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@ -10,7 +10,7 @@ such as videos, where buffering the whole file slows down the client's browser.
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By default, mitmproxy will read the entire response, perform any indicated
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manipulations on it and then send the (possibly modified) response to
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the client. In some cases this is undesirable and you may wish to "stream"
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the reponse back to the client. When streaming is enabled, the response is
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the response back to the client. When streaming is enabled, the response is
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not buffered on the proxy but directly sent back to the client instead.
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On the command-line
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@ -11,7 +11,7 @@ then used to generate the interception certificate, which is sent to the client
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so the connection can continue.
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This rather intricate little dance lets us seamlessly generate correct
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certificates even if the client has specifed only an IP address rather than the
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certificates even if the client has specified only an IP address rather than the
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hostname. It also means that we don't need to sniff additional data to generate
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certs in transparent mode.
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@ -9,7 +9,7 @@ The setup
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In this tutorial, I'm going to show you how simple it is to creatively
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interfere with Apple Game Center traffic using mitmproxy. To set things up,
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:ref:`install the mitmproxy root certificate <certinstall>`. Then
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start mitmproxy on your desktop, and confige the iPhone to use it as a proxy.
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start mitmproxy on your desktop, and configure the iPhone to use it as a proxy.
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Taking a look at the Game Center traffic
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@ -111,7 +111,7 @@ player of all time.
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There's a curious addendum to this tale. When I first wrote this tutorial, all
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the top competitors' scores were the same: 2,147,483,647 (this is no longer the
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case, beacause there are now so many fellow cheaters using this tutorial). If
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case, because there are now so many fellow cheaters using this tutorial). If
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you think that number seems familiar, you're right: it's 2^31-1, the maximum
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value you can fit into a signed 32-bit int. Now let me tell you another
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peculiar thing about Super Mega Worm - at the end of every game, it submits
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