diff --git a/plugins/tools/recognize.py b/plugins/tools/recognize.py index c9cc659..af6adef 100644 --- a/plugins/tools/recognize.py +++ b/plugins/tools/recognize.py @@ -17,6 +17,8 @@ class RecognizeSystem: async def recognize(gt: str, challenge: str, referer: str = None, uid: int = None) -> Optional[str]: if not referer: referer = RecognizeSystem.REFERER + if not config.pass_challenge_api: + return None if not gt or not challenge or not uid: return None pass_challenge_params = { @@ -40,11 +42,8 @@ class RecognizeSystem: ) logger.debug("recognize 请求返回:%s", resp.text) data = resp.json() - status = data.get("status") - if status != 0: - logger.error("recognize 解析错误:[%s]%s", data.get("code"), data.get("msg")) if data.get("code", 0) != 0: - raise RuntimeError + logger.error("recognize 解析错误:[%s]%s", data.get("code"), data.get("msg")) logger.info("recognize 解析成功") return data["data"]["validate"] except JSONDecodeError: diff --git a/plugins/tools/sign.py b/plugins/tools/sign.py index 1244c73..6b221d3 100644 --- a/plugins/tools/sign.py +++ b/plugins/tools/sign.py @@ -102,6 +102,37 @@ class SignSystem(Plugin): ) return InlineKeyboardMarkup([[InlineKeyboardButton("请尽快点我进行手动验证", url=url)]]) + @staticmethod + async def sign_with_recognize( + client: "ZZZClient", + use_recognize: bool = True, + _challenge: str = None, + _validate: str = None, + ): + _request_daily_reward = await client.request_daily_reward( + "sign", + method="POST", + lang="zh-cn", + challenge=_challenge, + validate=_validate, + ) + logger.debug("request_daily_reward 返回\n%s", _request_daily_reward) + if _request_daily_reward and _request_daily_reward.get("success", 0) == 1: + _gt = _request_daily_reward.get("gt", "") + _challenge = _request_daily_reward.get("challenge", "") + logger.info("UID[%s] 创建验证码 gt[%s] challenge[%s]", client.player_id, _gt, _challenge) + _validate = ( + await RecognizeSystem.recognize(_gt, _challenge, uid=client.player_id) if use_recognize else None + ) + if _validate: + logger.success("recognize 通过验证成功 challenge[%s] validate[%s]", _challenge, _validate) + return await SignSystem.sign_with_recognize(client, False, _challenge, _validate) + else: + raise NeedChallenge(uid=client.player_id, gt=_gt, challenge=_challenge) + else: + logger.success("UID[%s] 签到成功", client.player_id) + return _request_daily_reward + async def start_sign( self, client: "ZZZClient", @@ -129,103 +160,25 @@ class SignSystem(Plugin): return f"获取签到状态失败,API返回信息为 {str(error)}" if not daily_reward_info.signed_in: try: - if validate: + if challenge and validate: logger.info( - "UID[%s] 正在尝试通过验证码\nchallenge[%s]\nvalidate[%s]", client.player_id, challenge, validate + "UID[%s] 正在尝试通过验证码 challenge[%s] validate[%s]", client.player_id, challenge, validate ) - request_daily_reward = await client.request_daily_reward( - "sign", - method="POST", - lang="zh-cn", - challenge=challenge, - validate=validate, - ) - logger.debug("request_daily_reward 返回 %s", request_daily_reward) - if request_daily_reward and request_daily_reward.get("success", 0) == 1: - # 尝试通过 ajax 请求绕过签到 - gt = request_daily_reward.get("gt", "") - challenge = request_daily_reward.get("challenge", "") - logger.warning("UID[%s] 触发验证码\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge) - self.verify.account_id = client.account_id - validate = await self.verify.ajax( - referer=RecognizeSystem.REFERER, - gt=gt, - challenge=challenge, + await self.sign_with_recognize( + client, use_recognize=False, _challenge=challenge, _validate=validate ) - if validate: - logger.success("ajax 通过验证成功\nchallenge[%s]\nvalidate[%s]", challenge, validate) - request_daily_reward = await client.request_daily_reward( - "sign", - method="POST", - lang="zh-cn", - challenge=challenge, - validate=validate, - ) - logger.debug("request_daily_reward 返回 %s", request_daily_reward) - if request_daily_reward and request_daily_reward.get("success", 0) == 1: - logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.player_id, challenge) - raise NeedChallenge( - uid=client.player_id, - gt=request_daily_reward.get("gt", ""), - challenge=request_daily_reward.get("challenge", ""), - ) - elif config.pass_challenge_app_key: - # 如果无法绕过 检查配置文件是否配置识别 API 尝试请求绕过 - # 注意 需要重新获取没有进行任何请求的 Challenge - logger.info("UID[%s] 正在使用 recognize 重新请求签到", client.player_id) - _request_daily_reward = await client.request_daily_reward( - "sign", - method="POST", - lang="zh-cn", - ) - logger.debug("request_daily_reward 返回\n%s", _request_daily_reward) - if _request_daily_reward and _request_daily_reward.get("success", 0) == 1: - _gt = _request_daily_reward.get("gt", "") - _challenge = _request_daily_reward.get("challenge", "") - logger.info("UID[%s] 创建验证码\ngt[%s]\nchallenge[%s]", client.player_id, _gt, _challenge) - _validate = await RecognizeSystem.recognize(_gt, _challenge, uid=client.player_id) - if _validate: - logger.success( - "recognize 通过验证成功\nchallenge[%s]\nvalidate[%s]", _challenge, _validate - ) - request_daily_reward = await client.request_daily_reward( - "sign", - method="POST", - lang="zh-cn", - challenge=_challenge, - validate=_validate, - ) - if request_daily_reward and request_daily_reward.get("success", 0) == 1: - logger.warning("UID[%s] 触发验证码\nchallenge[%s]", client.player_id, _challenge) - gt = request_daily_reward.get("gt", "") - challenge = request_daily_reward.get("challenge", "") - logger.success( - "UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge - ) - raise NeedChallenge( - uid=client.player_id, - gt=gt, - challenge=challenge, - ) - logger.success("UID[%s] 通过 recognize 签到成功", client.player_id) - else: - request_daily_reward = await client.request_daily_reward( - "sign", method="POST", lang="zh-cn" - ) - gt = request_daily_reward.get("gt", "") - challenge = request_daily_reward.get("challenge", "") - logger.success( - "UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge - ) - raise NeedChallenge(uid=client.player_id, gt=gt, challenge=challenge) - else: - request_daily_reward = await client.request_daily_reward("sign", method="POST", lang="zh-cn") - gt = request_daily_reward.get("gt", "") - challenge = request_daily_reward.get("challenge", "") - logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge) - raise NeedChallenge(uid=client.player_id, gt=gt, challenge=challenge) else: - logger.success("UID[%s] 签到成功", client.player_id) + retry = 3 if config.pass_challenge_api else 1 + for ret in range(3): + try: + await self.sign_with_recognize(client) + break + except NeedChallenge as e: + if ret == retry - 1: + # 重试次数用完,抛出异常 + if not config.pass_challenge_api: + raise e + await self.sign_with_recognize(client, False) except TimeoutException as error: logger.warning("UID[%s] 签到请求超时", client.player_id) if is_raise: