mitmproxy/mitmproxy/controller.py
luz.paz afbb7f117b Misc. typos
Found via `codespell -q 3 -I ../mitmproxy-word-whitelist.txt`
Where whitelist contains:
```
cas
doubleclick
nd
ot
seeked
statics
te
thru
```
2018-02-24 21:45:11 -05:00

151 lines
4.9 KiB
Python

import queue
from mitmproxy import exceptions
class Channel:
"""
The only way for the proxy server to communicate with the master
is to use the channel it has been given.
"""
def __init__(self, q, should_exit):
self.q = q
self.should_exit = should_exit
def ask(self, mtype, m):
"""
Decorate a message with a reply attribute, and send it to the master.
Then wait for a response.
Raises:
exceptions.Kill: All connections should be closed immediately.
"""
m.reply = Reply(m)
self.q.put((mtype, m))
while not self.should_exit.is_set():
try:
# The timeout is here so we can handle a should_exit event.
g = m.reply.q.get(timeout=0.5)
except queue.Empty: # pragma: no cover
continue
if g == exceptions.Kill:
raise exceptions.Kill()
return g
m.reply._state = "committed" # suppress error message in __del__
raise exceptions.Kill()
def tell(self, mtype, m):
"""
Decorate a message with a dummy reply attribute, send it to the master,
then return immediately.
"""
m.reply = DummyReply()
self.q.put((mtype, m))
NO_REPLY = object() # special object we can distinguish from a valid "None" reply.
class Reply:
"""
Messages sent through a channel are decorated with a "reply" attribute. This
object is used to respond to the message through the return channel.
"""
def __init__(self, obj):
self.obj = obj
self.q = queue.Queue() # type: queue.Queue
self._state = "start" # "start" -> "taken" -> "committed"
# Holds the reply value. May change before things are actually committed.
self.value = NO_REPLY
@property
def state(self):
"""
The state the reply is currently in. A normal reply object goes
sequentially through the following lifecycle:
1. start: Initial State.
2. taken: The reply object has been taken to be committed.
3. committed: The reply has been sent back to the requesting party.
This attribute is read-only and can only be modified by calling one of
state transition functions.
"""
return self._state
@property
def has_message(self):
return self.value != NO_REPLY
def take(self):
"""
Scripts or other parties make "take" a reply out of a normal flow.
For example, intercepted flows are taken out so that the connection thread does not proceed.
"""
if self.state != "start":
raise exceptions.ControlException(
"Reply is {}, but expected it to be start.".format(self.state)
)
self._state = "taken"
def commit(self):
"""
Ultimately, messages are committed. This is done either automatically by
if the message is not taken or manually by the entity which called
.take().
"""
if self.state != "taken":
raise exceptions.ControlException(
"Reply is {}, but expected it to be taken.".format(self.state)
)
if not self.has_message:
raise exceptions.ControlException("There is no reply message.")
self._state = "committed"
self.q.put(self.value)
def ack(self, force=False):
self.send(self.obj, force)
def kill(self, force=False):
self.send(exceptions.Kill, force)
def send(self, msg, force=False):
if self.state not in {"start", "taken"}:
raise exceptions.ControlException(
"Reply is {}, but expected it to be start or taken.".format(self.state)
)
if self.has_message and not force:
raise exceptions.ControlException("There is already a reply message.")
self.value = msg
def __del__(self):
if self.state != "committed":
# This will be ignored by the interpreter, but emit a warning
raise exceptions.ControlException("Uncommitted reply: %s" % self.obj)
class DummyReply(Reply):
"""
A reply object that is not connected to anything. In contrast to regular
Reply objects, DummyReply objects are reset to "start" at the end of an
handler so that they can be used multiple times. Useful when we need an
object to seem like it has a channel, and during testing.
"""
def __init__(self):
super().__init__(None)
self._should_reset = False
def mark_reset(self):
if self.state != "committed":
raise exceptions.ControlException("Uncommitted reply: %s" % self.obj)
self._should_reset = True
def reset(self):
if self._should_reset:
self._state = "start"
self.value = NO_REPLY
def __del__(self):
pass