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https://github.com/Melledy/Grasscutter.git
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40 lines
1.3 KiB
Java
40 lines
1.3 KiB
Java
package emu.grasscutter.server.packet.send;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.inventory.EquipType;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.AvatarEquipChangeNotifyOuterClass.AvatarEquipChangeNotify;
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public class PacketAvatarEquipChangeNotify extends BasePacket {
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public PacketAvatarEquipChangeNotify(Avatar avatar, GameItem item) {
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super(PacketOpcodes.AvatarEquipChangeNotify);
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AvatarEquipChangeNotify.Builder proto = AvatarEquipChangeNotify.newBuilder()
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.setAvatarGuid(avatar.getGuid())
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.setEquipType(item.getEquipSlot())
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.setItemId(item.getItemId())
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.setEquipGuid(item.getGuid());
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if (item.getItemData().getEquipType() == EquipType.EQUIP_WEAPON) {
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proto.setWeapon(item.createSceneWeaponInfo());
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} else {
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proto.setReliquary(item.createSceneReliquaryInfo());
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}
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this.setData(proto);
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}
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public PacketAvatarEquipChangeNotify(Avatar avatar, EquipType slot) {
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super(PacketOpcodes.AvatarEquipChangeNotify);
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AvatarEquipChangeNotify.Builder proto = AvatarEquipChangeNotify.newBuilder()
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.setAvatarGuid(avatar.getGuid())
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.setEquipType(slot.getValue());
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this.setData(proto);
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}
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}
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