Grasscutter/src/main/java/emu/grasscutter/scripts/ScriptLib.java
Akka 6dc30e4def Enable script in big world (#884)
* add docs for tower

* fix: LEAK: ByteBuf.release() was not called

* enableScriptInBigWorld

* not print log when loaded scripts from cache

* revert the change of server tick

* revert the change of server tick

* fix

* optimize the performance: lazy load & cache

* fix the refresh group

* fix NPE

Co-authored-by: Melledy <52122272+Melledy@users.noreply.github.com>
2022-05-15 04:19:24 -07:00

391 lines
12 KiB
Java

package emu.grasscutter.scripts;
import emu.grasscutter.game.dungeons.DungeonChallenge;
import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.server.packet.send.PacketCanUseSkillNotify;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.util.List;
import java.util.Optional;
public class ScriptLib {
public static final Logger logger = LoggerFactory.getLogger(ScriptLib.class);
private final SceneScriptManager sceneScriptManager;
public ScriptLib(SceneScriptManager sceneScriptManager) {
this.sceneScriptManager = sceneScriptManager;
}
public SceneScriptManager getSceneScriptManager() {
return sceneScriptManager;
}
private String printTable(LuaTable table){
StringBuilder sb = new StringBuilder();
sb.append("{");
for(var meta : table.keys()){
sb.append(meta).append(":").append(table.get(meta)).append(",");
}
sb.append("}");
return sb.toString();
}
public int SetGadgetStateByConfigId(int configId, int gadgetState) {
logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}",
configId,gadgetState);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.setState(gadgetState);
getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
return 0;
}
public int SetGroupGadgetStateByConfigId(int groupId, int configId, int gadgetState) {
logger.debug("[LUA] Call SetGroupGadgetStateByConfigId with {},{},{}",
groupId,configId,gadgetState);
List<GameEntity> list = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getGroupId() == groupId).toList();
for (GameEntity entity : list) {
if (!(entity instanceof EntityGadget)) {
continue;
}
EntityGadget gadget = (EntityGadget) entity;
gadget.setState(gadgetState);
getSceneScriptManager().getScene().broadcastPacket(new PacketGadgetStateNotify(gadget, gadgetState));
}
return 0;
}
public int SetWorktopOptionsByGroupId(int groupId, int configId, int[] options) {
logger.debug("[LUA] Call SetWorktopOptionsByGroupId with {},{},{}",
groupId,configId,options);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.addWorktopOptions(options);
getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
return 0;
}
public int DelWorktopOptionByGroupId(int groupId, int configId, int option) {
logger.debug("[LUA] Call DelWorktopOptionByGroupId with {},{},{}",groupId,configId,option);
Optional<GameEntity> entity = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e.getConfigId() == configId && e.getGroupId() == groupId).findFirst();
if (entity.isEmpty()) {
return 1;
}
if (!(entity.get() instanceof EntityGadget)) {
return 1;
}
EntityGadget gadget = (EntityGadget) entity.get();
gadget.removeWorktopOption(option);
getSceneScriptManager().getScene().broadcastPacket(new PacketWorktopOptionNotify(gadget));
return 0;
}
// Some fields are guessed
public int AutoMonsterTide(int challengeIndex, int groupId, Integer[] ordersConfigId, int tideCount, int sceneLimit, int param6) {
logger.debug("[LUA] Call AutoMonsterTide with {},{},{},{},{},{}",
challengeIndex,groupId,ordersConfigId,tideCount,sceneLimit,param6);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
this.getSceneScriptManager().startMonsterTideInGroup(group, ordersConfigId, tideCount, sceneLimit);
return 0;
}
public int AddExtraGroupSuite(int groupId, int suite) {
logger.debug("[LUA] Call AddExtraGroupSuite with {},{}",
groupId,suite);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
// avoid spawn wrong monster
if(getSceneScriptManager().getScene().getChallenge() != null)
if(!getSceneScriptManager().getScene().getChallenge().inProgress() ||
getSceneScriptManager().getScene().getChallenge().getGroup().id != groupId){
return 0;
}
this.getSceneScriptManager().spawnMonstersInGroup(group, suite);
return 0;
}
// param3 (probably time limit for timed dungeons)
public int ActiveChallenge(int challengeId, int challengeIndex, int timeLimitOrGroupId, int groupId, int objectiveKills, int param5) {
logger.debug("[LUA] Call ActiveChallenge with {},{},{},{},{},{}",
challengeId,challengeIndex,timeLimitOrGroupId,groupId,objectiveKills,param5);
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
var objective = objectiveKills;
if(group == null){
group = getSceneScriptManager().getGroupById(timeLimitOrGroupId);
objective = groupId;
}
if (group == null || group.monsters == null) {
return 1;
}
if(getSceneScriptManager().getScene().getChallenge() != null &&
getSceneScriptManager().getScene().getChallenge().inProgress())
{
return 0;
}
DungeonChallenge challenge = new DungeonChallenge(getSceneScriptManager().getScene(),
group, challengeId, challengeIndex, objective);
// set if tower first stage (6-1)
challenge.setStage(getSceneScriptManager().getVariables().getOrDefault("stage", -1) == 0);
getSceneScriptManager().getScene().setChallenge(challenge);
challenge.start();
return 0;
}
public int GetGroupMonsterCountByGroupId(int groupId) {
logger.debug("[LUA] Call GetGroupMonsterCountByGroupId with {}",
groupId);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster && e.getGroupId() == groupId)
.count();
}
public int GetGroupVariableValue(String var) {
logger.debug("[LUA] Call GetGroupVariableValue with {}",
var);
return getSceneScriptManager().getVariables().getOrDefault(var, 0);
}
public int SetGroupVariableValue(String var, int value) {
logger.debug("[LUA] Call SetGroupVariableValue with {},{}",
var, value);
getSceneScriptManager().getVariables().put(var, value);
return 0;
}
public LuaValue ChangeGroupVariableValue(String var, int value) {
logger.debug("[LUA] Call ChangeGroupVariableValue with {},{}",
var, value);
getSceneScriptManager().getVariables().put(var, getSceneScriptManager().getVariables().get(var) + value);
return LuaValue.ZERO;
}
/**
* Set the actions and triggers to designated group
*/
public int RefreshGroup(LuaTable table) {
logger.debug("[LUA] Call RefreshGroup with {}",
printTable(table));
// Kill and Respawn?
int groupId = table.get("group_id").toint();
int suite = table.get("suite").toint();
SceneGroup group = getSceneScriptManager().getGroupById(groupId);
if (group == null || group.monsters == null) {
return 1;
}
getSceneScriptManager().refreshGroup(group, suite);
return 0;
}
public int GetRegionEntityCount(LuaTable table) {
logger.debug("[LUA] Call GetRegionEntityCount with {}",
table);
int regionId = table.get("region_eid").toint();
int entityType = table.get("entity_type").toint();
SceneRegion region = this.getSceneScriptManager().getRegionById(regionId);
if (region == null) {
return 0;
}
return (int) region.getEntities().intStream().filter(e -> e >> 24 == entityType).count();
}
public void PrintContextLog(String msg) {
logger.info("[LUA] " + msg);
}
public int TowerCountTimeStatus(int isDone, int var2){
logger.debug("[LUA] Call TowerCountTimeStatus with {},{}",
isDone,var2);
// TODO record time
return 0;
}
public int GetGroupMonsterCount(int var1){
logger.debug("[LUA] Call GetGroupMonsterCount with {}",
var1);
return (int) getSceneScriptManager().getScene().getEntities().values().stream()
.filter(e -> e instanceof EntityMonster && e.getGroupId() == getSceneScriptManager().getCurrentGroup().id)
.count();
}
public int SetMonsterBattleByGroup(int var1, int var2, int var3){
logger.debug("[LUA] Call SetMonsterBattleByGroup with {},{},{}",
var1,var2,var3);
// TODO
return 0;
}
public int CauseDungeonFail(int var1){
logger.debug("[LUA] Call CauseDungeonFail with {}",
var1);
return 0;
}
public int GetGroupVariableValueByGroup(String name, int groupId){
logger.debug("[LUA] Call GetGroupVariableValueByGroup with {},{}",
name,groupId);
return getSceneScriptManager().getVariables().getOrDefault(name, 0);
}
public int SetIsAllowUseSkill(int canUse, int var2){
logger.debug("[LUA] Call SetIsAllowUseSkill with {},{}",
canUse,var2);
getSceneScriptManager().getScene().broadcastPacket(new PacketCanUseSkillNotify(canUse == 1));
return 0;
}
public int KillEntityByConfigId(LuaTable table){
logger.debug("[LUA] Call KillEntityByConfigId with {}",
printTable(table));
var configId = table.get("config_id");
if(configId == LuaValue.NIL){
return 1;
}
var entity = getSceneScriptManager().getScene().getEntityByConfigId(configId.toint());
if(entity == null){
return 1;
}
getSceneScriptManager().getScene().killEntity(entity, 0);
return 0;
}
public int SetGroupVariableValueByGroup(String key, int value, int groupId){
logger.debug("[LUA] Call SetGroupVariableValueByGroup with {},{},{}",
key,value,groupId);
getSceneScriptManager().getVariables().put(key, value);
return 0;
}
public int CreateMonster(LuaTable table){
logger.debug("[LUA] Call CreateMonster with {}",
printTable(table));
var configId = table.get("config_id").toint();
var delayTime = table.get("delay_time").toint();
getSceneScriptManager().spawnMonstersByConfigId(configId, delayTime);
return 0;
}
public int TowerMirrorTeamSetUp(int team, int var1) {
logger.debug("[LUA] Call TowerMirrorTeamSetUp with {},{}",
team,var1);
getSceneScriptManager().unloadCurrentMonsterTide();
getSceneScriptManager().getScene().getPlayers().get(0).getTowerManager().mirrorTeamSetUp(team-1);
return 0;
}
public int CreateGadget(LuaTable table){
logger.debug("[LUA] Call CreateGadget with {}",
printTable(table));
var configId = table.get("config_id").toint();
//TODO
return 0;
}
public int CheckRemainGadgetCountByGroupId(LuaTable table){
logger.debug("[LUA] Call CheckRemainGadgetCountByGroupId with {}",
printTable(table));
var groupId = table.get("group_id").toint();
var count = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
.count();
return (int)count;
}
public int GetGadgetStateByConfigId(int groupId, int configId){
logger.debug("[LUA] Call GetGadgetStateByConfigId with {},{}",
groupId, configId);
var gadget = getSceneScriptManager().getScene().getEntities().values().stream()
.filter(g -> g instanceof EntityGadget entityGadget && entityGadget.getGroupId() == groupId)
.filter(g -> g.getConfigId() == configId)
.findFirst();
if(gadget.isEmpty()){
return 0;
}
var stat = ((EntityGadget)gadget.get()).getState();
return stat;
}
public int SetGadgetStateByConfigId(int configId, LuaTable gadgetState){
logger.debug("[LUA] Call SetGadgetStateByConfigId with {},{}",
configId, printTable(gadgetState));
return 0;
}
}