mirror of
https://github.com/SpikeHD/MojoFrontend.git
synced 2024-11-22 01:05:33 +00:00
47 lines
1.5 KiB
JavaScript
47 lines
1.5 KiB
JavaScript
var networkIssuesInformed = false;
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function checkStatus(){
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var status = document.getElementById("status");
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sendCommand("", "ping").then(res => {
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if (res.code == 200) {
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status.classList.add("ready");
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status.classList.remove("error");
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document.getElementById("statusText").innerText = "Ready";
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networkIssuesInformed = false;
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} else {
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throw new Error("");
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}
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}).catch(err => {
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status.classList.add("error");
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status.classList.remove("ready");
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document.getElementById("statusText").innerText = "Error";
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if (!networkIssuesInformed) {
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message("Network issue detected, you may request a new MojoConsole link in game.", "fail");
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networkIssuesInformed = true;
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}
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})
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}
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document.addEventListener("DOMContentLoaded", () => {
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const sidebarItems = document.querySelector("#sidebar").children;
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for (const item of sidebarItems) {
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item.onclick = (e) => switchPage(e.target.dataset.value)
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}
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checkStatus();
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setInterval(() => { // check console status
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checkStatus();
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}, 30 * 1000 );
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// adjust frame height
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setTimeout(() => {
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var height = window.innerHeight
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|| document.documentElement.clientHeight
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|| document.body.clientHeight;
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var content = document.getElementById("content");
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height = height - content.getBoundingClientRect().y - 30;
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content.style.height = height + "px";
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message("Welcome to MojoConsolePlus!");
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},10); // delay height modification to avoid issues
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})
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