syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "ServerBuff.proto"; // CmdId: 1235 // EnetChannelId: 0 // EnetIsReliable: true message AvatarLifeStateChangeNotify { uint64 avatar_guid = 8; uint32 life_state = 15; uint32 source_entity_id = 1; string attack_tag = 10; PlayerDieType die_type = 11; uint32 move_reliable_seq = 7; repeated ServerBuff server_buff_list = 6; }