2024-07-06 10:10:50 +00:00
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import asyncio
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import math
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from typing import List, Optional, TYPE_CHECKING, Dict, Union, Tuple, Any
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from arkowrapper import ArkoWrapper
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from pydantic import BaseModel
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from simnet.models.zzz.calculator import ZZZCalculatorCharacter
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from simnet.models.zzz.character import ZZZPartialCharacter
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from telegram.constants import ChatAction
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from telegram.ext import filters
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from core.dependence.assets import AssetsService, AssetsCouldNotFound
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from core.plugin import Plugin, handler
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from core.services.cookies import CookiesService
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from core.services.template.models import FileType
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from core.services.template.services import TemplateService
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from core.services.wiki.services import WikiService
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2024-07-06 10:24:20 +00:00
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from gram_core.config import config
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2024-07-06 10:10:50 +00:00
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from gram_core.plugin.methods.inline_use_data import IInlineUseData
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from gram_core.services.template.models import RenderGroupResult
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from plugins.tools.genshin import GenshinHelper, CharacterDetails
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from utils.const import RESOURCE_DIR
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from utils.log import logger
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from utils.uid import mask_number
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if TYPE_CHECKING:
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from simnet import ZZZClient
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from telegram.ext import ContextTypes
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from telegram import Update
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from gram_core.services.template.models import RenderResult
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MAX_AVATAR_COUNT = 40
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class EquipmentData(BaseModel):
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id: int
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name: str
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level: int
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eidolon: int
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rarity: int
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icon: str
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class SkillData(BaseModel):
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id: int
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level: int
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max_level: int
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class AvatarData(BaseModel):
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id: int
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name: str
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level: int
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eidolon: int
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rarity: int
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icon: str = ""
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skills: List[SkillData]
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equipment: Optional[EquipmentData] = None
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class AvatarListPlugin(Plugin):
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"""练度统计"""
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def __init__(
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self,
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cookies_service: CookiesService = None,
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assets_service: AssetsService = None,
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template_service: TemplateService = None,
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wiki_service: WikiService = None,
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helper: GenshinHelper = None,
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character_details: CharacterDetails = None,
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) -> None:
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self.cookies_service = cookies_service
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self.assets_service = assets_service
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self.template_service = template_service
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self.wiki_service = wiki_service
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self.helper = helper
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self.character_details = character_details
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async def get_avatar_data(self, character_id: int, client: "ZZZClient") -> Optional["ZZZCalculatorCharacter"]:
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return await self.character_details.get_character_details(client, character_id)
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@staticmethod
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async def get_avatars_data(client: "ZZZClient") -> List["ZZZPartialCharacter"]:
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task_info_results = (await client.get_zzz_characters()).characters
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return sorted(
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list(filter(lambda x: x, task_info_results)),
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key=lambda x: (
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x.level,
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x.rarity,
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x.rank,
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),
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reverse=True,
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)
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async def get_avatars_details(
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self, characters: List["ZZZPartialCharacter"], client: "ZZZClient"
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) -> Dict[int, "ZZZCalculatorCharacter"]:
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async def _task(cid):
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return await self.get_avatar_data(cid, client)
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task_detail_results = await asyncio.gather(*[_task(character.id) for character in characters])
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return {character.id: detail for character, detail in zip(characters, task_detail_results)}
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@staticmethod
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def get_skill_data(character: Optional["ZZZCalculatorCharacter"]) -> List[SkillData]:
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if not character:
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return [SkillData(id=i, level=1, max_level=10) for i in range(1, 5)]
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return [SkillData(id=skill.skill_type, level=skill.level, max_level=10) for skill in character.skills]
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@staticmethod
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def fix_rarity(rarity: str) -> int:
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return {"S": 5, "A": 4, "B": 3}.get(rarity, 4)
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async def get_final_data(self, characters: List["ZZZPartialCharacter"], client: "ZZZClient") -> List[AvatarData]:
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details = await self.get_avatars_details(characters, client)
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data = []
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for character in characters:
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try:
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detail = details.get(character.id)
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equip = (
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EquipmentData(
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id=detail.weapon.id,
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name=detail.weapon.name,
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level=detail.weapon.level,
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eidolon=detail.weapon.star,
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rarity=self.fix_rarity(detail.weapon.rarity),
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icon=self.assets_service.weapon.icon(detail.weapon.id, detail.weapon.name).as_uri(),
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)
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if detail.weapon
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else None
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)
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avatar = AvatarData(
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id=character.id,
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name=character.name,
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level=character.level,
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eidolon=character.rank,
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rarity=self.fix_rarity(character.rarity),
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icon=self.assets_service.avatar.icon(character.id, character.name).as_uri(),
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skills=self.get_skill_data(detail),
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equipment=equip,
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)
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data.append(avatar)
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except AssetsCouldNotFound as e:
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logger.warning("未找到角色 %s[%s] 的资源: %s", character.name, character.id, e)
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return data
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async def avatar_list_render(
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self,
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base_render_data: Dict,
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avatar_datas: List[AvatarData],
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only_one_page: bool,
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) -> Union[Tuple[Any], List["RenderResult"], None]:
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def render_task(start_id: int, c: List[AvatarData]):
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_render_data = {
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"avatar_datas": c, # 角色数据
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"start_id": start_id, # 开始序号
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}
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_render_data.update(base_render_data)
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return self.template_service.render(
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"zzz/avatar_list/main.html",
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_render_data,
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viewport={"width": 1040, "height": 500},
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full_page=True,
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query_selector=".container",
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file_type=FileType.PHOTO,
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ttl=30 * 24 * 60 * 60,
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)
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if only_one_page:
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return [await render_task(0, avatar_datas)]
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image_count = len(avatar_datas)
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while image_count > MAX_AVATAR_COUNT:
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image_count /= 2
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image_count = math.ceil(image_count)
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avatar_datas_group = [avatar_datas[i : i + image_count] for i in range(0, len(avatar_datas), image_count)]
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tasks = [render_task(i * image_count, c) for i, c in enumerate(avatar_datas_group)]
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return await asyncio.gather(*tasks)
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async def add_theme_data(self, data: Dict, player_id: int):
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res = RESOURCE_DIR / "img"
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data["avatar"] = (res / "avatar.png").as_uri()
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data["background"] = (res / "home.png").as_uri()
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return data
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async def render(self, client: "ZZZClient", all_avatars: bool = False) -> List["RenderResult"]:
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characters: List["ZZZPartialCharacter"] = await self.get_avatars_data(client)
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has_more = (not all_avatars) and len(characters) > MAX_AVATAR_COUNT
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if has_more:
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characters = characters[:MAX_AVATAR_COUNT]
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avatar_datas = await self.get_final_data(characters, client)
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base_render_data = {
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"uid": mask_number(client.player_id), # 玩家uid
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"has_more": has_more, # 是否显示了全部角色
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}
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await self.add_theme_data(base_render_data, client.player_id)
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return await self.avatar_list_render(base_render_data, avatar_datas, has_more)
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@handler.command("avatars", cookie=True, block=False)
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@handler.message(filters.Regex(r"^(全部)?练度统计$"), cookie=True, block=False)
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async def avatar_list(self, update: "Update", _: "ContextTypes.DEFAULT_TYPE"):
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user_id = await self.get_real_user_id(update)
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message = update.effective_message
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uid, offset = self.get_real_uid_or_offset(update)
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all_avatars = "全部" in message.text or "all" in message.text # 是否发送全部角色
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self.log_user(update, logger.info, "[bold]练度统计[/bold]: all=%s", all_avatars, extra={"markup": True})
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await message.reply_chat_action(ChatAction.TYPING)
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async with self.helper.genshin(user_id, player_id=uid, offset=offset) as client:
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2024-07-06 10:24:20 +00:00
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notice = await message.reply_text(f"{config.notice.bot_name}需要收集整理数据,还请耐心等待哦~")
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2024-07-06 10:10:50 +00:00
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self.add_delete_message_job(notice, delay=60)
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images = await self.render(client, all_avatars)
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for group in ArkoWrapper(images).group(10): # 每 10 张图片分一个组
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await RenderGroupResult(results=group).reply_media_group(message, write_timeout=60)
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self.log_user(
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update,
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logger.info,
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"[bold]练度统计[/bold]发送图片成功",
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extra={"markup": True},
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)
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async def avatar_list_use_by_inline(self, update: "Update", context: "ContextTypes.DEFAULT_TYPE") -> None:
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callback_query = update.callback_query
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user = update.effective_user
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user_id = user.id
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uid = IInlineUseData.get_uid_from_context(context)
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self.log_user(update, logger.info, "查询练度统计")
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async with self.helper.genshin(user_id, player_id=uid) as client:
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client: "ZZZClient"
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images = await self.render(client)
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render = images[0]
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await render.edit_inline_media(callback_query)
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async def get_inline_use_data(self) -> List[Optional[IInlineUseData]]:
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return [
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IInlineUseData(
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text="练度统计",
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hash="avatar_list",
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callback=self.avatar_list_use_by_inline,
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cookie=True,
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player=True,
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)
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]
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