syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "WeeklyBossResinDiscountInfo.proto"; message InvestigationMonster { enum LockState { LOCK_NONE = 0; LOCK_QUEST = 1; } uint32 id = 1; uint32 city_id = 2; uint32 level = 3; bool is_alive = 4; uint32 next_refresh_time = 5; uint32 refresh_interval = 6; Vector pos = 7; LockState lock_state = 8; uint32 max_boss_chest_num = 9; uint32 boss_chest_num = 10; uint32 resin = 11; bool is_area_locked = 12; uint32 next_boss_chest_refresh_time = 13; WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 14; uint32 scene_id = 15; uint32 group_id = 16; uint32 monster_id = 17; }