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synced 2024-11-25 11:36:46 +00:00
Use IdManager in GameWorld instead of hardcoded constants
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@ -16,6 +16,7 @@ use packet_processor_macro::*;
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use packet_processor::*;
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use crate::DatabaseManager;
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use crate::JsonManager;
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use crate::utils::IdManager;
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macro_rules! collection {
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// map-like
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@ -47,8 +48,9 @@ pub struct GameWorld {
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impl GameWorld {
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const BASE_GUID: u64 = 0x2400000000000000;
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const SPOOFED_AVATAR_EID: u32 = (1<<24) + 146;
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const SPOOFED_WEAPON_EID: u32 = 0x6000000 + 146;
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const SPOOFED_AVATAR_SUB_EID: u32 = 146;
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const SPOOFED_WEAPON_SUB_EID: u32 = 146;
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const SPOOFED_TEAM_SUB_ID: u32 = 1;
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const SPOOFED_WEAPON_GUID: u64 = GameWorld::BASE_GUID + 2;
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pub fn new(db: Arc<DatabaseManager>, jm: Arc<JsonManager>, packets_to_send_tx: mpsc::Sender<IpcMessage>) -> GameWorld {
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@ -182,20 +184,22 @@ impl GameWorld {
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let avatar_enter_info = build!(AvatarEnterSceneInfo {
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avatar_guid: current_avatar_guid as u64, // FIXME
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avatar_entity_id: GameWorld::SPOOFED_AVATAR_EID,
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avatar_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityAvatar, GameWorld::SPOOFED_AVATAR_SUB_EID),
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weapon_guid: GameWorld::SPOOFED_WEAPON_GUID,
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weapon_entity_id: GameWorld::SPOOFED_WEAPON_EID,
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weapon_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityWeapon, GameWorld::SPOOFED_WEAPON_SUB_EID),
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});
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let mp_level_info = build!(MpLevelEntityInfo {
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entity_id: 0xb000000 + 146,
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authority_peer_id: 1,
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});
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let team_enter_info = build!(TeamEnterSceneInfo { team_entity_id: 0x9000000 + 1, });
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let team_enter_info = build!(TeamEnterSceneInfo {
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team_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityTeam, Self::SPOOFED_TEAM_SUB_ID),
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});
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build_and_send!(self, user_id, metadata, PlayerEnterSceneInfoNotify {
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enter_scene_token: current_scene_info.scene_token,
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avatar_enter_info: vec![avatar_enter_info],
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cur_avatar_entity_id: GameWorld::SPOOFED_AVATAR_EID,
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cur_avatar_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityAvatar, GameWorld::SPOOFED_AVATAR_SUB_EID),
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mp_level_entity_info: Some(mp_level_info),
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team_enter_info: Some(team_enter_info),
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});
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@ -224,9 +228,9 @@ impl GameWorld {
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scene_id: current_scene_info.scene_id,
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player_uid: user_id,
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avatar_guid: current_avatar_guid as u64, // FIXME
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entity_id: GameWorld::SPOOFED_AVATAR_EID,
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entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityAvatar, GameWorld::SPOOFED_AVATAR_SUB_EID),
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weapon_guid: GameWorld::SPOOFED_WEAPON_GUID,
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weapon_entity_id: GameWorld::SPOOFED_WEAPON_EID,
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weapon_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityWeapon, GameWorld::SPOOFED_WEAPON_SUB_EID),
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is_player_cur_avatar: true, // TODO
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scene_entity_info: Some(self.spoof_scene_default_avatar(user_id)),
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ability_control_block: Some(self.spoof_default_abilities()),
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@ -282,7 +286,7 @@ impl GameWorld {
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});
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let weapon = build!(SceneWeaponInfo {
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entity_id: GameWorld::SPOOFED_WEAPON_EID,
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entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityWeapon, Self::SPOOFED_WEAPON_SUB_EID),
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gadget_id: 50011406, // TODO!
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item_id: 11406,
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guid: GameWorld::SPOOFED_WEAPON_GUID,
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@ -314,7 +318,7 @@ impl GameWorld {
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let scene_entity_info = build!(SceneEntityInfo {
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entity_type: proto::ProtEntityType::ProtEntityAvatar as i32,
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entity_id: GameWorld::SPOOFED_AVATAR_EID,
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entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityAvatar, Self::SPOOFED_AVATAR_SUB_EID),
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life_state: 1,
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entity: Some(proto::scene_entity_info::Entity::Avatar(scene_avatar_info)),
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prop_list: Remapper::remap2(¤t_avatar_props),
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