mirror of
https://github.com/SpikeHD/MojoFrontend.git
synced 2024-11-25 01:59:39 +00:00
Impl item
and entity
related commands
This commit is contained in:
parent
abdeb5d434
commit
87302028ef
@ -6,11 +6,14 @@
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<script type="text/javascript" src="../scripts/cheat.js"></script>
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<script type="text/javascript" src="../scripts/cheat.js"></script>
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<script type="text/javascript" src="../scripts/parent.js"></script>
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<script type="text/javascript" src="../scripts/parent.js"></script>
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<script type="text/javascript" src="../scripts/cheat/item_data.js"></script>
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<script type="text/javascript" src="../scripts/cheat/data.js"></script>
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<script type="text/javascript" src="../scripts/cheat/data.js"></script>
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<script type="text/javascript" src="../scripts/cheat/quickcommand.js"></script>
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<script type="text/javascript" src="../scripts/cheat/quickcommand.js"></script>
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<script type="text/javascript" src="../scripts/cheat/weapon.js"></script>
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<script type="text/javascript" src="../scripts/cheat/weapon.js"></script>
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<script type="text/javascript" src="../scripts/cheat/avatar.js"></script>
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<script type="text/javascript" src="../scripts/cheat/avatar.js"></script>
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<script type="text/javascript" src="../scripts/cheat/reli.js"></script>
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<script type="text/javascript" src="../scripts/cheat/reli.js"></script>
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<script type="text/javascript" src="../scripts/cheat/item.js"></script>
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<script type="text/javascript" src="../scripts/cheat/monster.js"></script>
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</head>
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</head>
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<body>
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<body>
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@ -25,7 +28,9 @@
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<input id='tab-4' type='radio' name='tabgroupB'>
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<input id='tab-4' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-4">Reliquary</label>
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<label class="pseudo button toggle" for="tab-4">Reliquary</label>
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<input id='tab-5' type='radio' name='tabgroupB'>
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<input id='tab-5' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-5">Misc</label>
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<label class="pseudo button toggle" for="tab-5">Item</label>
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<input id='tab-6' type='radio' name='tabgroupB'>
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<label class="pseudo button toggle" for="tab-6">Monster</label>
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</div>
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</div>
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<div id="panel">
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<div id="panel">
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@ -11,8 +11,12 @@ document.addEventListener("DOMContentLoaded", ()=> {
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// genWeapon();
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// genWeapon();
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// genAvatar();
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// genAvatar();
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// genReli();
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// genReli();
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// genItem();
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// genMonster();
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document.getElementById("tab-1").onclick = genQuickCommand;
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document.getElementById("tab-1").onclick = genQuickCommand;
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document.getElementById("tab-2").onclick = genAvatar;
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document.getElementById("tab-2").onclick = genAvatar;
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document.getElementById("tab-3").onclick = genWeapon;
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document.getElementById("tab-3").onclick = genWeapon;
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document.getElementById("tab-4").onclick = genReli;
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document.getElementById("tab-4").onclick = genReli;
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document.getElementById("tab-5").onclick = genItem;
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document.getElementById("tab-6").onclick = genMonster;
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});
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});
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File diff suppressed because one or more lines are too long
107
scripts/cheat/item.js
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107
scripts/cheat/item.js
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@ -0,0 +1,107 @@
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var delayedSearch = null;
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function genItem() {
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var panel = document.getElementById("panel");
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panel.innerHTML = `<div class="form">
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<h2>Send Items to you</h2>
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<label for="method">Give method:</label>
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<select id="method">
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<option value="give"/> Give </option>
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<option value="drop"/> Drop </option>
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</select>
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<label for="item-search">Item Name:</label>
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<div style="display: flex; flex-direction: column;">
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<div style="display: flex; align-items: center; overflow: hidden;">
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<input id="item-search" style="flex: 4" type="text" placeholder="Search Item Name" />
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<button id="clear" style="margin-left: 0.25em; transition: all ease-in-out 0.5s; flex: 0; opacity: 0;">Clear</button>
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</div>
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<div id="name-list" style="overflow-y: auto; overflow-x: hidden; max-height: 20em;height: 100%; transition: all ease-in-out 0.5s;">
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</div>
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</div>
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<label for="amount">Amount:</label><input type="number" id="amount" name="amount" value=100 />
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<input type="hidden" id="item-id" />
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<button disabled id="execute">Send</button>
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</div>`;
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updateItemList();
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document.getElementById("item-search").oninput = (e) => {
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if (e.target.value.length > 0) {
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document.getElementById("clear").style.flex = 1;
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document.getElementById("clear").style.opacity = 1;
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} else {
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document.getElementById("clear").style.flex = 0;
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document.getElementById("clear").style.opacity = 0;
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}
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if (delayedSearch) {
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clearTimeout(delayedSearch);
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}
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delayedSearch = setTimeout(() => updateItemList(), 500);
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document.getElementById("name-list").style.height = "20em";
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};
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document.getElementById("clear").onclick = ()=>{
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document.getElementById("item-search").value = "";
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updateItemList();
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}
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document.getElementById("item-search").onkeydown = (e) => {
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if(e.key == "Escape") {
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document.getElementById("item-search").value = "";
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updateItemList();
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}
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}
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document.getElementById("item-id").setvalue = (v) => {
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document.getElementById("item-id").value = v;
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if (v) {
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document.getElementById("execute").disabled = false;
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} else {
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document.getElementById("execute").disabled = true;
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}
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}
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document.getElementById("name-list").onclick = (e) => {
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if (e.target.tagName == "INPUT") {
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var list = document.getElementById("name-list");
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list.style.height = "3em";
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var name = e.target.attributes['item-name'].nodeValue ? e.target.attributes['item-name'].nodeValue : "UNKNOWN";
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var color = {0:'gray',1: 'white', 2: 'green', 3: 'blue', 4:'purple', 5: 'orange'}[e.target.attributes['item-level'].nodeValue];
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var content = `<input name="stack" type="radio" name="item-id" item-id="${e.target.attributes['item-id'].nodeValue}" item-name="${e.target.attributes['item-name'].nodeValue}">
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<span class="button quality-${color}">
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${name} - ${e.target.attributes['item-id'].nodeValue}
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</span>`;
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list.innerHTML = content;
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document.getElementById("item-search").value = name;
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document.getElementById("clear").style.flex = 1;
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document.getElementById("clear").style.opacity = 1;
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document.getElementById("item-id").setvalue(e.target.attributes['item-id'].nodeValue);
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}
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}
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// updateWeaponList();
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// document.getElementById("weapon-filter").onchange = updateWeaponList;
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document.getElementById("execute").onclick = () => {
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var method = document.getElementById("method").value;
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var itemId = document.getElementById("item-id").value;
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var amount = document.getElementById("amount").value;
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sendCommand(`${method} ${itemId} ${amount}`);
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}
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}
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function updateItemList() {
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var filter = document.getElementById("item-search").value;
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var list = document.getElementById("name-list");
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list.innerHTML = "";
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list.style.height = "20em";
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item_data.forEach(element => {
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if (filter == "" || element.name.toLowerCase().indexOf(filter.toLowerCase()) != -1) {
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var o = document.createElement("label");
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o.style.marginLeft = "0.1em";
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var color = {0:'gray',1: 'white', 2: 'green', 3: 'blue', 4:'purple', 5: 'orange'}[element.level];
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var content = `<input name="stack" type="radio" name="item-id" item-id="${element.id}" item-name="${element.name}" item-level="${element.level}">
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<span class="button quality-${color}">
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${element.name ? element.name : "UNKNOWN"}
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</span>`;
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o.innerHTML = content;
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list.appendChild(o);
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}
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});
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}
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1
scripts/cheat/item_data.js
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1
scripts/cheat/item_data.js
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File diff suppressed because one or more lines are too long
103
scripts/cheat/monster.js
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103
scripts/cheat/monster.js
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var delayedSearch = null;
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function genMonster() {
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var panel = document.getElementById("panel");
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panel.innerHTML = `<div class="form">
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<h2>Spwan Monsters/Entities near you</h2>
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<label for="entity-search">Entity Name:</label>
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<div style="display: flex; flex-direction: column;">
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<div style="display: flex; align-items: center; overflow: hidden;">
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<input id="entity-search" style="flex: 4" type="text" placeholder="Search Entity Name" />
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<button id="clear" style="margin-left: 0.25em; transition: all ease-in-out 0.5s; flex: 0; opacity: 0;">Clear</button>
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</div>
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<div id="name-list" style="overflow-y: auto; overflow-x: hidden; max-height: 20em;height: 100%; transition: all ease-in-out 0.5s;">
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</div>
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</div>
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<label for="amount">Amount:</label><input type="number" id="amount" name="amount" value=1 />
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<label for="amount">Level(Monster Only):</label><input type="number" id="level" name="level" value=50 />
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<input type="hidden" id="entity-id" />
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<button disabled id="execute">Send</button>
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</div>`;
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updateEntityList();
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document.getElementById("entity-search").oninput = (e) => {
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if (e.target.value.length > 0) {
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document.getElementById("clear").style.flex = 1;
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document.getElementById("clear").style.opacity = 1;
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} else {
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document.getElementById("clear").style.flex = 0;
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document.getElementById("clear").style.opacity = 0;
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}
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if (delayedSearch) {
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clearTimeout(delayedSearch);
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}
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delayedSearch = setTimeout(() => updateEntityList(), 500);
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document.getElementById("name-list").style.height = "20em";
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};
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document.getElementById("clear").onclick = ()=>{
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document.getElementById("entity-search").value = "";
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updateEntityList();
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}
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document.getElementById("entity-search").onkeydown = (e) => {
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if(e.key == "Escape") {
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document.getElementById("entity-search").value = "";
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updateEntityList();
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}
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}
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document.getElementById("entity-id").setvalue = (v) => {
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document.getElementById("entity-id").value = v;
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if (v) {
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document.getElementById("execute").disabled = false;
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} else {
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document.getElementById("execute").disabled = true;
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}
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}
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document.getElementById("name-list").onclick = (e) => {
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if (e.target.tagName == "INPUT") {
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var list = document.getElementById("name-list");
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list.style.height = "3em";
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var name = e.target.attributes['entity-name'].nodeValue ? e.target.attributes['entity-name'].nodeValue : "UNKNOWN";
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var color = {0:'blue',1: 'orange'}[e.target.attributes['entity-level'].nodeValue];
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var content = `<input name="stack" type="radio" name="entity-id" entity-id="${e.target.attributes['entity-id'].nodeValue}" entity-name="${e.target.attributes['entity-name'].nodeValue}">
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<span class="button quality-${color}">
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${name} - ${e.target.attributes['entity-id'].nodeValue}
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</span>`;
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list.innerHTML = content;
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document.getElementById("entity-search").value = name;
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document.getElementById("clear").style.flex = 1;
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document.getElementById("clear").style.opacity = 1;
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document.getElementById("entity-id").setvalue(e.target.attributes['entity-id'].nodeValue);
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}
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}
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// updateWeaponList();
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// document.getElementById("weapon-filter").onchange = updateWeaponList;
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document.getElementById("execute").onclick = () => {
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var entityId = document.getElementById("entity-id").value;
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var amount = document.getElementById("amount").value;
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var level = document.getElementById("level").value;
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sendCommand(`spawn ${entityId} ${amount} ${level}`);
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}
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}
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function updateEntityList() {
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var filter = document.getElementById("entity-search").value;
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var list = document.getElementById("name-list");
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list.innerHTML = "";
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list.style.height = "20em";
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monster_data.forEach(element => {
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if (filter == "" || element.name.toLowerCase().indexOf(filter.toLowerCase()) != -1) {
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var o = document.createElement("label");
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o.style.marginLeft = "0.1em";
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var color = {0:'blue',1: 'orange'}[element.type];
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var content = `<input name="stack" type="radio" name="entity-id" entity-id="${element.id}" entity-name="${element.name}" entity-level="${element.type}">
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<span class="button quality-${color}">
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${element.name ? element.name : "UNKNOWN"}
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</span>`;
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o.innerHTML = content;
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list.appendChild(o);
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}
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});
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}
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@ -88,3 +88,9 @@ hr.solid {
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background: rgb(158, 1, 158) !important;
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background: rgb(158, 1, 158) !important;
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color: #fff;
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color: #fff;
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}
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}
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.quality-gray {
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background: rgb(187, 187, 187) !important;
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color: rgb(0, 0, 0) !important;
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}
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