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33 lines
1.1 KiB
Java
33 lines
1.1 KiB
Java
package emu.grasscutter.server.packet.send;
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import emu.grasscutter.game.entity.GenshinEntity;
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import emu.grasscutter.game.props.LifeState;
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import emu.grasscutter.net.packet.GenshinPacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.LifeStateChangeNotifyOuterClass.LifeStateChangeNotify;
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public class PacketLifeStateChangeNotify extends GenshinPacket {
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public PacketLifeStateChangeNotify(GenshinEntity attacker, GenshinEntity target, LifeState lifeState) {
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super(PacketOpcodes.LifeStateChangeNotify);
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LifeStateChangeNotify proto = LifeStateChangeNotify.newBuilder()
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.setEntityId(target.getId())
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.setLifeState(lifeState.getValue())
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.setSourceEntityId(attacker.getId())
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.build();
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this.setData(proto);
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}
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public PacketLifeStateChangeNotify(int attackerId, GenshinEntity target, LifeState lifeState) {
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super(PacketOpcodes.LifeStateChangeNotify);
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LifeStateChangeNotify proto = LifeStateChangeNotify.newBuilder()
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.setEntityId(target.getId())
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.setLifeState(lifeState.getValue())
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.setSourceEntityId(attackerId)
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.build();
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this.setData(proto);
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}
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}
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