syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "ServerBuff.proto"; // CmdId: 1231 // EnetChannelId: 0 // EnetIsReliable: true message LifeStateChangeNotify { uint32 entity_id = 4; uint32 life_state = 6; uint32 source_entity_id = 5; string attack_tag = 1; PlayerDieType die_type = 13; uint32 move_reliable_seq = 9; repeated ServerBuff server_buff_list = 14; }