Grasscutter/proto/PlayerEnterSceneNotify.proto
Yazawazi 91f8381fb1 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00

29 lines
656 B
Protocol Buffer
Executable File

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EnterType.proto";
import "Vector.proto";
// CmdId: 209
// EnetChannelId: 0
// EnetIsReliable: true
message PlayerEnterSceneNotify {
uint32 scene_id = 14;
Vector pos = 15;
uint64 scene_begin_time = 12;
EnterType type = 2;
uint32 target_uid = 4;
uint32 prev_scene_id = 7;
Vector prev_pos = 6;
uint32 dungeon_id = 13;
uint32 world_level = 3;
uint32 enter_scene_token = 9;
bool is_first_login_enter_scene = 11;
repeated uint32 scene_tag_id_list = 1;
bool is_skip_ui = 1430;
uint32 enter_reason = 1982;
uint32 world_type = 1067;
string scene_transaction = 1081;
}