Grasscutter/proto/SceneMonsterInfo.proto
WetABQ b392849577
[BREAKING CHANGE] proto auto compiled by gradle (#226)
* [BREAK] proto auto compiled by gradle

* [BREAK] move proto to submodule

* update gitmodules

* [BREAK] move proto to submodule

* move proto to submodule

* fix merge conflict

* fix github action after merging

* fix merge conflicts and del submodule

* upload the proto
2022-04-26 14:44:30 -07:00

36 lines
873 B
Protocol Buffer
Executable File

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "SceneFishInfo.proto";
import "MonsterBornType.proto";
import "MonsterRoute.proto";
import "SceneWeaponInfo.proto";
message SceneMonsterInfo {
oneof Content {
SceneFishInfo fish_info = 50;
}
uint32 monster_id = 1;
uint32 group_id = 2;
uint32 config_id = 3;
repeated SceneWeaponInfo weapon_list = 4;
uint32 authority_peer_id = 5;
repeated uint32 affix_list = 6;
bool is_elite = 7;
uint32 owner_entity_id = 8;
uint32 summoned_tag = 9;
map<uint32, uint32> summon_tag_map = 10;
uint32 pose_id = 11;
MonsterBornType born_type = 12;
uint32 block_id = 13;
uint32 mark_flag = 14;
uint32 title_id = 15;
uint32 special_name_id = 16;
uint32 attack_target_id = 17;
MonsterRoute monster_route = 18;
uint32 ai_config_id = 19;
uint32 level_route_id = 20;
uint32 init_pose_id = 21;
}