A bunch of stuff for 2.7.50. With some workarounds it's now possible to play.

This commit is contained in:
Nobody 2022-05-22 17:46:50 +05:00
parent bae03caf99
commit fcd356e7bf
7 changed files with 43 additions and 23 deletions

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@ -1082,7 +1082,6 @@ impl DatabaseManager {
pub const SPOOFED_AVATAR_ID: u32 = 1;
pub const SPOOFED_WEAPON_ID: u32 = 2;
const SPOOFED_SCENE_ID: u32 = 3; // TODO: that's a different kind of ID!
pub const SPOOFED_TEAM_ID: u32 = 4;
pub const SPOOFED_MP_LEVEL_ID: u32 = 5;
const SPOOFED_SCENE_TOKEN: u32 = 0x1234;
}

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@ -38,8 +38,8 @@ impl AuthManager {
rsp.account_type = req.account_type;
rsp.account_uid = req.account_uid.clone();
rsp.token = format!("token-game-{}", req.account_uid);
rsp.secret_key_seed = seed;
rsp.token = req.account_token.clone();
rsp.secret_key_seed = 0;//seed; // TODO: temporary workaround!
rsp.uid = uid;
self.conv_to_user.insert(conv, uid);

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@ -38,12 +38,12 @@ pub struct DispatchServer {}
// Keys stuff
#[derive(Deserialize,Debug)]
struct KeyInfo {
key_id: u8,
#[serde(deserialize_with = "deserialize_pub_key")]
public_key: Rsa<Public>,
pub struct KeyInfo {
pub key_id: u8,
#[serde(deserialize_with = "deserialize_priv_key")]
private_key: Rsa<Private>,
pub encrypt_key: Rsa<Private>,
#[serde(deserialize_with = "deserialize_priv_key")]
pub signing_key: Rsa<Private>,
}
fn deserialize_pub_key<'de, D>(deserializer: D) -> Result<Rsa<Public>, D::Error>
@ -317,16 +317,18 @@ impl DispatchServer {
None => panic!("Unknown key ID {}!", key_id),
};
let mut out_buf: Vec<u8> = Vec::new();
let mut enc_buf: Vec<u8> = vec![0; keys.public_key.size() as usize];
const key_size: usize = 256; // TODO: hardcoded constant!
for chunk in region_conf_buf.chunks((keys.public_key.size() - 11) as usize) { // TODO: value hardcoded for the PKCS1 v1.5!
let len = keys.private_key.public_encrypt(chunk, &mut enc_buf, Padding::PKCS1).unwrap();
out_buf.append(&mut enc_buf);
enc_buf.resize(keys.public_key.size() as usize, 0);
let mut out_buf: Vec<u8> = Vec::new();
let mut enc_buf: Vec<u8> = vec![0; key_size];
for chunk in region_conf_buf.chunks((key_size - 11) as usize) { // TODO: value hardcoded for the PKCS1 v1.5!
let len = keys.encrypt_key.public_encrypt(chunk, &mut enc_buf, Padding::PKCS1).unwrap();
out_buf.append(&mut enc_buf[0..len].to_vec());
enc_buf.resize(key_size, 0);
}
let keypair = PKey::from_rsa(keys.private_key.clone()).unwrap(); // TODO: this is not a correct private key!
let keypair = PKey::from_rsa(keys.signing_key.clone()).unwrap();
let mut signer = Signer::new(MessageDigest::sha256(), &keypair).unwrap();
let signature = signer.sign_oneshot_to_vec(&region_conf_buf).unwrap();
@ -658,7 +660,7 @@ impl DispatchServer {
}
async fn log_skip(body: web::Bytes) -> String {
//println!("Logging: {}", std::str::from_utf8(&body).unwrap());
println!("Logging: {}", std::str::from_utf8(&body).unwrap());
return "{}".to_string();
}
@ -704,7 +706,7 @@ impl DispatchServer {
return "127.0.0.1".to_string();
}
fn load_rsa_keys(name: &str) -> HashMap<u8, KeyInfo> {
pub fn load_rsa_keys(name: &str) -> HashMap<u8, KeyInfo> {
// Key depo
let path = format!("./{}/{}.json", "keys", name);
let json_file_path = Path::new(&path);

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@ -80,8 +80,8 @@ impl GameWorld {
}
fn process_scene_init_finish(&self, user_id: u32, metadata: &proto::PacketHead, req: &proto::SceneInitFinishReq, rsp: &mut proto::SceneInitFinishRsp) {
let current_avatar_guid = match self.db.get_player_team_selection(user_id) {
Some(team_selection) => team_selection.avatar,
let (current_avatar_guid, current_team_id) = match self.db.get_player_team_selection(user_id) {
Some(team_selection) => (team_selection.avatar, team_selection.team),
None => panic!("Team selection info not found for user {}!", user_id),
};
@ -110,13 +110,15 @@ impl GameWorld {
uid: user_id,
nickname: user.nick_name.clone(),
player_level: user_level,
avatar_id: user.avatar_id,
avatar_id: user.avatar_id, // TODO: this is deprecated in current game versions, profile_picture is used instead
mp_setting_type: proto::MpSettingType::MpSettingEnterAfterApply as i32, // TODO!
cur_player_num_in_world: 1, // TODO!
world_level: world_level,
name_card_id: user.namecard_id,
signature: user.signature.clone(),
// TODO: Field 12!
profile_picture: Some(build!(ProfilePicture {
avatar_id: user.avatar_id,
})),
});
build_and_send!(self, user_id, metadata, WorldPlayerInfoNotify {
@ -150,7 +152,7 @@ impl GameWorld {
ability_info: Some(build!(AbilitySyncStateInfo {})),
});
let team_enter_info = build!(TeamEnterSceneInfo {
team_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityTeam, DatabaseManager::SPOOFED_TEAM_ID), // TODO
team_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityTeam, current_team_id as u32),
team_ability_info: Some(build!(AbilitySyncStateInfo {})),
ability_control_block: Some(build!(AbilityControlBlock {})),
});
@ -190,8 +192,10 @@ impl GameWorld {
player_uid: user_id,
avatar_guid: current_avatar_guid as u64, // FIXME
entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityAvatar, DatabaseManager::SPOOFED_AVATAR_ID),
avatar_ability_info: Some(build!(AbilitySyncStateInfo {})),
weapon_guid: IdManager::get_guid_by_uid_and_id(user_id, DatabaseManager::SPOOFED_WEAPON_ID),
weapon_entity_id: IdManager::get_entity_id_by_type_and_sub_id(&proto::ProtEntityType::ProtEntityWeapon, DatabaseManager::SPOOFED_WEAPON_ID),
weapon_ability_info: Some(build!(AbilitySyncStateInfo {})),
is_player_cur_avatar: true, // TODO
scene_entity_info: Some(self.spoof_scene_default_avatar(user_id)),
ability_control_block: Some(self.spoof_default_abilities()),
@ -271,6 +275,7 @@ impl GameWorld {
equip_id_list: vec![11406], // TODO
weapon: Some(weapon),
wearing_flycloak_id: 140001, // TODO
excel_info: avatar_info.excel_info.clone(),
});
let scene_ai_info = build!(SceneEntityAiInfo {
@ -288,6 +293,7 @@ impl GameWorld {
fight_prop_list: Remapper::remap3(&current_avatar_fight_props),
motion_info: Some(motion_info),
entity_authority_info: Some(authority_info),
entity_client_data: Some(build!(EntityClientData {})),
animator_para_list: vec![build!(AnimatorParameterValueInfoPair {
name_id: 0, // TODO: unknown!
animator_para: Some(build!(AnimatorParameterValueInfo {})),
@ -342,7 +348,7 @@ impl GameWorld {
for (key, value) in map {
let mut emb = proto::AbilityEmbryo::default();
//emb.ability_id = key; // TODO: ability IDs should be PRECISE or LEFT OUT completely!
emb.ability_id = key;
emb.ability_name_hash = value;
emb.ability_override_name_hash = 0x463810D9;
ability_list.push(emb);

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@ -115,6 +115,8 @@ impl LoginManager {
owned_flycloak_list: vec![140001], // TODO!
});
build_and_send!(self, user_id, metadata, CoopDataNotify { });
let pos = luamanager::Vector {x: scene_info.pos_x, y: scene_info.pos_y, z: scene_info.pos_z};
self.em.player_teleported(user_id, pos, scene_info.scene_id, scene_info.scene_token, &proto::EnterType::EnterSelf);

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@ -84,6 +84,13 @@ impl AvatarBuilder {
proud_skill_extra_level_map: fuck, //collection!{739 => 3, 732 => 3},
wearing_flycloak_id: 140001, // TODO: hack!
life_state: 1,
excel_info: Some(build!(AvatarExcelInfo { // TODO: load values from config!
prefab_path_hash: IdManager::get_hash_by_prefix_suffix(50, 2568507538),
prefab_path_remote_hash: IdManager::get_hash_by_prefix_suffix(158, 3204428759),
controller_path_hash: IdManager::get_hash_by_prefix_suffix(154, 3376713903),
controller_path_remote_hash: IdManager::get_hash_by_prefix_suffix(228, 1479775384),
combat_config_hash: IdManager::get_hash_by_prefix_suffix(244, 4049143033),
})),
});
return ai;
}

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@ -50,4 +50,8 @@ impl IdManager {
pub fn get_guid_by_uid_and_id(uid: u32, id: u32) -> u64 {
return (((uid as u64) << 32) | (id as u64));
}
pub fn get_hash_by_prefix_suffix(prefix: u8, suffix: u32) -> u64 {
((prefix as u64) << 32) | (suffix as u64)
}
}