Grasscutter/src/main/java/emu/grasscutter/GenshinConstants.java

29 lines
1.2 KiB
Java

package emu.grasscutter;
import java.util.Arrays;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.Utils;
public final class GenshinConstants {
public static String VERSION = "2.6.0";
public static final int MAX_TEAMS = 4;
public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 45;
public static final int MAX_FRIEND_REQUESTS = 50;
public static final int SERVER_CONSOLE_UID = 99; // The UID of the server console's "player".
// Default entity ability hashes.
public static final String[] DEFAULT_ABILITY_STRINGS = {
"Avatar_DefaultAbility_VisionReplaceDieInvincible", "Avatar_DefaultAbility_AvartarInShaderChange", "Avatar_SprintBS_Invincible",
"Avatar_Freeze_Duration_Reducer", "Avatar_Attack_ReviveEnergy", "Avatar_Component_Initializer", "Avatar_FallAnthem_Achievement_Listener"
};
public static final int[] DEFAULT_ABILITY_HASHES = Arrays.stream(DEFAULT_ABILITY_STRINGS).mapToInt(Utils::abilityHash).toArray();
public static final int DEFAULT_ABILITY_NAME = Utils.abilityHash("Default");
}