starting Grasscutter..."); // Load all resources. ResourceLoader.loadAll(); // Database DatabaseManager.initialize(); // Create server instances. dispatchServer = new DispatchServer(); gameServer = new GameServer(new InetSocketAddress(getConfig().getGameServerOptions().Ip, getConfig().getGameServerOptions().Port)); // Create plugin manager instance. pluginManager = new PluginManager(); // Start servers. if(getConfig().RunMode.equalsIgnoreCase("HYBRID")) { dispatchServer.start(); gameServer.start(); } else if (getConfig().RunMode.equalsIgnoreCase("DISPATCH_ONLY")) { dispatchServer.start(); } else if (getConfig().RunMode.equalsIgnoreCase("GAME_ONLY")) { gameServer.start(); } else { getLogger().error("Invalid server run mode. " + getConfig().RunMode); getLogger().error("Server run mode must be 'HYBRID', 'DISPATCH_ONLY', or 'GAME_ONLY'. Unable to start Grasscutter..."); getLogger().error("Shutting down..."); System.exit(1); } // Enable all plugins. pluginManager.enablePlugins(); // Open console. startConsole(); // Hook into shutdown event. Runtime.getRuntime().addShutdownHook(new Thread(Grasscutter::onShutdown)); } /** * Server shutdown event. */ private static void onShutdown() { // Disable all plugins. pluginManager.disablePlugins(); } public static void loadConfig() { try (FileReader file = new FileReader(configFile)) { config = gson.fromJson(file, Config.class); saveConfig(); } catch (Exception e) { Grasscutter.config = new Config(); saveConfig(); } } public static void saveConfig() { try (FileWriter file = new FileWriter(configFile)) { file.write(gson.toJson(config)); } catch (Exception e) { Grasscutter.getLogger().error("Unable to save config file."); } } public static void startConsole() { String input; getLogger().info("Done! For help, type \"help\""); try (BufferedReader br = new BufferedReader(new InputStreamReader(System.in))) { while ((input = br.readLine()) != null) { try { if(getConfig().RunMode.equalsIgnoreCase("DISPATCH_ONLY")) { getLogger().error("Commands are not supported in dispatch only mode."); return; } CommandMap.getInstance().invoke(null, input); } catch (Exception e) { Grasscutter.getLogger().error("Command error:", e); } } } catch (Exception e) { Grasscutter.getLogger().error("An error occurred.", e); } } public enum RunMode { BOTH, AUTH, GAME } public static Config getConfig() { return config; } public static Logger getLogger() { return log; } public static Gson getGsonFactory() { return gson; } public static DispatchServer getDispatchServer() { return dispatchServer; } public static GameServer getGameServer() { return gameServer; } public static PluginManager getPluginManager() { return pluginManager; } }