mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-28 21:56:05 +00:00
986 lines
26 KiB
Java
986 lines
26 KiB
Java
package emu.grasscutter.game.player;
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import dev.morphia.annotations.*;
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import emu.grasscutter.GameConstants;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.def.PlayerLevelData;
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import emu.grasscutter.database.DatabaseHelper;
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import emu.grasscutter.game.Account;
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import emu.grasscutter.game.CoopRequest;
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import emu.grasscutter.game.avatar.Avatar;
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import emu.grasscutter.game.avatar.AvatarProfileData;
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import emu.grasscutter.game.avatar.AvatarStorage;
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import emu.grasscutter.game.entity.EntityItem;
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import emu.grasscutter.game.entity.GameEntity;
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import emu.grasscutter.game.friends.FriendsList;
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import emu.grasscutter.game.friends.PlayerProfile;
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import emu.grasscutter.game.gacha.PlayerGachaInfo;
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import emu.grasscutter.game.inventory.GameItem;
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import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.proto.AbilityInvokeEntryOuterClass.AbilityInvokeEntry;
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import emu.grasscutter.net.proto.CombatInvokeEntryOuterClass.CombatInvokeEntry;
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import emu.grasscutter.net.proto.HeadImageOuterClass.HeadImage;
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import emu.grasscutter.net.proto.InteractTypeOuterClass.InteractType;
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import emu.grasscutter.net.proto.MpSettingTypeOuterClass.MpSettingType;
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import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
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import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
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import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
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import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.packet.send.*;
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import emu.grasscutter.utils.DateHelper;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import java.time.Instant;
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import java.util.*;
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@Entity(value = "players", useDiscriminator = false)
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public class Player {
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@Id private int id;
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@Indexed(options = @IndexOptions(unique = true)) private String accountId;
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@Transient private Account account;
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private String nickname;
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private String signature;
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private int headImage;
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private int nameCardId = 210001;
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private Position pos;
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private Position rotation;
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private PlayerBirthday birthday;
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private Map<Integer, Integer> properties;
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private Set<Integer> nameCardList;
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private Set<Integer> flyCloakList;
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private Set<Integer> costumeList;
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@Transient private long nextGuid = 0;
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@Transient private int peerId;
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@Transient private World world;
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@Transient private Scene scene;
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@Transient private GameSession session;
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@Transient private AvatarStorage avatars;
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@Transient private Inventory inventory;
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@Transient private FriendsList friendsList;
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private TeamManager teamManager;
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private PlayerGachaInfo gachaInfo;
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private PlayerProfile playerProfile;
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private boolean showAvatar;
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private ArrayList<AvatarProfileData> shownAvatars;
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private Set<Integer> rewardedLevels;
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private ArrayList<Mail> mail;
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private ArrayList<ShopLimit> shopLimit;
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private int sceneId;
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private int regionId;
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private int mainCharacterId;
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private boolean godmode;
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private boolean moonCard;
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private Date moonCardStartTime;
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private int moonCardDuration;
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private Set<Date> moonCardGetTimes;
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@Transient private boolean paused;
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@Transient private int enterSceneToken;
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@Transient private SceneLoadState sceneState;
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@Transient private boolean hasSentAvatarDataNotify;
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@Transient private long nextSendPlayerLocTime = 0;
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@Transient private final Int2ObjectMap<CoopRequest> coopRequests;
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@Transient private final InvokeHandler<CombatInvokeEntry> combatInvokeHandler;
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@Transient private final InvokeHandler<AbilityInvokeEntry> abilityInvokeHandler;
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@Transient private final InvokeHandler<AbilityInvokeEntry> clientAbilityInitFinishHandler;
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@Deprecated
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@SuppressWarnings({"rawtypes", "unchecked"}) // Morphia only!
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public Player() {
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this.inventory = new Inventory(this);
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this.avatars = new AvatarStorage(this);
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this.friendsList = new FriendsList(this);
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this.pos = new Position();
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this.rotation = new Position();
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this.properties = new HashMap<>();
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for (PlayerProperty prop : PlayerProperty.values()) {
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if (prop.getId() < 10000) {
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continue;
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}
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this.properties.put(prop.getId(), 0);
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}
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this.gachaInfo = new PlayerGachaInfo();
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this.nameCardList = new HashSet<>();
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this.flyCloakList = new HashSet<>();
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this.costumeList = new HashSet<>();
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this.mail = new ArrayList<>();
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this.setSceneId(3);
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this.setRegionId(1);
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this.sceneState = SceneLoadState.NONE;
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this.coopRequests = new Int2ObjectOpenHashMap<>();
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this.combatInvokeHandler = new InvokeHandler(PacketCombatInvocationsNotify.class);
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this.abilityInvokeHandler = new InvokeHandler(PacketAbilityInvocationsNotify.class);
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this.clientAbilityInitFinishHandler = new InvokeHandler(PacketClientAbilityInitFinishNotify.class);
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this.birthday = new PlayerBirthday();
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this.rewardedLevels = new HashSet<>();
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this.moonCardGetTimes = new HashSet<>();
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this.shopLimit = new ArrayList<>();
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}
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// On player creation
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public Player(GameSession session) {
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this();
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this.account = session.getAccount();
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this.accountId = this.getAccount().getId();
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this.session = session;
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this.nickname = "Traveler";
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this.signature = "";
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this.teamManager = new TeamManager(this);
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this.birthday = new PlayerBirthday();
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this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, 1);
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this.setProperty(PlayerProperty.PROP_IS_SPRING_AUTO_USE, 1);
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this.setProperty(PlayerProperty.PROP_SPRING_AUTO_USE_PERCENT, 50);
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this.setProperty(PlayerProperty.PROP_IS_FLYABLE, 1);
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this.setProperty(PlayerProperty.PROP_IS_TRANSFERABLE, 1);
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this.setProperty(PlayerProperty.PROP_MAX_STAMINA, 24000);
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this.setProperty(PlayerProperty.PROP_CUR_PERSIST_STAMINA, 24000);
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this.setProperty(PlayerProperty.PROP_PLAYER_RESIN, 160);
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this.getFlyCloakList().add(140001);
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this.getNameCardList().add(210001);
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this.getPos().set(GameConstants.START_POSITION);
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this.getRotation().set(0, 307, 0);
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}
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public int getUid() {
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return id;
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}
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public void setUid(int id) {
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this.id = id;
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}
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public long getNextGameGuid() {
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long nextId = ++this.nextGuid;
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return ((long) this.getUid() << 32) + nextId;
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}
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public Account getAccount() {
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return account;
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}
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public void setAccount(Account account) {
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this.account = account;
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this.account.setPlayerId(getUid());
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}
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public GameSession getSession() {
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return session;
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}
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public void setSession(GameSession session) {
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this.session = session;
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}
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public boolean isOnline() {
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return this.getSession() != null && this.getSession().isActive();
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}
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public GameServer getServer() {
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return this.getSession().getServer();
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}
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public synchronized World getWorld() {
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return this.world;
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}
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public synchronized void setWorld(World world) {
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this.world = world;
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}
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public synchronized Scene getScene() {
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return scene;
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}
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public synchronized void setScene(Scene scene) {
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this.scene = scene;
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}
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public int getGmLevel() {
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return 1;
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}
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public String getNickname() {
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return nickname;
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}
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public void setNickname(String nickName) {
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this.nickname = nickName;
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this.updateProfile();
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}
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public int getHeadImage() {
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return headImage;
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}
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public void setHeadImage(int picture) {
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this.headImage = picture;
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this.updateProfile();
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}
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public String getSignature() {
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return signature;
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}
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public void setSignature(String signature) {
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this.signature = signature;
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this.updateProfile();
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}
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public Position getPos() {
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return pos;
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}
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public Position getRotation() {
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return rotation;
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}
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public int getLevel() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_LEVEL);
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}
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public int getExp() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_EXP);
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}
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public int getWorldLevel() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL);
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}
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public void setWorldLevel(int level) {
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this.setProperty(PlayerProperty.PROP_PLAYER_WORLD_LEVEL, level);
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_WORLD_LEVEL));
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}
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public int getPrimogems() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_HCOIN);
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}
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public void setPrimogems(int primogem) {
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this.setProperty(PlayerProperty.PROP_PLAYER_HCOIN, primogem);
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_HCOIN));
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}
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public int getMora() {
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return this.getProperty(PlayerProperty.PROP_PLAYER_SCOIN);
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}
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public void setMora(int mora) {
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this.setProperty(PlayerProperty.PROP_PLAYER_SCOIN, mora);
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_SCOIN));
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}
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private int getExpRequired(int level) {
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PlayerLevelData levelData = GameData.getPlayerLevelDataMap().get(level);
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return levelData != null ? levelData.getExp() : 0;
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}
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private float getExpModifier() {
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return Grasscutter.getConfig().getGameServerOptions().getGameRates().ADVENTURE_EXP_RATE;
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}
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// Affected by exp rate
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public void earnExp(int exp) {
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addExpDirectly((int) (exp * getExpModifier()));
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}
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// Directly give player exp
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public void addExpDirectly(int gain) {
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boolean hasLeveledUp = false;
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int level = getLevel();
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int exp = getExp();
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int reqExp = getExpRequired(level);
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exp += gain;
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while (exp >= reqExp && reqExp > 0) {
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exp -= reqExp;
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level += 1;
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reqExp = getExpRequired(level);
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hasLeveledUp = true;
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}
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if (hasLeveledUp) {
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// Set level property
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this.setProperty(PlayerProperty.PROP_PLAYER_LEVEL, level);
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// Update social status
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this.updateProfile();
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// Update player with packet
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_LEVEL));
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}
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// Set exp
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this.setProperty(PlayerProperty.PROP_PLAYER_EXP, exp);
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// Update player with packet
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this.sendPacket(new PacketPlayerPropNotify(this, PlayerProperty.PROP_PLAYER_EXP));
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}
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private void updateProfile() {
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getProfile().syncWithCharacter(this);
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}
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public boolean isFirstLoginEnterScene() {
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return !this.hasSentAvatarDataNotify;
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}
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public TeamManager getTeamManager() {
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return this.teamManager;
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}
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public PlayerGachaInfo getGachaInfo() {
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return gachaInfo;
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}
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public PlayerProfile getProfile() {
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if (this.playerProfile == null) {
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this.playerProfile = new PlayerProfile(this);
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}
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return playerProfile;
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}
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public Map<Integer, Integer> getProperties() {
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return properties;
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}
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public void setProperty(PlayerProperty prop, int value) {
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getProperties().put(prop.getId(), value);
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}
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public int getProperty(PlayerProperty prop) {
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return getProperties().get(prop.getId());
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}
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public Set<Integer> getFlyCloakList() {
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return flyCloakList;
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}
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public Set<Integer> getCostumeList() {
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return costumeList;
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}
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public Set<Integer> getNameCardList() {
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return this.nameCardList;
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}
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public MpSettingType getMpSetting() {
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return MpSettingType.MP_SETTING_ENTER_AFTER_APPLY; // TEMP
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}
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public synchronized Int2ObjectMap<CoopRequest> getCoopRequests() {
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return coopRequests;
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}
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public InvokeHandler<CombatInvokeEntry> getCombatInvokeHandler() {
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return this.combatInvokeHandler;
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}
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public InvokeHandler<AbilityInvokeEntry> getAbilityInvokeHandler() {
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return this.abilityInvokeHandler;
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}
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public InvokeHandler<AbilityInvokeEntry> getClientAbilityInitFinishHandler() {
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return clientAbilityInitFinishHandler;
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}
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public AvatarStorage getAvatars() {
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return avatars;
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}
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public Inventory getInventory() {
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return inventory;
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}
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public FriendsList getFriendsList() {
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return this.friendsList;
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}
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public int getEnterSceneToken() {
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return enterSceneToken;
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}
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public void setEnterSceneToken(int enterSceneToken) {
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this.enterSceneToken = enterSceneToken;
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}
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public int getNameCardId() {
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return nameCardId;
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}
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public void setNameCardId(int nameCardId) {
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this.nameCardId = nameCardId;
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this.updateProfile();
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}
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public int getMainCharacterId() {
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return mainCharacterId;
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}
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public void setMainCharacterId(int mainCharacterId) {
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this.mainCharacterId = mainCharacterId;
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}
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public int getPeerId() {
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return peerId;
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}
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public void setPeerId(int peerId) {
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this.peerId = peerId;
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}
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public int getClientTime() {
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return session.getClientTime();
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}
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public long getLastPingTime() {
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return session.getLastPingTime();
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}
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public boolean isPaused() {
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return paused;
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}
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public void setPaused(boolean newPauseState) {
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boolean oldPauseState = this.paused;
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this.paused = newPauseState;
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if (newPauseState && !oldPauseState) {
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this.onPause();
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} else if (oldPauseState && !newPauseState) {
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this.onUnpause();
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}
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}
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public SceneLoadState getSceneLoadState() {
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return sceneState;
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}
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public void setSceneLoadState(SceneLoadState sceneState) {
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this.sceneState = sceneState;
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}
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public boolean isInMultiplayer() {
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return this.getWorld() != null && this.getWorld().isMultiplayer();
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}
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public int getSceneId() {
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return sceneId;
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}
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public void setSceneId(int sceneId) {
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this.sceneId = sceneId;
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}
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public int getRegionId() {
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return regionId;
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}
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public void setRegionId(int regionId) {
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this.regionId = regionId;
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}
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public boolean inMoonCard() {
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return moonCard;
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}
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public void setMoonCard(boolean moonCard) {
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this.moonCard = moonCard;
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}
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public void addMoonCardDays(int days) {
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this.moonCardDuration += days;
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}
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public int getMoonCardDuration() {
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return moonCardDuration;
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}
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public void setMoonCardDuration(int moonCardDuration) {
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this.moonCardDuration = moonCardDuration;
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}
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public Date getMoonCardStartTime() {
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return moonCardStartTime;
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}
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public void setMoonCardStartTime(Date moonCardStartTime) {
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this.moonCardStartTime = moonCardStartTime;
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}
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public Set<Date> getMoonCardGetTimes() {
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return moonCardGetTimes;
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}
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public void setMoonCardGetTimes(Set<Date> moonCardGetTimes) {
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this.moonCardGetTimes = moonCardGetTimes;
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}
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public int getMoonCardRemainDays() {
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Calendar remainCalendar = Calendar.getInstance();
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remainCalendar.setTime(moonCardStartTime);
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remainCalendar.add(Calendar.DATE, moonCardDuration);
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Date theLastDay = remainCalendar.getTime();
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Date now = DateHelper.onlyYearMonthDay(new Date());
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return (int) ((theLastDay.getTime() - now.getTime()) / (24 * 60 * 60 * 1000)); // By copilot
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}
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public void rechargeMoonCard() {
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LinkedList<GameItem> items = new LinkedList<GameItem>();
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for (int i = 0; i < 300; i++) {
|
|
items.add(new GameItem(203));
|
|
}
|
|
inventory.addItems(items);
|
|
if (!moonCard) {
|
|
moonCard = true;
|
|
Date now = new Date();
|
|
moonCardStartTime = DateHelper.onlyYearMonthDay(now);
|
|
moonCardDuration = 30;
|
|
} else {
|
|
moonCardDuration += 30;
|
|
}
|
|
if (!moonCardGetTimes.contains(moonCardStartTime)) {
|
|
moonCardGetTimes.add(moonCardStartTime);
|
|
}
|
|
}
|
|
|
|
public void getTodayMoonCard() {
|
|
if (!moonCard) {
|
|
return;
|
|
}
|
|
Date now = DateHelper.onlyYearMonthDay(new Date());
|
|
if (moonCardGetTimes.contains(now)) {
|
|
return;
|
|
}
|
|
Date stopTime = new Date();
|
|
Calendar stopCalendar = Calendar.getInstance();
|
|
stopCalendar.setTime(stopTime);
|
|
stopCalendar.add(Calendar.DATE, moonCardDuration);
|
|
stopTime = stopCalendar.getTime();
|
|
if (now.after(stopTime)) {
|
|
moonCard = false;
|
|
return;
|
|
}
|
|
moonCardGetTimes.add(now);
|
|
addMoonCardDays(1);
|
|
GameItem item = new GameItem(201, 90);
|
|
getInventory().addItem(item, ActionReason.BlessingRedeemReward);
|
|
session.send(new PacketCardProductRewardNotify(getMoonCardRemainDays()));
|
|
}
|
|
|
|
public List<ShopLimit> getShopLimit() {
|
|
return shopLimit;
|
|
}
|
|
|
|
public int getGoodsLimitNum(int goodsId) {
|
|
for (ShopLimit sl : getShopLimit()) {
|
|
if (sl.getShopGoodId() == goodsId)
|
|
return sl.getHasBought();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
public void addShopLimit(int goodsId, int boughtCount) {
|
|
boolean found = false;
|
|
for (ShopLimit sl : getShopLimit()) {
|
|
if (sl.getShopGoodId() == goodsId){
|
|
sl.setHasBought(sl.getHasBought() + boughtCount);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found) {
|
|
ShopLimit sl = new ShopLimit();
|
|
sl.setShopGoodId(goodsId);
|
|
sl.setHasBought(boughtCount);
|
|
shopLimit.add(sl);
|
|
}
|
|
this.save();
|
|
}
|
|
|
|
public boolean inGodmode() {
|
|
return godmode;
|
|
}
|
|
|
|
public void setGodmode(boolean godmode) {
|
|
this.godmode = godmode;
|
|
}
|
|
|
|
public boolean hasSentAvatarDataNotify() {
|
|
return hasSentAvatarDataNotify;
|
|
}
|
|
|
|
public void setHasSentAvatarDataNotify(boolean hasSentAvatarDataNotify) {
|
|
this.hasSentAvatarDataNotify = hasSentAvatarDataNotify;
|
|
}
|
|
|
|
public void addAvatar(Avatar avatar) {
|
|
boolean result = getAvatars().addAvatar(avatar);
|
|
|
|
if (result) {
|
|
// Add starting weapon
|
|
getAvatars().addStartingWeapon(avatar);
|
|
|
|
// Done
|
|
if (hasSentAvatarDataNotify()) {
|
|
// Recalc stats
|
|
avatar.recalcStats();
|
|
// Packet
|
|
sendPacket(new PacketAvatarAddNotify(avatar, false));
|
|
}
|
|
} else {
|
|
// Failed adding avatar
|
|
}
|
|
}
|
|
|
|
public void addFlycloak(int flycloakId) {
|
|
this.getFlyCloakList().add(flycloakId);
|
|
this.sendPacket(new PacketAvatarGainFlycloakNotify(flycloakId));
|
|
}
|
|
|
|
public void addCostume(int costumeId) {
|
|
this.getCostumeList().add(costumeId);
|
|
this.sendPacket(new PacketAvatarGainCostumeNotify(costumeId));
|
|
}
|
|
|
|
public void addNameCard(int nameCardId) {
|
|
this.getNameCardList().add(nameCardId);
|
|
this.sendPacket(new PacketUnlockNameCardNotify(nameCardId));
|
|
}
|
|
|
|
public void setNameCard(int nameCardId) {
|
|
if (!this.getNameCardList().contains(nameCardId)) {
|
|
return;
|
|
}
|
|
|
|
this.setNameCardId(nameCardId);
|
|
|
|
this.sendPacket(new PacketSetNameCardRsp(nameCardId));
|
|
}
|
|
|
|
public void dropMessage(Object message) {
|
|
this.sendPacket(new PacketPrivateChatNotify(GameConstants.SERVER_CONSOLE_UID, getUid(), message.toString()));
|
|
}
|
|
|
|
/**
|
|
* Sends a message to another player.
|
|
*
|
|
* @param sender The sender of the message.
|
|
* @param message The message to send.
|
|
*/
|
|
public void sendMessage(Player sender, Object message) {
|
|
this.sendPacket(new PacketPrivateChatNotify(sender.getUid(), this.getUid(), message.toString()));
|
|
}
|
|
|
|
// ---------------------MAIL------------------------
|
|
|
|
public List<Mail> getAllMail() { return this.mail; }
|
|
|
|
public void sendMail(Mail message) {
|
|
this.mail.add(message);
|
|
this.save();
|
|
Grasscutter.getLogger().info("Mail sent to user [" + this.getUid() + ":" + this.getNickname() + "]!");
|
|
if(this.isOnline()) {
|
|
this.sendPacket(new PacketMailChangeNotify(this, message));
|
|
} // TODO: setup a way for the mail notification to show up when someone receives mail when they were offline
|
|
}
|
|
|
|
public boolean deleteMail(int mailId) {
|
|
Mail message = getMail(mailId);
|
|
|
|
if(message != null) {
|
|
int index = getMailId(message);
|
|
message.expireTime = (int) Instant.now().getEpochSecond(); // Just set the mail as expired for now. I don't want to implement a counter specifically for an account...
|
|
this.replaceMailByIndex(index, message);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public Mail getMail(int index) { return this.mail.get(index); }
|
|
public int getMailId(Mail message) {
|
|
return this.mail.indexOf(message);
|
|
}
|
|
|
|
public boolean replaceMailByIndex(int index, Mail message) {
|
|
if(getMail(index) != null) {
|
|
this.mail.set(index, message);
|
|
this.save();
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void interactWith(int gadgetEntityId) {
|
|
GameEntity entity = getScene().getEntityById(gadgetEntityId);
|
|
|
|
if (entity == null) {
|
|
return;
|
|
}
|
|
|
|
// Handle
|
|
if (entity instanceof EntityItem) {
|
|
// Pick item
|
|
EntityItem drop = (EntityItem) entity;
|
|
if (!drop.isShare()) // check drop owner to avoid someone picked up item in others' world
|
|
{
|
|
int dropOwner = (int)(drop.getGuid() >> 32);
|
|
if (dropOwner != getUid())
|
|
return;
|
|
}
|
|
entity.getScene().removeEntity(entity);
|
|
GameItem item = new GameItem(drop.getItemData(), drop.getCount());
|
|
// Add to inventory
|
|
boolean success = getInventory().addItem(item, ActionReason.SubfieldDrop);
|
|
if (success) {
|
|
|
|
if (!drop.isShare()) // not shared drop
|
|
this.sendPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
|
else
|
|
this.getScene().broadcastPacket(new PacketGadgetInteractRsp(drop, InteractType.INTERACT_PICK_ITEM));
|
|
}
|
|
} else {
|
|
// Delete directly
|
|
entity.getScene().removeEntity(entity);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
public void onPause() {
|
|
|
|
}
|
|
|
|
public void onUnpause() {
|
|
|
|
}
|
|
|
|
public void sendPacket(BasePacket packet) {
|
|
if (this.hasSentAvatarDataNotify) {
|
|
this.getSession().send(packet);
|
|
}
|
|
}
|
|
|
|
public OnlinePlayerInfo getOnlinePlayerInfo() {
|
|
OnlinePlayerInfo.Builder onlineInfo = OnlinePlayerInfo.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setNickname(this.getNickname())
|
|
.setPlayerLevel(this.getLevel())
|
|
.setMpSettingType(this.getMpSetting())
|
|
.setNameCardId(this.getNameCardId())
|
|
.setSignature(this.getSignature())
|
|
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId());
|
|
|
|
if (this.getWorld() != null) {
|
|
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1);
|
|
} else {
|
|
onlineInfo.setCurPlayerNumInWorld(1);
|
|
}
|
|
|
|
return onlineInfo.build();
|
|
}
|
|
|
|
public PlayerBirthday getBirthday() {
|
|
return this.birthday;
|
|
}
|
|
|
|
public void setBirthday(int d, int m) {
|
|
this.birthday = new PlayerBirthday(d, m);
|
|
this.updateProfile();
|
|
}
|
|
|
|
public boolean hasBirthday() {
|
|
return this.birthday.getDay() > 0;
|
|
}
|
|
|
|
public Set<Integer> getRewardedLevels() {
|
|
return rewardedLevels;
|
|
}
|
|
|
|
public void setRewardedLevels(Set<Integer> rewardedLevels) {
|
|
this.rewardedLevels = rewardedLevels;
|
|
}
|
|
|
|
public SocialDetail.Builder getSocialDetail() {
|
|
SocialDetail.Builder social = SocialDetail.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setAvatarId(HeadImage.newBuilder().setAvatarId(this.getHeadImage()).getAvatarId())
|
|
.setNickname(this.getNickname())
|
|
.setSignature(this.getSignature())
|
|
.setLevel(this.getLevel())
|
|
.setBirthday(this.getBirthday().getFilledProtoWhenNotEmpty())
|
|
.setWorldLevel(this.getWorldLevel())
|
|
.setNameCardId(this.getNameCardId())
|
|
.setFinishAchievementNum(0);
|
|
return social;
|
|
}
|
|
|
|
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
|
|
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()
|
|
.setSceneId(this.getSceneId())
|
|
.setPlayerLoc(this.getPlayerLocationInfo())
|
|
.build();
|
|
}
|
|
|
|
public PlayerLocationInfo getPlayerLocationInfo() {
|
|
return PlayerLocationInfo.newBuilder()
|
|
.setUid(this.getUid())
|
|
.setPos(this.getPos().toProto())
|
|
.setRot(this.getRotation().toProto())
|
|
.build();
|
|
}
|
|
|
|
public synchronized void onTick() {
|
|
// Check ping
|
|
if (this.getLastPingTime() > System.currentTimeMillis() + 60000) {
|
|
this.getSession().close();
|
|
return;
|
|
}
|
|
// Check co-op requests
|
|
Iterator<CoopRequest> it = this.getCoopRequests().values().iterator();
|
|
while (it.hasNext()) {
|
|
CoopRequest req = it.next();
|
|
if (req.isExpired()) {
|
|
req.getRequester().sendPacket(new PacketPlayerApplyEnterMpResultNotify(this, false, PlayerApplyEnterMpResultNotifyOuterClass.PlayerApplyEnterMpResultNotify.Reason.SYSTEM_JUDGE));
|
|
it.remove();
|
|
}
|
|
}
|
|
// Ping
|
|
if (this.getWorld() != null) {
|
|
// RTT notify - very important to send this often
|
|
this.sendPacket(new PacketWorldPlayerRTTNotify(this.getWorld()));
|
|
|
|
// Update player locations if in multiplayer every 5 seconds
|
|
long time = System.currentTimeMillis();
|
|
if (this.getWorld().isMultiplayer() && this.getScene() != null && time > nextSendPlayerLocTime) {
|
|
this.sendPacket(new PacketWorldPlayerLocationNotify(this.getWorld()));
|
|
this.sendPacket(new PacketScenePlayerLocationNotify(this.getScene()));
|
|
this.resetSendPlayerLocTime();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void resetSendPlayerLocTime() {
|
|
this.nextSendPlayerLocTime = System.currentTimeMillis() + 5000;
|
|
}
|
|
|
|
@PostLoad
|
|
private void onLoad() {
|
|
this.getTeamManager().setPlayer(this);
|
|
}
|
|
|
|
public void save() {
|
|
DatabaseHelper.savePlayer(this);
|
|
}
|
|
|
|
public void onLogin() {
|
|
// Make sure these exist
|
|
if (this.getTeamManager() == null) {
|
|
this.teamManager = new TeamManager(this);
|
|
}
|
|
if (this.getProfile().getUid() == 0) {
|
|
this.getProfile().syncWithCharacter(this);
|
|
}
|
|
|
|
// Check if player object exists in server
|
|
// TODO - optimize
|
|
Player exists = this.getServer().getPlayerByUid(getUid());
|
|
if (exists != null) {
|
|
exists.getSession().close();
|
|
}
|
|
|
|
// Load from db
|
|
this.getAvatars().loadFromDatabase();
|
|
this.getInventory().loadFromDatabase();
|
|
this.getAvatars().postLoad();
|
|
|
|
this.getFriendsList().loadFromDatabase();
|
|
|
|
// Create world
|
|
World world = new World(this);
|
|
world.addPlayer(this);
|
|
|
|
// Add to gameserver
|
|
if (getSession().isActive()) {
|
|
getServer().registerPlayer(this);
|
|
getProfile().setPlayer(this); // Set online
|
|
}
|
|
|
|
// Multiplayer setting
|
|
this.setProperty(PlayerProperty.PROP_PLAYER_MP_SETTING_TYPE, this.getMpSetting().getNumber());
|
|
this.setProperty(PlayerProperty.PROP_IS_MP_MODE_AVAILABLE, 1);
|
|
|
|
// Packets
|
|
session.send(new PacketPlayerDataNotify(this)); // Player data
|
|
session.send(new PacketStoreWeightLimitNotify());
|
|
session.send(new PacketPlayerStoreNotify(this));
|
|
session.send(new PacketAvatarDataNotify(this));
|
|
|
|
getTodayMoonCard(); // The timer works at 0:0, some users log in after that, use this method to check if they have received a reward today or not. If not, send the reward.
|
|
|
|
session.send(new PacketPlayerEnterSceneNotify(this)); // Enter game world
|
|
session.send(new PacketPlayerLevelRewardUpdateNotify(rewardedLevels));
|
|
session.send(new PacketOpenStateUpdateNotify());
|
|
|
|
// First notify packets sent
|
|
this.setHasSentAvatarDataNotify(true);
|
|
}
|
|
|
|
public void onLogout() {
|
|
// Leave world
|
|
if (this.getWorld() != null) {
|
|
this.getWorld().removePlayer(this);
|
|
}
|
|
|
|
// Status stuff
|
|
this.getProfile().syncWithCharacter(this);
|
|
this.getProfile().setPlayer(null); // Set offline
|
|
|
|
this.getCoopRequests().clear();
|
|
|
|
// Save to db
|
|
this.save();
|
|
this.getTeamManager().saveAvatars();
|
|
this.getFriendsList().save();
|
|
}
|
|
|
|
public enum SceneLoadState {
|
|
NONE(0), LOADING(1), INIT(2), LOADED(3);
|
|
|
|
private final int value;
|
|
|
|
private SceneLoadState(int value) {
|
|
this.value = value;
|
|
}
|
|
|
|
public int getValue() {
|
|
return this.value;
|
|
}
|
|
}
|
|
}
|