MibooGram/resources/genshin/player_card/damage.jinja2

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<table class="table-auto border-collapse w-full bg-black bg-opacity-20 rounded-lg">
<thead>
<tr class="bg-black bg-opacity-20">
<th class="px-4 py-2">技能</th>
<th class="px-4 py-2">暴击伤害</th>
<th class="px-4 py-2">期望伤害</th>
</tr>
</thead>
<tbody>
{% for item in damage_info %}
<tr class="text-center odd:bg-white odd:bg-opacity-10">
<td class="border px-4 py-2">{{ item.skill_info.name }}</td>
{%- if item.damage != None -%}
{%- if item.damage.is_heal or item.damage.is_shield -%}
<td class="border px-4 py-2 " colspan="2">{{ item.damage.expectation|round|int }}</td>
{%- else -%}
<td class="border px-4 py-2">{{ item.damage.critical|round|int }}</td>
<td class="border px-4 py-2">{{ item.damage.expectation|round|int }}</td>
{%- endif -%}
{%- elif item.transformative_damage != None -%}
<td class="border px-4 py-2 " colspan="2">{{ item.transformative_damage|round|int }}</td>
{%- else -%}
<td class="border px-4 py-2" colspan="2"></td>
{%- endif -%}
</tr>
{% endfor %}
</tbody>
</table>