mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-26 13:11:09 +00:00
f83f13204e
Add fallback stripping and C6 stripping Converting banner definitions from pity vars to lerp arrays Properly implement rates and pool smoothing Also move reusable functions to Utils
53 lines
1.5 KiB
JSON
53 lines
1.5 KiB
JSON
[
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{
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"gachaType": 200,
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"scheduleId": 893,
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"bannerType": "STANDARD",
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"prefabPath": "GachaShowPanel_A022",
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"previewPrefabPath": "UI_Tab_GachaShowPanel_A022",
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"titlePath": "UI_GACHA_SHOW_PANEL_A022_TITLE",
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"costItem": 224,
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"beginTime": 0,
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"endTime": 1924992000,
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"sortId": 1000,
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"fallbackItems4Pool1": [1006, 1014, 1015, 1020, 1021, 1023, 1024, 1025, 1027, 1031, 1032, 1034, 1036, 1039, 1043, 1044, 1045, 1048, 1053, 1055, 1056, 1064],
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"weights4": [[1,510], [8,510], [10,10000]],
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"weights5": [[1,75], [73,150], [90,10000]]
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},
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{
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"gachaType": 301,
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"scheduleId": 903,
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"bannerType": "EVENT",
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"prefabPath": "GachaShowPanel_A079",
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"previewPrefabPath": "UI_Tab_GachaShowPanel_A079",
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"titlePath": "UI_GACHA_SHOW_PANEL_A048_TITLE",
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"costItem": 223,
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"beginTime": 0,
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"endTime": 1924992000,
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"sortId": 9998,
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"rateUpItems4": [1053, 1020, 1045],
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"rateUpItems5": [1002],
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"fallbackItems5Pool2": [],
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"weights5": [[1,80], [73,80], [90,10000]]
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},
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{
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"gachaType": 302,
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"scheduleId": 913,
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"bannerType": "WEAPON",
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"prefabPath": "GachaShowPanel_A080",
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"previewPrefabPath": "UI_Tab_GachaShowPanel_A080",
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"titlePath": "UI_GACHA_SHOW_PANEL_A021_TITLE",
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"costItem": 223,
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"beginTime": 0,
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"endTime": 1924992000,
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"sortId": 9997,
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"eventChance": 75,
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"softPity": 80,
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"hardPity": 80,
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"rateUpItems4": [11401, 12402, 13407, 14401, 15401],
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"rateUpItems5": [11509, 12504],
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"fallbackItems5Pool1": [],
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"weights5": [[1,100], [62,100], [73, 7800], [80,10000]]
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}
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]
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