package emu.grasscutter.server.packet.send; import emu.grasscutter.game.GenshinPlayer; import emu.grasscutter.game.World; import emu.grasscutter.net.packet.GenshinPacket; import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.proto.SceneAreaWeatherNotifyOuterClass.SceneAreaWeatherNotify; public class PacketSceneAreaWeatherNotify extends GenshinPacket { public PacketSceneAreaWeatherNotify(GenshinPlayer player) { super(PacketOpcodes.SceneAreaWeatherNotify); SceneAreaWeatherNotify proto = SceneAreaWeatherNotify.newBuilder() .setWeatherAreaId(1) .setClimateType(player.getScene().getClimate().getValue()) .build(); this.setData(proto); } }