kcp@1b8ded3cac | ||
lua_serde@ab1544174d | ||
mhycrypt@230a4e03e6 | ||
misc | ||
packet-processor | ||
packet-processor-macro | ||
proto@2c10e95978 | ||
src | ||
.gitignore | ||
.gitmodules | ||
Cargo.toml | ||
LICENSE | ||
README.md |
RustySamovar
Custom server for YuanShen / Genshin Impact video game.
Supported game versions: 1.4.5x - 2.7.5x (depends on protocol definitions provided and keys used)
Note: Github repo is a mirror of the main repo located at Invisible Internet Bublik. In case Github mirror dies, use I2P to access the main site.
Building
Toolkit preparation
You'll need any C/C++ toolkit installed:
- On Windows, MS VS Community or MinGW will do the job;
- On *nix, you just need GCC / Clang
Also you'll need to install Rust.
- On Windows, refer to official instructions
- On Linux, use system package manager to install
rustc
andcargo
Preparing the workplace
Clone repository with git clone --recurse-submodules <repo_url>
. This is required to initialize all submodules.
Retrieving protocol definitions
Look at the instructions in the proto
project on how to get the required file set.
Retrieving an SSL certificate and traffic encryption keys
To generate an SSL certificate, you'll need openssl
tool installed.
- On *nix, use
misc/ssl_stuff/get_cert.sh
script - On Windows, TODO
To get the traffic encryption key, there're many possible ways, but the easiest one would be to generate them using
Ec2b tool. Move Ec2bSeed.bin
into keys/master.ec2b
and Ec2bKey.bin
into keys/master.key
.
Compiling
Just plain and simple cargo build
.
Running
Preparation
To run the game, you'll need some of the game's files:
- Lua scripts, grab them from
DecompiledLua/Lua
subdirectory and put intodata/lua/
subfolder of the server - ExcelBinOutput configs, grab them from
ExcelBinOutput
subdirectory and put intodata/json/game/
subfolder of the server - BinOutput configs, grab them from
2.5.52/Data/_BinOutput
subdirectory and put intodata/json/game/
subfolder of the server
Alternatively you can dump everything by yourself using tools available at Bublik.
Redirecting the game's traffic to the server
The simplest method is by modifying the hosts
file. Copy the contents from the provided file into your system-wide one.
Note that you'll need to comment those lines as soon as you'll want to play on the official servers or access official
resources (like web events or daily login rewards).
Starting the server
Just cargo run
but with a caveat. Server listens on privileged ports (80, 443), so it needs permissions for that.
- On Windows, UAC prompt should automatically pop up and ask you to elevate server's priviledges. If it's not happening, run the server's executable as admin.
- On *nix, you'll need to grant the server the specific capability. You can do it by running
sudo setcap 'cap_net_bind_service=+ep' ./target/debug/RustySamovar
. Please don't run the server as root!