Grasscutter/src/main/java/emu/grasscutter/game/player/PlayerBuffManager.java
2022-07-22 03:46:59 -07:00

177 lines
5.5 KiB
Java

package emu.grasscutter.game.player;
import java.util.LinkedList;
import java.util.List;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.excels.BuffData;
import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import lombok.AccessLevel;
import lombok.Getter;
@Getter(AccessLevel.PRIVATE)
public class PlayerBuffManager extends BasePlayerManager {
private int nextBuffUid;
private final List<PlayerBuff> pendingBuffs;
private final Int2ObjectMap<PlayerBuff> buffs; // Server buffs
public PlayerBuffManager(Player player) {
super(player);
this.buffs = new Int2ObjectOpenHashMap<>();
this.pendingBuffs = new LinkedList<>();
}
/**
* Gets a new uid for a server buff
* @return New integer buff uid
*/
private int getNextBuffUid() {
return ++nextBuffUid;
}
/**
* Returns true if the player has a buff with this group id
* @param groupId Buff group id
* @return True if a buff with this group id exists
*/
public synchronized boolean hasBuff(int groupId) {
return this.getBuffs().containsKey(groupId);
}
/**
* Clears all player buffs
*/
public synchronized void clearBuffs() {
// Remove from player
getPlayer().sendPacket(
new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, getBuffs().values())
);
// Clear
getBuffs().clear();
}
/**
* Adds a server buff to the player.
* @param buffId Server buff id
* @return True if a buff was added
*/
public boolean addBuff(int buffId) {
return addBuff(buffId, -1f);
}
/**
* Adds a server buff to the player.
* @param buffId Server buff id
* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
* @return True if a buff was added
*/
public synchronized boolean addBuff(int buffId, float duration) {
// Get buff excel data
BuffData buffData = GameData.getBuffDataMap().get(buffId);
if (buffData == null) return false;
// Set duration
if (duration < 0f) {
duration = buffData.getTime();
}
// Dont add buff if duration is equal or less than 0
if (duration <= 0) {
return false;
}
// Clear previous buff if it exists
if (this.hasBuff(buffData.getGroupId())) {
this.removeBuff(buffData.getGroupId());
}
// Create and store buff
PlayerBuff buff = new PlayerBuff(getNextBuffUid(), buffData, duration);
getBuffs().put(buff.getGroupId(), buff);
// Packet
getPlayer().sendPacket(new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_ADD_SERVER_BUFF, buff));
return true;
}
/**
* Removes a buff by its group id
* @param buffGroupId Server buff group id
* @return True if a buff was remove
*/
public synchronized boolean removeBuff(int buffGroupId) {
PlayerBuff buff = this.getBuffs().get(buffGroupId);
if (buff != null) {
getPlayer().sendPacket(
new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, buff)
);
return true;
}
return false;
}
public synchronized void onTick() {
// Skip if no buffs
if (getBuffs().size() == 0) return;
long currentTime = System.currentTimeMillis();
// Add to pending buffs to remove if buff has expired
for (PlayerBuff buff : getBuffs().values()) {
if (currentTime > buff.getEndTime()) {
this.getPendingBuffs().add(buff);
}
}
if (this.getPendingBuffs().size() > 0) {
// Send packet
getPlayer().sendPacket(
new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, this.pendingBuffs)
);
// Remove buff from player buff map
for (PlayerBuff buff : this.getPendingBuffs()) {
getBuffs().remove(buff.getGroupId());
}
this.getPendingBuffs().clear();
}
}
@Getter
public static class PlayerBuff {
private final int uid;
private final BuffData buffData;
private final long endTime;
public PlayerBuff(int uid, BuffData buffData, float duration) {
this.uid = uid;
this.buffData = buffData;
this.endTime = System.currentTimeMillis() + ((long) duration * 1000);
}
public int getGroupId() {
return getBuffData().getGroupId();
}
public ServerBuff toProto() {
return ServerBuff.newBuilder()
.setServerBuffUid(this.getUid())
.setServerBuffId(this.getBuffData().getId())
.setServerBuffType(this.getBuffData().getServerBuffType().getValue())
.setInstancedModifierId(1)
.build();
}
}
}