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43 lines
1.5 KiB
Python
43 lines
1.5 KiB
Python
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"""此文件用于储存 honey impact 中的部分基础数据"""
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from __future__ import annotations
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import ujson as json
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from utils.const import PROJECT_ROOT
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from utils.log import logger
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from utils.typedefs import JSONType, StrOrInt
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__all__ = [
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'HONEY_DATA',
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'AVATAR_DATA', 'WEAPON_DATA', 'MATERIAL_DATA', 'ARTIFACT_DATA', 'NAMECARD_DATA',
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'honey_id_to_game_id'
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]
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data_dir = PROJECT_ROOT.joinpath('metadata/data/')
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def _get_content(file_name: str) -> JSONType:
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path = data_dir.joinpath(file_name).with_suffix('.json')
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if not path.exists():
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logger.error(
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"暂未找到名为 \"{file_name}.json\" 的 metadata , 请先使用 [yellow bold]/refresh_metadata[/] 命令下载",
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extra={'markup': True}
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)
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return {}
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with open(path, encoding='utf-8') as file:
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return json.load(file)
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HONEY_DATA: dict[str, dict[StrOrInt, list[str | int]]] = _get_content('honey')
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AVATAR_DATA: dict[str, dict[str, int | str | list[int]]] = _get_content('avatar')
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WEAPON_DATA: dict[str, dict[str, int | str]] = _get_content('weapon')
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MATERIAL_DATA: dict[str, dict[str, int | str]] = _get_content('material')
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ARTIFACT_DATA: dict[str, dict[str, int | str | list[int] | dict[str, str]]] = _get_content('reliquary')
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NAMECARD_DATA: dict[str, dict[str, int | str]] = _get_content('namecard')
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def honey_id_to_game_id(honey_id: str, item_type: str) -> str | None:
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return next((key for key, value in HONEY_DATA[item_type].items() if value[0] == honey_id), None)
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