Grasscutter/src/main/java/emu/grasscutter/game/entity/EntityClientGadget.java
Melledy d71b7abfc3 Implement script support needed for dungeons
Only a few are supported right now
You will need certain script files in ./resources/Scripts
2022-04-28 22:19:14 -07:00

150 lines
4.8 KiB
Java

package emu.grasscutter.game.entity;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World;
import emu.grasscutter.net.proto.AbilitySyncStateInfoOuterClass.AbilitySyncStateInfo;
import emu.grasscutter.net.proto.AnimatorParameterValueInfoPairOuterClass.AnimatorParameterValueInfoPair;
import emu.grasscutter.net.proto.ClientGadgetInfoOuterClass;
import emu.grasscutter.net.proto.EntityAuthorityInfoOuterClass.EntityAuthorityInfo;
import emu.grasscutter.net.proto.EntityClientDataOuterClass.EntityClientData;
import emu.grasscutter.net.proto.EntityRendererChangedInfoOuterClass.EntityRendererChangedInfo;
import emu.grasscutter.net.proto.EvtCreateGadgetNotifyOuterClass.EvtCreateGadgetNotify;
import emu.grasscutter.net.proto.GadgetClientParamOuterClass.GadgetClientParam;
import emu.grasscutter.net.proto.MotionInfoOuterClass.MotionInfo;
import emu.grasscutter.net.proto.PropPairOuterClass.PropPair;
import emu.grasscutter.net.proto.ProtEntityTypeOuterClass.ProtEntityType;
import emu.grasscutter.net.proto.SceneEntityAiInfoOuterClass.SceneEntityAiInfo;
import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
import emu.grasscutter.net.proto.SceneGadgetInfoOuterClass.SceneGadgetInfo;
import emu.grasscutter.net.proto.VectorOuterClass.Vector;
import emu.grasscutter.utils.Position;
import emu.grasscutter.utils.ProtoHelper;
import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
public class EntityClientGadget extends EntityBaseGadget {
private final Player owner;
private final Position pos;
private final Position rot;
private int configId;
private int campId;
private int campType;
private int ownerEntityId;
private int targetEntityId;
private boolean asyncLoad;
public EntityClientGadget(Scene scene, Player player, EvtCreateGadgetNotify notify) {
super(scene);
this.owner = player;
this.id = notify.getEntityId();
this.pos = new Position(notify.getInitPos());
this.rot = new Position(notify.getInitEulerAngles());
this.configId = notify.getConfigId();
this.campId = notify.getCampId();
this.campType = notify.getCampType();
this.ownerEntityId = notify.getPropOwnerEntityId();
this.targetEntityId = notify.getTargetEntityId();
this.asyncLoad = notify.getIsAsyncLoad();
}
@Override
public int getGadgetId() {
return configId;
}
public Player getOwner() {
return owner;
}
public int getCampId() {
return campId;
}
public int getCampType() {
return campType;
}
public int getOwnerEntityId() {
return ownerEntityId;
}
public int getTargetEntityId() {
return targetEntityId;
}
public boolean isAsyncLoad() {
return this.asyncLoad;
}
@Override
public void onDeath(int killerId) {
}
@Override
public Int2FloatOpenHashMap getFightProperties() {
// TODO Auto-generated method stub
return null;
}
@Override
public Position getPosition() {
// TODO Auto-generated method stub
return this.pos;
}
@Override
public Position getRotation() {
// TODO Auto-generated method stub
return this.rot;
}
@Override
public SceneEntityInfo toProto() {
EntityAuthorityInfo authority = EntityAuthorityInfo.newBuilder()
.setAbilityInfo(AbilitySyncStateInfo.newBuilder())
.setRendererChangedInfo(EntityRendererChangedInfo.newBuilder())
.setAiInfo(SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(Vector.newBuilder()))
.setBornPos(Vector.newBuilder())
.build();
SceneEntityInfo.Builder entityInfo = SceneEntityInfo.newBuilder()
.setEntityId(getId())
.setEntityType(ProtEntityType.PROT_ENTITY_GADGET)
.setMotionInfo(MotionInfo.newBuilder().setPos(getPosition().toProto()).setRot(getRotation().toProto()).setSpeed(Vector.newBuilder()))
.addAnimatorParaList(AnimatorParameterValueInfoPair.newBuilder())
.setEntityClientData(EntityClientData.newBuilder())
.setEntityAuthorityInfo(authority)
.setLifeState(1);
PropPair pair = PropPair.newBuilder()
.setType(PlayerProperty.PROP_LEVEL.getId())
.setPropValue(ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, 1))
.build();
entityInfo.addPropList(pair);
ClientGadgetInfoOuterClass.ClientGadgetInfo clientGadget = ClientGadgetInfoOuterClass.ClientGadgetInfo.newBuilder()
.setCampId(this.getCampId())
.setCampType(this.getCampType())
.setOwnerEntityId(this.getOwnerEntityId())
.setTargetEntityId(this.getTargetEntityId())
.setAsyncLoad(this.isAsyncLoad())
.build();
SceneGadgetInfo.Builder gadgetInfo = SceneGadgetInfo.newBuilder()
.setGadgetId(this.getGadgetId())
.setOwnerEntityId(this.getOwnerEntityId())
.setIsEnableInteract(true)
.setClientGadget(clientGadget)
.setPropOwnerEntityId(this.getOwnerEntityId())
.setAuthorityPeerId(this.getOwner().getPeerId());
entityInfo.setGadget(gadgetInfo);
return entityInfo.build();
}
}