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Inventory subsystem: WIP
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83
src/subsystems/inventory_subsystem/inventory_subsystem.rs
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83
src/subsystems/inventory_subsystem/inventory_subsystem.rs
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@ -0,0 +1,83 @@
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use std::sync::{Arc, mpsc};
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use crate::server::IpcMessage;
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use crate::{DatabaseManager, JsonManager};
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#[macro_use]
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use packet_processor::*;
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pub struct InventorySubsystem {
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packets_to_send_tx: mpsc::Sender<IpcMessage>,
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db: Arc<DatabaseManager>,
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jm: Arc<JsonManager>,
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}
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impl InventorySubsystem {
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pub fn new(jm: Arc<JsonManager>, db: Arc<DatabaseManager>, packets_to_send_tx: mpsc::Sender<IpcMessage>) -> Self {
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Self {
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packets_to_send_tx: packets_to_send_tx.clone(),
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db: db.clone(),
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jm: jm.clone(),
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}
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}
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pub fn add_item(&self, user_id: u32, metadata: &proto::PacketHead, item_id: u32, count: u32, reason: &proto::ActionReasonType, inform_user: bool) {
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let (item, is_new) = if self.jm.is_item_weapon(item_id) || self.jm.is_item_reliquary(item_id) {
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assert!(count == 1);
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(self.db.add_equip(user_id, item_id).unwrap(), false) // TODO: is new equip considered a new item?
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} else {
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let old_count = self.db.get_item_count_by_item_id(user_id, item_id);
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(self.db.add_stackable(user_id, item_id, count as i32).unwrap(), old_count == 0)
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};
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if inform_user {
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build_and_send!(self, user_id, metadata, ItemAddHintNotify {
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item_list: vec![build!(ItemHint {
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item_id: item_id,
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count: count,
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is_new: is_new,
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})],
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reason: *reason as u32,
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});
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}
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build_and_send!(self, user_id, metadata, StoreItemChangeNotify {
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store_type: proto::StoreType::StorePack as i32, // TODO: hardcoded!
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item_list: vec![item],
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});
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}
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pub fn sub_item(&self, user_id: u32, metadata: &proto::PacketHead, item_id: u32, count: u32, reason: &proto::ActionReasonType) {
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let old_amount = self.db.get_item_count_by_item_id(user_id, item_id);
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assert!(old_amount >= count);
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let (new_amount, item) = if self.jm.is_item_weapon(item_id) || self.jm.is_item_reliquary(item_id) {
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panic!("You can't 'substract' a weapon or reliquary {}!", item_id)
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} else {
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let item = if old_amount > count {
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// Just "add" a negative amount of items
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self.db.add_stackable(user_id, item_id, -(count as i32)).unwrap()
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} else {
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self.db.remove_item_by_item_id(user_id, item_id).unwrap()
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};
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(old_amount - count, item)
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};
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if new_amount > 0 {
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assert!(item.detail != None);
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build_and_send!(self, user_id, metadata, StoreItemChangeNotify {
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store_type: proto::StoreType::StorePack as i32,
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item_list: vec![item],
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});
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} else {
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build_and_send!(self, user_id, metadata, StoreItemDelNotify {
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store_type: proto::StoreType::StorePack as i32, // TODO: hardcoded!
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guid_list: vec![item.guid],
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});
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}
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}
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}
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3
src/subsystems/inventory_subsystem/mod.rs
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3
src/subsystems/inventory_subsystem/mod.rs
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mod inventory_subsystem;
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pub use self::inventory_subsystem::InventorySubsystem;
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@ -1,6 +1,8 @@
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pub mod entity_subsystem;
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pub mod inventory_subsystem;
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pub mod misc;
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pub use self::entity_subsystem::EntitySubsystem;
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pub use self::inventory_subsystem::InventorySubsystem;
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pub use self::misc::NpcSubsystem;
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pub use self::misc::ShopSubsystem;
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