syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "EnterType.proto"; message PlayerEnterSceneNotify { enum CmdId { option allow_alias = true; NONE = 0; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; CMD_ID = 249; } uint32 scene_id = 1; Vector pos = 2; uint64 scene_begin_time = 3; EnterType type = 4; uint32 target_uid = 6; uint32 prev_scene_id = 9; Vector prev_pos = 10; uint32 dungeon_id = 11; uint32 world_level = 12; uint32 enter_scene_token = 13; bool is_first_login_enter_scene = 14; repeated uint32 scene_tag_id_list = 15; bool is_skip_ui = 16; uint32 enter_reason = 17; uint32 world_type = 18; string scene_transaction = 19; }