2024-12-09 10:21:07 +00:00
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import time
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from contextlib import asynccontextmanager
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from typing import Optional, List, TYPE_CHECKING
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from simnet.errors import BadRequest as SimnetBadRequest, InvalidCookies, AlreadyClaimed, TimedOut as SimnetTimedOut
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from simnet.models.cloud_game.base import CloudGameWallet
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from sqlalchemy.orm.exc import StaleDataError
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from telegram.constants import ParseMode
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from telegram.error import BadRequest, Forbidden
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from gram_core.basemodel import RegionEnum
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from gram_core.plugin import Plugin
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from gram_core.services.task.models import TaskStatusEnum
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from gram_core.services.task.services import TaskCardServices
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from plugins.tools.genshin import GenshinHelper, CookiesUpdateRequestError, PlayerNotFoundError, CookiesNotFoundError
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from plugins.tools.sign import SignJobType
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from utils.log import logger
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if TYPE_CHECKING:
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from simnet import GenshinClient
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from telegram.ext import ContextTypes
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class CloudGameHelper(Plugin):
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def __init__(self, genshin_helper: GenshinHelper, sign_service: TaskCardServices):
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self.genshin_helper = genshin_helper
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self.sign_service = sign_service
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@asynccontextmanager
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async def client( # skipcq: PY-R1000 #
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self, user_id: int, region: Optional[RegionEnum] = None, player_id: int = None, offset: int = 0
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) -> "GenshinClient":
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async with self.genshin_helper.genshin(user_id, region, player_id, offset) as client:
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client: "GenshinClient"
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try:
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yield client
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except InvalidCookies as exc:
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stoken = client.cookies.get("stoken")
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combo_token = None
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if stoken is not None:
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try:
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game_token = await client.get_game_token_by_stoken()
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logger.success("用户 %s 获取 game_token 成功", user_id)
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login_cookie = await client.login_game_by_game_token(game_token)
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logger.success("用户 %s 刷新 combo_token 成功", user_id)
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combo_token = login_cookie.combo_token
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except Exception as _exc:
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logger.error("用户 %s 刷新 combo_token 失败", user_id, exc_info=_exc)
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if combo_token:
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raise CookiesUpdateRequestError({client.cloud_game_combo_token_key: combo_token})
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raise exc
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@staticmethod
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async def clear_notification(client: "GenshinClient"):
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no = await client.get_cloud_game_notifications()
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data_list = no.get("list")
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if not data_list:
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return
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for data in data_list:
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n_id = data.get("id")
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if not n_id:
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continue
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await client.ask_cloud_game_notifications(n_id)
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@staticmethod
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async def get_wallet(client: "GenshinClient") -> CloudGameWallet:
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await client.check_cloud_game_token()
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return await client.get_cloud_game_wallet()
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async def start_sign(
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self,
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client: "GenshinClient",
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is_raise: bool = False,
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title: Optional[str] = "云游戏签到结果",
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) -> str:
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try:
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wallet = await self.get_wallet(client)
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2024-12-09 11:37:29 +00:00
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except InvalidCookies as error:
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logger.warning("UID[%s] 获取云游戏钱包信息失败,API返回信息为 %s", client.player_id, str(error))
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raise error
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2024-12-09 10:21:07 +00:00
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except SimnetBadRequest as error:
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logger.warning("UID[%s] 获取云游戏钱包信息失败,API返回信息为 %s", client.player_id, str(error))
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if is_raise:
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raise error
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return f"获取云游戏钱包信息失败,API返回信息为 {str(error)}"
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try:
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await self.clear_notification(client)
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except Exception:
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logger.warning("UID[%s] 清空云游戏通知失败", client.player_id)
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send_free_time = wallet.free_time.send_freetime
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have_free_time = wallet.free_time.free_time
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if send_free_time:
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logger.success("UID[%s] 云游戏签到成功", client.player_id)
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result = f"获得 {send_free_time} 分钟免费时长"
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else:
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logger.info("UID[%s] 云游戏已经签到", client.player_id)
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result = "今天旅行者云游戏已经签到过了~"
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if is_raise:
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raise AlreadyClaimed
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today = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())
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message = (
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f"#### {title} ####\n"
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f"时间:{today} (UTC+8)\n"
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f"Account: {client.account_id}\n"
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f"免费时长:{have_free_time} 分钟\n"
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f"签到结果: {result}"
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)
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return message
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async def do_sign_job(self, context: "ContextTypes.DEFAULT_TYPE", job_type: SignJobType): # skipcq: PY-R1000 #
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include_status: List[TaskStatusEnum] = [
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TaskStatusEnum.STATUS_SUCCESS,
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TaskStatusEnum.ALREADY_CLAIMED,
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TaskStatusEnum.TIMEOUT_ERROR,
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TaskStatusEnum.NEED_CHALLENGE,
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TaskStatusEnum.GENSHIN_EXCEPTION,
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]
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if job_type == SignJobType.START:
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title = "自动签到"
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elif job_type == SignJobType.REDO:
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title = "自动重新签到"
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include_status.remove(TaskStatusEnum.STATUS_SUCCESS)
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else:
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raise ValueError
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sign_list = await self.sign_service.get_all()
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for sign_db in sign_list:
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if sign_db.status not in include_status:
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continue
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user_id = sign_db.user_id
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try:
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async with self.client(user_id) as client:
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text = await self.start_sign(client, is_raise=True, title=title)
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except InvalidCookies:
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text = "云游戏自动签到执行失败,Cookie无效"
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sign_db.status = TaskStatusEnum.INVALID_COOKIES
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except AlreadyClaimed:
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text = "今天旅行者云游戏已经签到过了~"
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sign_db.status = TaskStatusEnum.ALREADY_CLAIMED
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except SimnetBadRequest as exc:
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text = f"云游戏自动签到执行失败,API返回信息为 {str(exc)}"
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sign_db.status = TaskStatusEnum.GENSHIN_EXCEPTION
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except SimnetTimedOut:
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text = "云游戏签到失败了呜呜呜 ~ 服务器连接超时 服务器熟啦 ~ "
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sign_db.status = TaskStatusEnum.TIMEOUT_ERROR
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except PlayerNotFoundError:
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logger.info("用户 user_id[%s] 玩家不存在 关闭并移除云游戏自动签到", user_id)
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await self.sign_service.remove(sign_db)
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continue
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except CookiesNotFoundError:
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logger.info("用户 user_id[%s] cookie 不存在 关闭并移除云游戏自动签到", user_id)
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await self.sign_service.remove(sign_db)
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continue
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except Exception as exc:
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logger.error("执行云游戏自动签到时发生错误 user_id[%s]", user_id, exc_info=exc)
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text = "签到失败了呜呜呜 ~ 执行云游戏自动签到时发生错误"
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else:
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sign_db.status = TaskStatusEnum.STATUS_SUCCESS
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if sign_db.chat_id < 0:
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text = f'<a href="tg://user?id={sign_db.user_id}">NOTICE {sign_db.user_id}</a>\n\n{text}'
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try:
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await context.bot.send_message(sign_db.chat_id, text, parse_mode=ParseMode.HTML)
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except BadRequest as exc:
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logger.error("执行云游戏自动签到时发生错误 user_id[%s] Message[%s]", user_id, exc.message)
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sign_db.status = TaskStatusEnum.BAD_REQUEST
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except Forbidden as exc:
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logger.error("执行云游戏自动签到时发生错误 user_id[%s] message[%s]", user_id, exc.message)
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sign_db.status = TaskStatusEnum.FORBIDDEN
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except Exception as exc:
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logger.error("执行云游戏自动签到时发生错误 user_id[%s]", user_id, exc_info=exc)
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continue
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else:
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if sign_db.status not in include_status:
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sign_db.status = TaskStatusEnum.STATUS_SUCCESS
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try:
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await self.sign_service.update(sign_db)
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except StaleDataError:
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logger.warning("用户 user_id[%s] 云游戏自动签到数据过期,跳过更新数据", user_id)
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