syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; message WorldPlayerDieNotify { enum CmdId { option allow_alias = true; NONE = 0; ENET_CHANNEL_ID = 0; ENET_IS_RELIABLE = 1; CMD_ID = 254; } oneof Entity { uint32 monster_id = 3; uint32 gadget_id = 4; } PlayerDieType die_type = 1; uint32 murderer_entity_id = 2; }