Update model:

- Add model for fetch profile (Hoyos, Build)
- Add model profile enka UID
This commit is contained in:
M307 (Mac) 2023-02-06 22:02:46 +07:00
parent eaab479b8b
commit fc7bfe02ec
5 changed files with 106 additions and 1 deletions

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@ -61,3 +61,8 @@ class EquipType(str, Enum):
Sands = "EQUIP_SHOES"
Goblet = "EQUIP_RING"
Circlet = "EQUIP_DRESS"
class ProfileRank(int, Enum):
TIER_1 = 1
TIER_2 = 2
TIER_3 = 3

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@ -3,10 +3,34 @@ from typing import List
from .players import PlayerInfo
from .character import CharacterInfo
from .profile import ProfilePatreon, ProfileOwner
from .hoyos import PlayerHoyos
from ..utils import BASE_URL
from typing import Any
__all__ = ("EnkaNetworkResponse",)
class EnkaNetworkInfo(BaseModel):
uid: str = ""
url: str = ""
path: str = ""
class EnkaNetworkResponse(BaseModel):
player: PlayerInfo = Field(None, alias="playerInfo")
characters: List[CharacterInfo] = Field(None, alias="avatarInfoList")
ttl: int = 0
profile: EnkaNetworkInfo = EnkaNetworkInfo()
owner: ProfileOwner = None
ttl: int = 0
def __init__(self, **data: Any) -> None:
super().__init__(**data)
self.profile.path = f"/u/{data.get('uid')}"
self.profile.url = BASE_URL.format(PATH=self.profile.path[1:])
self.profile.uid = data.get("uid") or ""
class EnkaNetworkProfileResponse(BaseModel):
username: str
profile: ProfilePatreon
hoyos: List[PlayerHoyos] = []

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@ -0,0 +1,43 @@
from pydantic import BaseModel
from .character import CharacterInfo
from typing import Dict, List, Any
class BuildInfo(BaseModel):
id: int
name: str = ''
avatar_id: str = ''
avatar_data: CharacterInfo
order: int = 0
live: bool = False
settings: Dict[str, Any] = {}
public: bool = True
class Builds(BaseModel):
raw: Dict[str, List[BuildInfo]] = {}
def __init__(self, **data: Any) -> None:
_data = {}
for key in data:
_build = []
for build in data[key]:
_build.append(build)
_data[key] = _build
super().__init__(**{"raw": _data})
def get_build_info(self, avatar_id: str, build_id: str):
buildList = self.raw.get(str(avatar_id), None)
if buildList is None:
return None
for buildInfo in buildList:
if str(buildInfo.id) == build_id:
return buildInfo
return None
def get_character(self, avatar_id: str):
return self.raw.get(str(avatar_id), None)

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@ -0,0 +1,17 @@
from pydantic import BaseModel
from .players import PlayerInfo
from .build import Builds
class PlayerHoyos(BaseModel):
uid_public: bool = False
public: bool = False
verified: bool = False
player_info: PlayerInfo
hash: str
region: str
order: str
builds: Builds = None

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@ -0,0 +1,16 @@
from pydantic import BaseModel
from ..enum import ProfileRank
from .build import Builds
class ProfilePatreon(BaseModel):
bio: str = ''
level: ProfileRank = ProfileRank.TIER_1
signup_state: int = 0
image_url: str = ''
class ProfileOwner(BaseModel):
hash: str
username: str
profile: ProfilePatreon
builds: Builds = None