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Grasscutter

Documention GitHub release (latest by date) GitHub GitHub last commit GitHub Workflow Status
Discord - Grasscutter

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Attention: We always welcome contributors to the project. Before adding your contribution, please carefully read our Code of Conduct.

Current features

  • Logging in
  • Combat
  • Friends list
  • Teleportation
  • Gacha system
  • Co-op partially works
  • Spawning monsters via console
  • Inventory features (recieving items/characters, upgrading items/characters, etc)

Quick setup guide

Note: For support please join our Discord.

Requirements

  • Java SE - 17 (link)

    Note: If you just want to run it, then jre only is fine.

  • MongoDB (recommended 4.0+)

  • Proxy daemon: mitmproxy (mitmdump, recommended), Fiddler Classic, etc.

Running

Note: If you updated from an older version, delete config.json to regenerate it.

  1. Get grasscutter.jar
  2. Create a resources folder in the directory where grasscutter.jar is located and move your BinOutput and ExcelBinOutput folders there (Check the wiki for more details how to get those.)
  3. Run Grasscutter with java -jar grasscutter.jar. Make sure mongodb service is running as well.

Connecting with the client

½. Create an account using server console command.

  1. Redirect traffic: (choose one)

    • mitmdump: mitmdump -s proxy.py -k

      Trust CA certificate:

      **Note:**The CA certificate is usually stored in % USERPROFILE%\ .mitmproxy, or you can download it from http://mitm.it

      Double click for install or ...

      • Via command line

        certutil -addstore root %USERPROFILE%\.mitmproxy\mitmproxy-ca-cert.cer
        
    • Fiddler Classic: Run Fiddler Classic, turn on Decrypt https traffic in setting and change the default port there (Tools -> Options -> Connections) to anything other than 8888, and load this script.

    • Hosts file

  2. Set network proxy to 127.0.0.1:8080 or the proxy port you specified.

you can also use start.cmd to start servers and proxy daemons automatically

Building

Grasscutter uses Gradle to handle dependencies & building.

Requirements:

  • Java SE Development Kits - 17
  • Git
Windows
git clone https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
.\gradlew.bat # Setting up environments
.\gradlew jar # Compile
Linux
git clone https://github.com/Grasscutters/Grasscutter.git
cd Grasscutter
chmod +x gradlew
./gradlew jar # Compile

You can find the output jar in the root of the project folder.

Commands

You might want to use this command (java -jar grasscutter.jar -handbook) in a cmd that is in the grasscutter folder. It will create a handbook file (GM Handbook.txt) where you can find the item IDs for stuff you want

You may want to use this command (java -jar grasscutter.jar -gachamap) to generate a mapping file for the gacha record subsystem. The file will be generated to GRASSCUTTER_RESOURCE/gcstatic folder. Otherwise you may only see number IDs in the gacha record page.

There is a dummy user named "Server" in every player's friends list that you can message to use commands. Commands also work in other chat rooms, such as private/team chats. to run commands ingame, you need to add prefix / or ! such as /pos

Targeting

  1. For commands that target a Player, you can specify a target UID with @UID as an argument in any position to the command.
  2. If you message a valid command at another player (instead of at the "Server" virtual player), they will be the target for that command if you didn't set one above.
  3. If none of the above, it will default to a persistent target player you previously set using the command /target <UID>.
  4. If none of the above, you will be the target of the command. If you are entering the command from the Server console, it will not work!

Note that performing commands on other players will usually require different a permission to the base permission node. e.g. player.give becomes player.give.others if used on another player.

Commands Description Alias Targeting Usage Permission node
account Creates an account with the specified username, and the in-game UID if specified. Server only account <create|delete> <username> [UID]
broadcast Sends a message to all the players. b None broadcast <message> server.broadcast
coop Forces someone to join the world of others. Online Player coop [host UID (default self)] server.coop
changescene Switch scenes by scene ID. scene Online Player changescene <scene id> player.changescene
clear Deletes all unequipped and unlocked lvl0 artifacts(art)/weapons(wp)/material(mat) from inventory. Online Player clear <all|wp|art|mat> player.clearinv
drop Drops an item around you. d dropitem Online Player drop <itemID|itemName> [amount] server.drop
enterdungeon Enter a dungeon by dungeon ID. Online Player enterdungeon <dungeon id> player.enterdungeon
give Gives item(s) to you or the specified player. g item giveitem Online Player give <itemId|itemName> [amount] [level] [refinement] player.give
giveall Gives all items. givea Online Player giveall [amount] player.giveall
giveart Gives the player a specified artifact. gart Online Player giveart <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level] player.giveart
givechar Gives the player a specified character. givec Online Player givechar <avatarId> player.givechar
godmode Prevents you from taking damage. Online Player godmode player.godmode
heal Heals all characters in your current team. h Online Player heal player.heal
help Sends the help message or shows information about a specified command. None help [command]
kick Kicks the specified player from the server. k Online Player kick server.kick
killall Kills all entities in the current scene or specified scene of the corresponding player. Online Player killall [sceneId] server.killall
list Lists online players. None list
permission Grants or removes a permission for a user. Online Player permission <add|remove> <permission> permission
position Sends your current coordinates. pos Online Player position
reload Reloads the server config. None reload server.reload
resetconst Resets currently selected (or all) character(s) to C0. Relog to see proper effects. resetconstellation Online Player resetconst [all] player.resetconstellation
restart Restarts the current session. None restart
sendmessage Sends a message to a player as the server. say Online Player say <message> server.sendmessage
setfetterlevel Sets the friendship level for your currently selected character. setfetterlvl Online Player setfetterlevel <level> player.setfetterlevel
setstats Sets a stat for your currently selected character. stats Online Player setstats <stat> <value> player.setstats
setworldlevel Sets your world level. Relog to see proper effects. setworldlvl Online Player setworldlevel <level> player.setworldlevel
spawn Spawns some entities around you. Online Player spawn <entityId> [amount] [level(monster only)] server.spawn
stop Stops the server. None stop server.stop
talent Sets talent level for your currently selected character Online Player talent <talentID> <value> player.settalent
team Add, remove, or swap avatars in your current team. Index start from 1. Online Player team <add|remove|set> [avatarId,...] [index first
teleport Change the player's position. tp Online Player teleport <x> <y> <z> [sceneId] player.teleport
tpall Teleports all players in your world to your position. Online Player tpall player.tpall
unlocktower Unlock the all floors of abyss. ut Online Player ut player.tower
weather Changes the weather. w Online Player weather <weatherID> <climateID> player.weather

Bonus

  • Teleporting
    • When you want to teleport to somewhere, use the in-game marking function on Map.
      • Mark a point on the map using the fish hook marking (the last one.)
      • (Optional) rename the map marker to a number to override the default Y coordinate (height, default 300.)
      • Confirm and close the map.
      • You will see your character falling from a very high destination, exact location that you marked.

Quick Troubleshooting

  • If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)

  • My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is the issue, if using Fiddler make sure it running on another port except 8888

  • Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Game