EnkaNetwork.py/enkanetwork/assets/langs/fight_props.json

886 lines
29 KiB
JSON
Raw Normal View History

2022-07-05 06:37:22 +00:00
{
"FIGHT_PROP_BASE_HP": {
2022-12-07 11:50:10 +00:00
"FR": "PV de base",
"JP": "基礎HP",
2023-01-16 07:57:39 +00:00
"CHT": "基礎生命值",
"ID": "Base HP",
"CHS": "基础生命值",
"VI": "HP Căn Bản",
"ES": "Vida Base",
2022-12-07 11:50:10 +00:00
"TH": "พลังชีวิตพื้นฐาน",
"TR": "Temel Can",
2023-01-16 07:57:39 +00:00
"KR": "기초 HP",
"DE": "Basis-LP",
"RU": "Базовое HP",
"IT": "PS di base",
"EN": "Base HP",
"PT": "Vida Básica"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_HP": {
2022-12-07 11:50:10 +00:00
"FR": "PV",
"JP": "HP",
2023-01-16 07:57:39 +00:00
"CHT": "生命值",
"ID": "HP",
"CHS": "生命值",
"VI": "HP",
"ES": "Vida",
2022-12-07 11:50:10 +00:00
"TH": "พลังชีวิต",
"TR": "Can",
2023-01-16 07:57:39 +00:00
"KR": "HP",
2022-12-07 11:50:10 +00:00
"DE": "LP",
2023-01-16 07:57:39 +00:00
"RU": "HP",
"IT": "PS",
2022-12-07 11:50:10 +00:00
"EN": "HP",
2023-01-16 07:57:39 +00:00
"PT": "Vida"
},
"FIGHT_PROP_HP_PERCENT": {
2022-12-07 11:50:10 +00:00
"FR": "PV",
"JP": "HP",
2023-01-16 07:57:39 +00:00
"CHT": "生命值",
"ID": "HP",
"CHS": "生命值",
"VI": "HP",
"ES": "Vida",
2022-12-07 11:50:10 +00:00
"TH": "พลังชีวิต",
"TR": "Can",
2023-01-16 07:57:39 +00:00
"KR": "HP",
"DE": "LP",
"RU": "HP",
"IT": "PS",
"EN": "HP",
"PT": "Vida"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_BASE_ATTACK": {
2022-12-07 11:50:10 +00:00
"FR": "ATQ de base",
"JP": "基礎攻撃力",
2023-01-16 07:57:39 +00:00
"CHT": "基礎攻擊力",
"ID": "Base ATK",
"CHS": "基础攻击力",
"VI": "Tấn Công Căn Bản",
"ES": "ATQ Básico",
2022-12-07 11:50:10 +00:00
"TH": "พลังโจมตีพื้นฐาน",
"TR": "Temel Saldırı",
2023-01-16 07:57:39 +00:00
"KR": "기초 공격력",
"DE": "Basis-ANG",
"RU": "Базовая атака",
"IT": "ATT di base",
"EN": "Base ATK",
"PT": "ATQ Básico"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ATTACK": {
2022-12-07 11:50:10 +00:00
"FR": "ATQ",
"JP": "攻撃力",
2023-01-16 07:57:39 +00:00
"CHT": "攻擊力",
"ID": "ATK",
"CHS": "攻击力",
"VI": "Tấn Công",
"ES": "ATQ",
2022-12-07 11:50:10 +00:00
"TH": "พลังโจมตี",
"TR": "Saldırı",
2023-01-16 07:57:39 +00:00
"KR": "공격력",
2022-12-07 11:50:10 +00:00
"DE": "ANG",
2023-01-16 07:57:39 +00:00
"RU": "Сила атаки",
"IT": "ATT",
2022-12-07 11:50:10 +00:00
"EN": "ATK",
2023-01-16 07:57:39 +00:00
"PT": "ATQ"
},
"FIGHT_PROP_ATTACK_PERCENT": {
2022-12-07 11:50:10 +00:00
"FR": "ATQ",
"JP": "攻撃力",
2023-01-16 07:57:39 +00:00
"CHT": "攻擊力",
"ID": "ATK",
"CHS": "攻击力",
"VI": "Tấn Công",
"ES": "ATQ",
2022-12-07 11:50:10 +00:00
"TH": "พลังโจมตี",
"TR": "Saldırı",
2023-01-16 07:57:39 +00:00
"KR": "공격력",
"DE": "ANG",
"RU": "Сила атаки",
"IT": "ATT",
"EN": "ATK",
"PT": "ATQ"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_BASE_DEFENSE": {
2022-12-07 11:50:10 +00:00
"FR": "DÉF de base",
"JP": "基礎防御力",
2023-01-16 07:57:39 +00:00
"CHT": "基礎防禦力",
"ID": "Base DEF",
"CHS": "基础防御力",
"VI": "P.Ngự Căn Bản",
"ES": "DEF Base",
2022-12-07 11:50:10 +00:00
"TH": "ป้องกันพื้นฐาน",
"TR": "Temel Savunma",
2023-01-16 07:57:39 +00:00
"KR": "기초 방어력",
"DE": "Basis-VTD",
"RU": "Базовая защита",
"IT": "DIF di base",
"EN": "Base DEF",
"PT": "DEF Básica"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_DEFENSE": {
2022-12-07 11:50:10 +00:00
"FR": "DÉF",
"JP": "防御力",
2023-01-16 07:57:39 +00:00
"CHT": "防禦力",
"ID": "DEF",
"CHS": "防御力",
"VI": "Phòng Ngự",
"ES": "DEF",
2022-12-07 11:50:10 +00:00
"TH": "พลังป้องกัน",
"TR": "Savunma",
2023-01-16 07:57:39 +00:00
"KR": "방어력",
2022-12-07 11:50:10 +00:00
"DE": "VTD",
2023-01-16 07:57:39 +00:00
"RU": "Защита",
"IT": "DIF",
2022-12-07 11:50:10 +00:00
"EN": "DEF",
2023-01-16 07:57:39 +00:00
"PT": "DEF"
},
"FIGHT_PROP_DEFENSE_PERCENT": {
2022-12-07 11:50:10 +00:00
"FR": "DÉF",
"JP": "防御力",
2023-01-16 07:57:39 +00:00
"CHT": "防禦力",
"ID": "DEF",
"CHS": "防御力",
"VI": "Phòng Ngự",
"ES": "DEF",
2022-12-07 11:50:10 +00:00
"TH": "พลังป้องกัน",
"TR": "Savunma",
2023-01-16 07:57:39 +00:00
"KR": "방어력",
"DE": "VTD",
"RU": "Защита",
"IT": "DIF",
"EN": "DEF",
"PT": "DEF"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_BASE_SPEED": {
2022-12-07 11:50:10 +00:00
"FR": "VIT de déplacement",
"JP": "移動速度",
2023-01-16 07:57:39 +00:00
"CHT": "移動速度",
"ID": "Movement SPD",
"CHS": "移动速度",
"VI": "Tốc Độ Di Chuyển",
"ES": "Vel. Mov.",
2022-12-07 11:50:10 +00:00
"TH": "ความเร็วเคลื่อนที่",
"TR": "Hareket Hızı",
2023-01-16 07:57:39 +00:00
"KR": "이동 속도",
2022-12-07 11:50:10 +00:00
"DE": "Bewegungs-GSW",
2023-01-16 07:57:39 +00:00
"RU": "Скорость передвижения",
"IT": "VEL di movimento",
2022-12-07 11:50:10 +00:00
"EN": "Movement SPD",
2023-01-16 07:57:39 +00:00
"PT": "Veloc. Mov."
},
"FIGHT_PROP_SPEED_PERCENT": {
2022-12-07 11:50:10 +00:00
"FR": "VIT de déplacement",
"JP": "移動速度",
2023-01-16 07:57:39 +00:00
"CHT": "移動速度",
"ID": "Movement SPD",
"CHS": "移动速度",
"VI": "Tốc Độ Di Chuyển",
"ES": "Vel. Mov.",
2022-12-07 11:50:10 +00:00
"TH": "ความเร็วเคลื่อนที่",
"TR": "Hareket Hızı",
2023-01-16 07:57:39 +00:00
"KR": "이동 속도",
"DE": "Bewegungs-GSW",
"RU": "Скорость передвижения",
"IT": "VEL di movimento",
"EN": "Movement SPD",
"PT": "Veloc. Mov."
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CRITICAL": {
2022-12-07 11:50:10 +00:00
"FR": "Taux CRIT",
"JP": "会心率",
2023-01-16 07:57:39 +00:00
"CHT": "暴擊率",
"ID": "CRIT Rate",
"CHS": "暴击率",
"VI": "Tỷ Lệ Bạo Kích",
"ES": "Prob. CRIT",
2022-12-07 11:50:10 +00:00
"TH": "อัตราคริ",
"TR": "Kritik Oranı",
2023-01-16 07:57:39 +00:00
"KR": "치명타 확률",
"DE": "KT",
"RU": "Шанс крит. попадания",
"IT": "Tasso di CRIT",
"EN": "CRIT Rate",
"PT": "Taxa Crítica"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ANTI_CRITICAL": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS CRIT",
"JP": "会心耐性",
2023-01-16 07:57:39 +00:00
"CHT": "暴擊抗性",
"ID": "CRIT RES",
"CHS": "暴击抗性",
"VI": "Kháng Bạo",
"ES": "RES CRIT",
2022-12-07 11:50:10 +00:00
"TH": "ต้านคริ",
"TR": "Kritik Direnci",
2023-01-16 07:57:39 +00:00
"KR": "치명타 내성",
"DE": "KWDS",
"RU": "Крит. сопротивление",
"IT": "RES CRIT",
"EN": "CRIT RES",
"PT": "RES Crítica"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CRITICAL_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "DGT CRIT",
"JP": "会心ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "暴擊傷害",
"ID": "CRIT DMG",
"CHS": "暴击伤害",
"VI": "ST Bạo Kích",
"ES": "Daño CRIT",
2022-12-07 11:50:10 +00:00
"TH": "ความแรงคริ",
"TR": "Kritik Hasar",
2023-01-16 07:57:39 +00:00
"KR": "치명타 피해",
"DE": "KSCH",
"RU": "Крит. урон",
"IT": "DAN da CRIT",
"EN": "CRIT DMG",
"PT": "Dano Crítico"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ELEMENT_MASTERY": {
2022-12-07 11:50:10 +00:00
"FR": "Maîtrise élémentaire",
"JP": "元素熟知",
2023-01-16 07:57:39 +00:00
"CHT": "元素精通",
"ID": "Elemental Mastery",
"CHS": "元素精通",
"VI": "Tinh Thông Nguyên Tố",
"ES": "Maestría Elemental",
2022-12-07 11:50:10 +00:00
"TH": "ความชำนาญธาตุ",
"TR": "Element Ustalığı",
2023-01-16 07:57:39 +00:00
"KR": "원소 마스터리",
"DE": "Elementarkunde",
"RU": "Мастерство стихий",
"IT": "Maestria elementale",
"EN": "Elemental Mastery",
"PT": "Proficiência Elemental"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CHARGE_EFFICIENCY": {
2022-12-07 11:50:10 +00:00
"FR": "Recharge d'énergie",
"JP": "元素チャージ効率",
2023-01-16 07:57:39 +00:00
"CHT": "元素充能效率",
"ID": "Energy Recharge",
"CHS": "元素充能效率",
"VI": "Hiệu Quả Nạp Nguyên Tố",
"ES": "Recarga de Energía",
2022-12-07 11:50:10 +00:00
"TH": "การฟื้นฟูพลังงาน",
"TR": "Enerji Yüklemesi",
2023-01-16 07:57:39 +00:00
"KR": "원소 충전 효율",
"DE": "Aufladerate",
"RU": "Восст. энергии",
"IT": "Ricarica di energia",
"EN": "Energy Recharge",
"PT": "Recarga de Energia"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT",
"JP": "ダメージ増加",
2023-01-16 07:57:39 +00:00
"CHT": "傷害增加",
"ID": "DMG Bonus",
"CHS": "伤害增加",
"VI": "Tăng Sát Thương",
"ES": "Bono de Daño",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหาย",
"TR": "Hasar Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "피해 증가",
"DE": "SCH-Bonus",
"RU": "Бонус урона",
"IT": "Bonus DAN",
"EN": "DMG Bonus",
"PT": "Adição de Dano"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Réduction de DGT",
"JP": "被ダメージ軽減",
2023-01-16 07:57:39 +00:00
"CHT": "受傷減免",
"ID": "DMG Reduction",
"CHS": "受伤减免",
"VI": "Giảm Thương",
"ES": "Reducción Daño",
2022-12-07 11:50:10 +00:00
"TH": "ลดความเสียหายที่ได้รับ",
"TR": "Hasar Azaltma",
2023-01-16 07:57:39 +00:00
"KR": "받는 피해 감면",
"DE": "SCH-Minderung",
"RU": "Снижение урона",
"IT": "Riduzione DAN",
"EN": "DMG Reduction",
"PT": "Redução de Dano"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_HEAL_ADD": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de soins",
"JP": "与える治療効果",
2023-01-16 07:57:39 +00:00
"CHT": "治療加成",
"ID": "Healing Bonus",
"CHS": "治疗加成",
"VI": "Tăng Trị Liệu",
"ES": "Bono de Curación",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสการรักษา",
"TR": "İyileştirme Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "치유 보너스",
"DE": "Heilungsbonus",
"RU": "Бонус лечения",
"IT": "Bonus di guarigione",
"EN": "Healing Bonus",
"PT": "Bônus de Cura"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_HEALED_ADD": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de soins reçus",
"JP": "受ける治療効果",
2023-01-16 07:57:39 +00:00
"CHT": "受治療加成",
"ID": "Incoming Healing Bonus",
"CHS": "受治疗加成",
"VI": "Tăng Nhận Trị Liệu",
"ES": "Bono de Curación recibida",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสการถูกรักษา",
"TR": "Gelen İyileştirme Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "받는 치유 보너스",
"DE": "Passiver Heilungsbonus",
"RU": "Бонус получаемого лечения",
"IT": "Bonus di guarigione ricevuta",
"EN": "Incoming Healing Bonus",
"PT": "Bônus de Cura Recebida"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_FIRE_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Pyro",
"JP": "炎元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "火元素傷害加成",
"ID": "Pyro DMG Bonus",
"CHS": "火元素伤害加成",
"VI": "Tăng ST Nguyên Tố Hỏa",
"ES": "Bono de Daño Pyro",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายไฟ",
"TR": "Ateş Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "불 원소 피해 보너스",
"DE": "Pyro-SCH-Bonus",
"RU": "Бонус Пиро урона",
"IT": "Bonus DAN da Pyro",
"EN": "Pyro DMG Bonus",
"PT": "Bônus de Dano Pyro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_FIRE_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Pyro",
"JP": "炎元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "火元素抗性",
"ID": "Pyro RES",
"CHS": "火元素抗性",
"VI": "Kháng Nguyên Tố Hỏa",
"ES": "RES Pyro",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานไฟ",
"TR": "Ateş Direnci",
2023-01-16 07:57:39 +00:00
"KR": "불 원소 내성",
"DE": "Pyro-WDS",
"RU": "Пиро сопротивление",
"IT": "RES a Pyro",
"EN": "Pyro RES",
"PT": "RES Pyro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_WATER_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Hydro",
"JP": "水元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "水元素傷害加成",
"ID": "Hydro DMG Bonus",
"CHS": "水元素伤害加成",
"VI": "Tăng ST Nguyên Tố Thủy",
"ES": "Bono de Daño Hydro",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายน้ำ",
"TR": "Su Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "물 원소 피해 보너스",
"DE": "Hydro-SCH-Bonus",
"RU": "Бонус Гидро урона",
"IT": "Bonus DAN da Hydro",
"EN": "Hydro DMG Bonus",
"PT": "Bônus de Dano Hydro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_WATER_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Hydro",
"JP": "水元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "水元素抗性",
"ID": "Hydro RES",
"CHS": "水元素抗性",
"VI": "Kháng Nguyên Tố Thủy",
"ES": "RES Hydro",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานน้ำ",
"TR": "Su Direnci",
2023-01-16 07:57:39 +00:00
"KR": "물 원소 내성",
"DE": "Hydro-WDS",
"RU": "Гидро сопротивление",
"IT": "RES a Hydro",
"EN": "Hydro RES",
"PT": "RES Hydro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_GRASS_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Dendro",
"JP": "草元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "草元素傷害加成",
"ID": "Dendro DMG Bonus",
"CHS": "草元素伤害加成",
"VI": "Tăng ST Nguyên Tố Thảo",
"ES": "Bono de Daño Dendro",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายไม้",
"TR": "Doğa Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "풀 원소 피해 보너스",
"DE": "Dendro-SCH-Bonus",
"RU": "Бонус Дендро урона",
"IT": "Bonus DAN da Dendro",
"EN": "Dendro DMG Bonus",
"PT": "Bônus de Dano Dendro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_GRASS_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Dendro",
"JP": "草元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "草元素抗性",
"ID": "Dendro RES",
"CHS": "草元素抗性",
"VI": "Kháng Nguyên Tố Thảo",
"ES": "RES Dendro",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานไม้",
"TR": "Doğa Direnci",
2023-01-16 07:57:39 +00:00
"KR": "풀 원소 내성",
"DE": "Dendro-WDS",
"RU": "Дендро сопротивление",
"IT": "RES a Dendro",
"EN": "Dendro RES",
"PT": "RES Dendro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ELEC_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Électro",
"JP": "雷元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "雷元素傷害加成",
"ID": "Electro DMG Bonus",
"CHS": "雷元素伤害加成",
"VI": "Tăng ST Nguyên Tố Lôi",
"ES": "Bono de Daño Electro",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายไฟฟ้า",
"TR": "Elektrik Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "번개 원소 피해 보너스",
"DE": "Elektro-SCH-Bonus",
"RU": "Бонус Электро урона",
"IT": "Bonus DAN da Electro",
"EN": "Electro DMG Bonus",
"PT": "Bônus de Dano Electro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ELEC_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Électro",
"JP": "雷元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "雷元素抗性",
"ID": "Electro RES",
"CHS": "雷元素抗性",
"VI": "Kháng Nguyên Tố Lôi",
"ES": "RES Electro",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานไฟฟ้า",
"TR": "Elektrik Direnci",
2023-01-16 07:57:39 +00:00
"KR": "번개 원소 내성",
"DE": "Elektro-WDS",
"RU": "Электро сопротивление",
"IT": "RES a Electro",
"EN": "Electro RES",
"PT": "RES Electro"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ICE_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Cryo",
"JP": "氷元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "冰元素傷害加成",
"ID": "Cryo DMG Bonus",
"CHS": "冰元素伤害加成",
"VI": "Tăng ST Nguyên Tố Băng",
"ES": "Bono de Daño Cryo",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายน้ำแข็ง",
"TR": "Buz Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "얼음 원소 피해 보너스",
"DE": "Kryo-SCH-Bonus",
"RU": "Бонус Крио урона",
"IT": "Bonus DAN da Cryo",
"EN": "Cryo DMG Bonus",
"PT": "Bônus de Dano Cryo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ICE_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Cryo",
"JP": "氷元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "冰元素抗性",
"ID": "Cryo RES",
"CHS": "冰元素抗性",
"VI": "Kháng Nguyên Tố Băng",
"ES": "RES Cryo",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานน้ำแข็ง",
"TR": "Buz Direnci",
2023-01-16 07:57:39 +00:00
"KR": "얼음 원소 내성",
"DE": "Kryo-WDS",
"RU": "Крио сопротивление",
"IT": "RES a Cryo",
"EN": "Cryo RES",
"PT": "RES Cryo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_WIND_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Anémo",
"JP": "風元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "風元素傷害加成",
"ID": "Anemo DMG Bonus",
"CHS": "风元素伤害加成",
"VI": "Tăng ST Nguyên Tố Phong",
"ES": "Bono de Daño Anemo",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายลม",
"TR": "Rüzgar Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "바람 원소 피해 보너스",
"DE": "Anemo-SCH-Bonus",
"RU": "Бонус Анемо урона",
"IT": "Bonus DAN da Anemo",
"EN": "Anemo DMG Bonus",
"PT": "Bônus de Dano Anemo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_WIND_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Anémo",
"JP": "風元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "風元素抗性",
"ID": "Anemo RES",
"CHS": "风元素抗性",
"VI": "Kháng Nguyên Tố Phong",
"ES": "RES Anemo",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานลม",
"TR": "Rüzgar Direnci",
2023-01-16 07:57:39 +00:00
"KR": "바람 원소 내성",
"DE": "Anemo-WDS",
"RU": "Анемо сопротивление",
"IT": "RES ad Anemo",
"EN": "Anemo RES",
"PT": "RES Anemo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_PHYSICAL_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT physiques",
"JP": "物理ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "物理傷害加成",
"ID": "Physical DMG Bonus",
"CHS": "物理伤害加成",
"VI": "Tăng Sát Thương Vật Lý",
"ES": "Bono de Daño Físico",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายกายภาพ",
"TR": "Fiziksel Hasar Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "물리 피해 보너스",
"DE": "Physischer SCH-Bonus",
"RU": "Бонус физ. урона",
"IT": "Bonus DAN fisici",
"EN": "Physical DMG Bonus",
"PT": "Bônus de Dano Físico"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_PHYSICAL_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS physique",
"JP": "物理耐性",
2023-01-16 07:57:39 +00:00
"CHT": "物理抗性",
"ID": "Physical RES",
"CHS": "物理抗性",
"VI": "Kháng Vật Lý",
"ES": "RES Física",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานทางกายภาพ",
"TR": "Fiziksel Direnç",
2023-01-16 07:57:39 +00:00
"KR": "물리 내성",
"DE": "Physischer WDS",
"RU": "Физ. сопротивление",
"IT": "RES fisica",
"EN": "Physical RES",
"PT": "RES Física"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ROCK_ADD_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "Bonus de DGT Géo",
"JP": "岩元素ダメージ",
2023-01-16 07:57:39 +00:00
"CHT": "岩元素傷害加成",
"ID": "Geo DMG Bonus",
"CHS": "岩元素伤害加成",
"VI": "Tăng ST Nguyên Tố Nham",
"ES": "Bono de Daño Geo",
2022-12-07 11:50:10 +00:00
"TH": "โบนัสความเสียหายหิน",
"TR": "Toprak Hasarı Bonusu",
2023-01-16 07:57:39 +00:00
"KR": "바위 원소 피해 보너스",
"DE": "Geo-SCH-Bonus",
"RU": "Бонус Гео урона",
"IT": "Bonus DAN da Geo",
"EN": "Geo DMG Bonus",
"PT": "Bônus de Dano Geo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_ROCK_SUB_HURT": {
2022-12-07 11:50:10 +00:00
"FR": "RÉS Géo",
"JP": "岩元素耐性",
2023-01-16 07:57:39 +00:00
"CHT": "岩元素抗性",
"ID": "Geo RES",
"CHS": "岩元素抗性",
"VI": "Kháng Nguyên Tố Nham",
"ES": "RES Geo",
2022-12-07 11:50:10 +00:00
"TH": "ความต้านทานหิน",
"TR": "Toprak Direnci",
2023-01-16 07:57:39 +00:00
"KR": "바위 원소 내성",
"DE": "Geo-WDS",
"RU": "Гео сопротивление",
"IT": "RES a Geo",
"EN": "Geo RES",
"PT": "RES Geo"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_EFFECT_HIT": {
2022-12-07 11:50:10 +00:00
"FR": "Touché",
"JP": "効果命中",
2023-01-16 07:57:39 +00:00
"CHT": "效果命中",
"ID": "Hit",
"CHS": "效果命中",
"VI": "Chính Xác",
"ES": "Golpear",
2022-12-07 11:50:10 +00:00
"TH": "สร้างสถานะ",
"TR": "İsabet/Vuruş",
2023-01-16 07:57:39 +00:00
"KR": "효과 명중",
"DE": "Treffer",
"RU": "Попадание",
"IT": "Colpo",
"EN": "Hit",
"PT": "Acerto"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_EFFECT_RESIST": {
2022-12-07 11:50:10 +00:00
"FR": "Résisté",
"JP": "効果抵抗",
2023-01-16 07:57:39 +00:00
"CHT": "效果抵抗",
"ID": "Resisted",
"CHS": "效果抵抗",
"VI": "Kháng",
"ES": "Resistido",
2022-12-07 11:50:10 +00:00
"TH": "ต้านทานสถานะ",
"TR": "Direnildi",
2023-01-16 07:57:39 +00:00
"KR": "효과 내성",
"DE": "Widerstanden",
"RU": "Сопротивление",
"IT": "Resistenza",
"EN": "Resisted",
"PT": "Resistido"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_FREEZE_SHORTEN": {
2022-12-07 11:50:10 +00:00
"FR": "Réduction de durée de gel",
"JP": "凍結時間短縮",
2023-01-16 07:57:39 +00:00
"CHT": "凍結時間縮短",
"ID": "Pengurangan Durasi Frozen",
"CHS": "冻结时间缩短",
"VI": "Giảm Thời Gian Đóng Băng",
"ES": "Reduc. Duración Congelado",
2022-12-07 11:50:10 +00:00
"TH": "ลดเวลาแช่แข็ง",
"TR": "Donma Süresi Azaltımı",
2023-01-16 07:57:39 +00:00
"KR": "빙결 시간 감소",
"DE": "Verringerung der Frostdauer",
"RU": "Снижение длительности заморозки",
"IT": "Riduzione durata Congelamento",
"EN": "Frozen Duration Reduction",
"PT": "Redução de Duração de Congelamento"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_TORPOR_SHORTEN": {
2022-12-07 11:50:10 +00:00
"FR": "Réduction de durée de paralysie",
"JP": "麻痺時間短縮",
2023-01-16 07:57:39 +00:00
"CHT": "麻痹時間縮短",
"ID": "Pengurangan Durasi Paralyzed",
"CHS": "麻痹时间缩短",
"VI": "Giảm Thời Gian Tê Liệt",
"ES": "Reduc. Duración Paralizado",
2022-12-07 11:50:10 +00:00
"TH": "ลดเวลาอัมพาต",
"TR": "Felç Süresi Azaltımı",
2023-01-16 07:57:39 +00:00
"KR": "마비 시간 감소",
"DE": "Verringerung der Lähmungsdauer",
"RU": "Снижение длительности паралича",
"IT": "Riduzione durata Paralisi",
"EN": "Paralyzed Duration Reduction",
"PT": "Redução de Duração de Paralisia"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_DIZZY_SHORTEN": {
2022-12-07 11:50:10 +00:00
"FR": "Réduction de durée d'étourdissement",
"JP": "スタン時間短縮",
2023-01-16 07:57:39 +00:00
"CHT": "暈眩時間縮短",
"ID": "Pengurangan Durasi Stunned",
"CHS": "眩晕时间缩短",
"VI": "Giảm Thời Gian Choáng",
"ES": "Reduc. Duración Aturdido",
2022-12-07 11:50:10 +00:00
"TH": "ลดเวลามึนงง",
"TR": "Sersemleme Süresi Azaltımı",
2023-01-16 07:57:39 +00:00
"KR": "기절 시간 감소",
"DE": "Verringerung der Schwindeldauer",
"RU": "Снижение длительности ошеломления",
"IT": "Riduzione durata Stordimento",
"EN": "Stunned Duration Reduction",
"PT": "Redução de Duração de Atordoamento"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_MAX_HP": {
2022-12-07 11:50:10 +00:00
"FR": "PV max",
"JP": "HP上限",
2023-01-16 07:57:39 +00:00
"CHT": "生命值上限",
"ID": "Max HP",
"CHS": "生命值上限",
"VI": "Giới Hạn HP",
"ES": "Vida Máx.",
2022-12-07 11:50:10 +00:00
"TH": "พลังชีวิต (HP)",
"TR": "Maks. Can",
2023-01-16 07:57:39 +00:00
"KR": "HP 최대치",
"DE": "Max. LP",
"RU": "Макс. HP",
"IT": "PS max",
"EN": "Max HP",
"PT": "Vida Máxima"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CUR_ATTACK": {
2022-12-07 11:50:10 +00:00
"FR": "ATQ",
"JP": "攻撃力",
2023-01-16 07:57:39 +00:00
"CHT": "攻擊力",
"ID": "ATK",
"CHS": "攻击力",
"VI": "Tấn Công",
"ES": "ATQ",
2022-12-07 11:50:10 +00:00
"TH": "พลังโจมตี",
"TR": "Saldırı",
2023-01-16 07:57:39 +00:00
"KR": "공격력",
"DE": "ANG",
"RU": "Сила атаки",
"IT": "ATT",
"EN": "ATK",
"PT": "ATQ"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CUR_DEFENSE": {
2022-12-07 11:50:10 +00:00
"FR": "DÉF",
"JP": "防御力",
2023-01-16 07:57:39 +00:00
"CHT": "防禦力",
"ID": "DEF",
"CHS": "防御力",
"VI": "Phòng Ngự",
"ES": "DEF",
2022-12-07 11:50:10 +00:00
"TH": "พลังป้องกัน",
"TR": "Savunma",
2023-01-16 07:57:39 +00:00
"KR": "방어력",
"DE": "VTD",
"RU": "Защита",
"IT": "DIF",
"EN": "DEF",
"PT": "DEF"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CUR_SPEED": {
2022-12-07 11:50:10 +00:00
"FR": "VIT de déplacement",
"JP": "移動速度",
2023-01-16 07:57:39 +00:00
"CHT": "移動速度",
"ID": "Movement SPD",
"CHS": "移动速度",
"VI": "Tốc Độ Di Chuyển",
"ES": "Vel. Mov.",
2022-12-07 11:50:10 +00:00
"TH": "ความเร็วเคลื่อนที่",
"TR": "Hareket Hızı",
2023-01-16 07:57:39 +00:00
"KR": "이동 속도",
"DE": "Bewegungs-GSW",
"RU": "Скорость передвижения",
"IT": "VEL di movimento",
"EN": "Movement SPD",
"PT": "Veloc. Mov."
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_CUR_HP": {
2022-12-07 11:50:10 +00:00
"FR": "PV",
"JP": "HP",
2023-01-16 07:57:39 +00:00
"CHT": "生命值",
"ID": "HP",
"CHS": "生命值",
"VI": "HP",
"ES": "Vida",
2022-12-07 11:50:10 +00:00
"TH": "พลังชีวิต",
"TR": "Can",
2023-01-16 07:57:39 +00:00
"KR": "HP",
"DE": "LP",
"RU": "HP",
"IT": "PS",
"EN": "HP",
"PT": "Vida"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_SKILL_CD_MINUS_RATIO": {
2022-12-07 11:50:10 +00:00
"FR": "Réduction du TdR",
"JP": "クールタイム短縮",
2023-01-16 07:57:39 +00:00
"CHT": "冷卻縮減",
"ID": "Reduce CD",
"CHS": "冷却缩减",
"VI": "Giảm CD",
"ES": "Disminución de TdE",
2022-12-07 11:50:10 +00:00
"TH": "ลดการคูลดาวน์",
"TR": "BS Azaltımı",
2023-01-16 07:57:39 +00:00
"KR": "재사용 대기시간 감소",
"DE": "Schnelles Abklingen",
"RU": "Снижение времени отката",
"IT": "Riduzione TdR",
"EN": "CD Reduction",
"PT": "Redução de Recarga"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_SHIELD_COST_MINUS_RATIO": {
2022-12-07 11:50:10 +00:00
"FR": "Force du bouclier",
"JP": "シールド強化",
2023-01-16 07:57:39 +00:00
"CHT": "護盾強效",
"ID": "Kekuatan Perisai",
"CHS": "护盾强效",
"VI": "Hiệu Quả Khiên",
"ES": "Protección de Escudo",
2022-12-07 11:50:10 +00:00
"TH": "เพิ่มประสิทธิภาพโล่ป้องกัน",
"TR": "Kalkan Gücü",
2023-01-16 07:57:39 +00:00
"KR": "보호막 강화",
"DE": "Schildeffizienz",
"RU": "Прочность щита",
"IT": "Efficacia scudo",
"EN": "Shield Strength",
"PT": "Força do Escudo"
2022-07-05 06:37:22 +00:00
},
2023-05-22 14:58:26 +00:00
"FIGHT_PROP_ELEMENT_ADD_HURT": {
"FR": "Augmentation des DGT élémentaires infligés",
"JP": "元素ダメージアップ",
"CHT": "造成元素傷害提升",
"ID": "Meningkatkan Elemental DMG yang diakibatkan",
"CHS": "造成元素伤害提升",
"VI": "Tăng sát thương nguyên tố gây ra",
"ES": "Aumento del Daño Elemental",
"TH": "ความเสียหายธาตุจะเพิ่มขึ้น",
"TR": "Verilen Element Hasarını artırır",
"KR": "가하는 원소 피해 증가",
"DE": "Erhöht den verursachten Elementar-SCH.",
"RU": "Увеличивает элементальный урон",
"IT": "Aumenta i DAN elementali inflitti",
"EN": "Increases Elemental DMG dealt",
"PT": "Aumenta o Dano Elemental causado"
},
2022-07-05 06:37:22 +00:00
"FIGHT_PROP_ATTACK_PERCENT_A": {
2023-05-22 14:58:26 +00:00
"FR": "Pourcentage d'ATQ",
2022-12-07 11:50:10 +00:00
"JP": "攻撃力パーセンテージ",
2023-01-16 07:57:39 +00:00
"CHT": "攻擊力百分比",
"ID": "ATK%",
"CHS": "攻击力百分比",
"VI": "Tỷ Lệ Tấn Công",
"ES": "Porcentaje de ATQ",
2022-12-07 11:50:10 +00:00
"TH": "เปอร์เซ็นต์พลังโจมตี",
"TR": "Saldırı Oranı",
2023-01-16 07:57:39 +00:00
"KR": "공격력 백분율",
"DE": "ANG-Rate",
"RU": "Процент от силы атаки",
"IT": "Percentuale ATT",
"EN": "ATK Percentage",
"PT": "Porcentagem de ATQ"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_DEFENSE_PERCENT_A": {
2023-05-22 14:58:26 +00:00
"FR": "Pourcentage de DÉF",
2022-12-07 11:50:10 +00:00
"JP": "防御力パーセンテージ",
2023-01-16 07:57:39 +00:00
"CHT": "防禦力百分比",
"ID": "DEF%",
"CHS": "防御力百分比",
"VI": "Tỷ Lệ Phòng Ngự",
"ES": "Porcentaje de DEF",
2022-12-07 11:50:10 +00:00
"TH": "เปอร์เซ็นต์พลังป้องกัน",
"TR": "Savunma Oranı",
2023-01-16 07:57:39 +00:00
"KR": "방어력 백분율",
"DE": "VTD-Rate",
"RU": "Процент от защиты",
"IT": "Percentuale DIF",
"EN": "DEF Percentage",
"PT": "Porcentagem de DEF"
2022-07-05 06:37:22 +00:00
},
"FIGHT_PROP_HP_PERCENT_A": {
2023-05-22 14:58:26 +00:00
"FR": "Pourcentage de PV",
2022-12-07 11:50:10 +00:00
"JP": "HPパーセンテージ",
2023-01-16 07:57:39 +00:00
"CHT": "生命值百分比",
"ID": "HP%",
"CHS": "生命值百分比",
"VI": "Tỷ Lệ HP",
"ES": "Porcentaje de Vida",
2022-12-07 11:50:10 +00:00
"TH": "เปอร์เซ็นต์พลังชีวิต",
"TR": "Can Oranı",
2023-01-16 07:57:39 +00:00
"KR": "HP 백분율",
"DE": "LP-Rate",
"RU": "Процент от HP",
"IT": "Percentuale PS",
"EN": "HP Percentage",
"PT": "Porcentagem de Vida"
2022-07-05 06:37:22 +00:00
}
}