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* Refactor a couple of iterators * Use side-effect instead of second iterator * Make World::onTick return shouldDelete instead of success * Replace Shop iterator with side effects * Scene * Clean up Expeditions * Refactor Expeditions * Clean up Expeditions, Player * Limit Expeditions by AR * Lombokify props Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in> |
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ExpeditionInfo.java | ||
ExpeditionRewardData.java | ||
ExpeditionRewardDataList.java | ||
ExpeditionRewardInfo.java | ||
ExpeditionSystem.java |