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Adapt upstream breaking changes
* Update Readme * Introduce pop out browser option * Relocate static files
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README.md
15
README.md
@ -31,19 +31,20 @@ See realeases.
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5. Navigate to your ``Grasscutter`` server, find the ``plugins`` folder and paste the ``mojoconsole.jar`` into it.
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6. Start your server.
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7. Put the all the frontend files into the folder `GRASSCUTTER_RESOURCE/gcstatic/mojo/console.html`.
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...Jump to next section...
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8. Send command `/mojoconsole` or `/mojo` to server in game, and you will receive mail in your mailbox. Then follow the instructions there.
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### Usage
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7. Put the all the frontend files into the folder `GRASSCUTTER_RESOURCE/plugins/mojoconsole/`. Note that your must have `console.html` for now. You are free to put any other dynamiclly loaded file(e.g. `.js`, `.css`) in that folder. Check the last section for current avialable frontend.
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8. Send command `/mojoconsole` or `/mojo` to server in game, and you will receive mail in your mailbox. Then follow the instructions there. Note that you may use `o` option to use the pop out browser instead of in-game webwiew, e.g. `/mojo o`. By default, the console is in-game webview.
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Your final plugins folder's directory structure should look similar to this
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```
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plugins
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│ mojoconsole.jar
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│ ...
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resources
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└───gcstatic
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│ ...
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└───mojo
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└───mojoconsole
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│ console.html
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| ...
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└───any other file that you want to include in your frontend
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@ -95,7 +96,7 @@ function sendCommand(payload){
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var data = JSON.stringify({ "k": key, "request": "invoke", "payload": payload });
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// Sending data with the request
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client.send(data);
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}
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}
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```
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### Frontend
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@ -4,9 +4,12 @@ import emu.grasscutter.Grasscutter;
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import emu.grasscutter.command.CommandMap;
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import emu.grasscutter.plugin.Plugin;
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import java.io.File;
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import com.mojo.consoleplus.command.PluginCommand;
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import express.Express;
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import io.javalin.http.staticfiles.Location;
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public class ConsolePlus extends Plugin{
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@Override
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@ -17,8 +20,14 @@ public class ConsolePlus extends Plugin{
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@Override
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public void onEnable() {
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Express app = Grasscutter.getDispatchServer().getServer();
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String folder_name = Grasscutter.getConfig().PLUGINS_FOLDER + "/mojoconsole/";
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File folder = new File(folder_name);
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if (!folder.exists()) {
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Grasscutter.getLogger().warn("To make mojo console works, you have to put your frontend file(console.html) inside" + folder.getAbsolutePath());
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folder.mkdirs();
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}
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app.post("/mojoplus/api", new RequestHandler());
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app.raw().config.addStaticFiles("/mojoplus", folder_name, Location.EXTERNAL);
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CommandMap.getInstance().registerCommand("mojoconsole", new PluginCommand());
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Grasscutter.getLogger().info("mojo console enabled");
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}
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@ -44,7 +44,8 @@ public final class RequestHandler implements HttpContextHandler {
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switch (request.request){
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case "invoke":
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try{
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CommandMap.getInstance().invoke(player, request.payload);
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// TODO: Enable execut commands to third party
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CommandMap.getInstance().invoke(player, player, request.payload);
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} catch (Exception e) {
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res.json(new ResponseJson("error", 500, e.getStackTrace().toString()));
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break;
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@ -8,18 +8,25 @@ import emu.grasscutter.command.CommandHandler;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.player.Player;
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@Command(label = "mojoconsole", usage = "mojoconsole", description = "Generate Mojoconsole link (no arguments required)", aliases = {
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@Command(label = "mojoconsole", usage = "mojoconsole", description = "Send Mojoconsole link via mail (by default it's in-game webview, but you may use argument `o` for popping out external browser)", aliases = {
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"mojo" }, permission = "mojo.console")
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public class PluginCommand implements CommandHandler {
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@Override
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public void execute(Player sender, List<String> args) {
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public void execute(Player sender, Player targetPlayer, List<String> args) {
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Mail mail = new Mail();
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String link = getServerURL(sender.getAccount().getSessionKey());
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String link = getServerURL(targetPlayer.getAccount().getSessionKey());
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String link_type = "webview";
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Grasscutter.getLogger().info(link);
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if (args.size() > 0 && args.get(0).equals("o")) {
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link_type = "browser";
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}
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mail.mailContent.title = "MojoConsole";
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mail.mailContent.sender = "MojoConsolePlus";
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mail.mailContent.content = "Here is your mojo console link: " +
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"<type=\"webview\" text=\"Mojo Console\" href=\"" + link + "\"/>" +
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"<type=\""+ link_type + "\" text=\"Mojo Console\" href=\"" + link + "\"/>" +
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"Note that the link will <b>expire</b> in some time, you may retrieve a new one after that.";
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sender.sendMail(mail);
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targetPlayer.sendMail(mail);
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CommandHandler.sendMessage(sender, "[MojoConsole] Link sent, check your mailbox");
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}
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@ -32,6 +39,6 @@ public class PluginCommand implements CommandHandler {
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":"
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+ (Grasscutter.getConfig().getDispatchOptions().PublicPort != 0
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? Grasscutter.getConfig().getDispatchOptions().PublicPort
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: Grasscutter.getConfig().getDispatchOptions().Port) + "/gcstatic/mojo/console.html?k=" + sessionKey;
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: Grasscutter.getConfig().getDispatchOptions().Port) + "/mojoplus/console.html?k=" + sessionKey;
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}
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}
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@ -1,7 +1,7 @@
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{
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"name": "mojoconsole-plus",
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"description": "Grasscutter In Game Web Based Console",
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"version": "dev-1.0.0",
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"version": "dev-1.0.1",
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"mainClass": "com.mojo.consoleplus.ConsolePlus",
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"authors": ["mingjun97"]
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