mirror of
https://github.com/SpikeHD/MojoFrontend.git
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WIP reliquary cheating
This commit is contained in:
parent
2c0937fcc7
commit
65b22f4629
@ -9,6 +9,8 @@
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<script type="text/javascript" src="../scripts/cheat/data.js"></script>
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<script type="text/javascript" src="../scripts/cheat/quickcommand.js"></script>
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<script type="text/javascript" src="../scripts/cheat/weapon.js"></script>
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<script type="text/javascript" src="../scripts/cheat/avatar.js"></script>
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<script type="text/javascript" src="../scripts/cheat/reli.js"></script>
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</head>
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<body>
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@ -21,7 +23,7 @@
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<input id='tab-3' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-3">Weapon</label>
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<input id='tab-4' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-4">Item</label>
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<label class="pseudo button toggle" for="tab-4">Reliquary</label>
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<input id='tab-5' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-5">Misc</label>
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</div>
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@ -6,10 +6,13 @@ document.addEventListener("DOMContentLoaded", ()=> {
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if (e.target != toolset && e.target.tagName == "LABEL") {
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panel.innerHTML = ""; // clear the panel
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}
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console.log(e.target);
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}
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// genQuickCommand();
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genWeapon();
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genQuickCommand();
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// genWeapon();
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// genAvatar();
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// genReli();
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document.getElementById("tab-1").onclick = genQuickCommand;
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document.getElementById("tab-2").onclick = genAvatar;
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document.getElementById("tab-3").onclick = genWeapon;
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document.getElementById("tab-4").onclick = genReli;
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});
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56
scripts/cheat/avatar.js
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56
scripts/cheat/avatar.js
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@ -0,0 +1,56 @@
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function genAvatar() {
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var panel = document.getElementById("panel");
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panel.innerHTML = `<div class="form">
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<h2>Send Character to you</h2>
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<label for="character-id">Character Name:</label>
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<div style="display: flex;">
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<select id="character-filter" style="flex: 2">
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<option value="0"> Filter:All </option>
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<option value="Electric"> Filter:Electric </option>
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<option value="Ice"> Filter:Ice </option>
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<option value="Wind"> Filter:Wind </option>
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<option value="Water"> Filter:Water </option>
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<option value="Fire"> Filter:Fire </option>
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<option value="Rock"> Filter:Rock </option>
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<option value="Grass"> Filter:Grass </option>
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</select>
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<select id="character-id" style="flex: 4; margin-left: 0.5em"> </select>
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</div>
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<label for="level">Level:</label><input type="number" id="level" name="level" value=1 />
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<label for="amount">Constellation(Will be sent as ITEM):</label><input type="number" id="amount" name="amount" value=0 />
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<button id="execute">Send</button>
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</div>`;
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updateCharacterList();
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document.getElementById("character-filter").onchange = updateCharacterList;
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document.getElementById("execute").onclick = () => {
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var characterId = document.getElementById("character-id").value;
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var amount = document.getElementById("amount").value;
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var level = document.getElementById("level").value;
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if (characterId){
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sendCommand(`givechar ${characterId} ${level}`);
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if (amount > 0) {
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sendCommand(`give ${characterId % 1000 + 1100} ${amount}`);
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}
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}
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}
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}
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function updateCharacterList() {
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var filter = document.getElementById("character-filter").value;
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var select = document.getElementById("character-id");
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select.innerHTML = "";
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console.log(filter);
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avatar_list.forEach(element => {
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if (filter == 0 || element.element == filter){
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var o = document.createElement("option");
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o.innerText = `${element.name} - ${element.id}`; ;
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o.value = element.id;
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select.appendChild(o);
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}
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});
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}
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File diff suppressed because one or more lines are too long
94
scripts/cheat/reli.js
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94
scripts/cheat/reli.js
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@ -0,0 +1,94 @@
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var filterMethod = "set";
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function genReli() {
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var panel = document.getElementById("panel");
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panel.innerHTML = `<div class="form">
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<h2>Send Reli to you(Still WIP)</h2>
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<label>Reliquary Name:</label>
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<div> Search by:
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<input id="by-set" type="radio" name="filter_type" checked /> <label for="by-set" class="checkable">Set</label>
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<input id="by-name" type="radio" name="filter_type" /> <label for="by-name" class="checkable">Name</label>
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</div>
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<div style="display: flex;" id="search-box" class="search-box">
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<div style="flex: 2">
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<select id="reli-set" class="by-set">
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<option value="0">All</option>
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</select>
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<input id="reli-search" type="text" class="hidden by-name" placeholder="Reliquary Name" />
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</div>
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<div style="flex: 4; margin-left: 0.5em">
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<select id="reli-select" class="by-set">
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</select>
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<div class="by-name" id="name-list">
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</div>
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</div>
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</div>
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<input id="reli-id" type="text" style="display: none;" />
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<label for="level">Level:</label><input type="number" id="level" name="level" value=20 />
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<div>
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<label for="main-prop">Main Props:</label>
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<select id="main-prop"> </select>
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<input type="checkbox" id="main-percent" name="main-percent" /> <label> %</label>
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</div>
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<button id="execute">Send</button>
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</div>`;
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var filter = document.getElementById("reli-set");
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reli_list.forEach(reli => {
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var o = document.createElement("option");
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o.value = reli.id;
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o.innerText = reli.name;
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filter.appendChild(o);
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})
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updateReliList();
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document.getElementById("reli-set").onchange = updateReliList;
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document.getElementById("by-set").onchange = () => {
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Array.prototype.forEach.call(document.getElementsByClassName("by-set"),(e)=> {
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e.classList.remove("hidden");
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});
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Array.prototype.forEach.call(document.getElementsByClassName("by-name"),(e)=> {
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e.classList.add("hidden");
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});
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document.getElementById("search-box").style.height = "3em";
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};
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document.getElementById("by-name").onchange = () => {
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Array.prototype.forEach.call(document.getElementsByClassName("by-name"),(e)=> {
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e.classList.remove("hidden");
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});
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Array.prototype.forEach.call(document.getElementsByClassName("by-set"),(e)=> {
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e.classList.add("hidden");
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});
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document.getElementById("search-box").style.height = "20em";
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};
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document.getElementById("execute").onclick = () => {
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var reliId = document.getElementById("reli-id").value;
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var level = document.getElementById("level").value;
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sendCommand(`giveart ${reliId} ${level+1}`);
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}
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}
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function updateReliList() {
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if (filterMethod == "set") {
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var filter = document.getElementById("reli-set").value;
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var select = document.getElementById("reli-select");
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select.innerHTML = "";
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reli_list.forEach(element => {
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if (filter == 0 || element.id == filter){
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element.contains.forEach(item => {
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var o = document.createElement("option");
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o.innerText = `${item.name} - ${item.id}`; ;
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o.value = item.id;
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select.appendChild(o);
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})
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}
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});
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}
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}
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function updatePropList(mainPropId, appendPropId) {
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}
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@ -34,7 +34,6 @@ function genWeapon() {
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function updateWeaponList() {
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var filter = document.getElementById("weapon-filter").value;
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console.log(filter);
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var select = document.getElementById("weapon-id");
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select.innerHTML = "";
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weapon_list.forEach(element => {
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@ -1,8 +1,9 @@
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var DEBUG = true;
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async function sendCommand(payload, method="invoke", background=false, persistent="auto") {
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let key = new window.URLSearchParams(window.location.search).get("k");
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let url = '/mojoplus/api';
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let data = JSON.stringify({ "k": key, "request": method, "payload": payload });
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if (DEBUG) console.log(payload);
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let response = await fetch(url, {
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method: 'POST',
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headers: {
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@ -16,6 +16,7 @@
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flex-direction: column;
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width: 70vw;
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overflow-y: auto;
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overflow-x: hidden;
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}
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.commandGroup {
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@ -48,3 +49,8 @@ hr.solid {
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.hidden {
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display: none;
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}
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.search-box {
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height: 3em;
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transition: all ease-in-out 0.5s;
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}
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