🐛 Remove specify the default game parameter

This commit is contained in:
xtaodada 2024-10-11 10:29:03 +08:00
parent af3f4dcbba
commit 0570e8c79a
Signed by: xtaodada
GPG Key ID: 4CBB3F4FA8C85659

View File

@ -6,7 +6,6 @@ from enum import Enum
from typing import Optional, Tuple, List, TYPE_CHECKING
from httpx import TimeoutException
from simnet import Game
from simnet.errors import BadRequest as SimnetBadRequest, AlreadyClaimed, InvalidCookies, TimedOut as SimnetTimedOut
from sqlalchemy.orm.exc import StaleDataError
from telegram import InlineKeyboardButton, InlineKeyboardMarkup
@ -115,14 +114,14 @@ class SignSystem(Plugin):
if is_sleep:
await asyncio.sleep(random.randint(0, 3)) # nosec
try:
rewards = await client.get_monthly_rewards(game=Game.GENSHIN, lang="zh-cn")
rewards = await client.get_monthly_rewards(lang="zh-cn")
except SimnetBadRequest as error:
logger.warning("UID[%s] 获取签到信息失败API返回信息为 %s", client.player_id, str(error))
if is_raise:
raise error
return f"获取签到信息失败API返回信息为 {str(error)}"
try:
daily_reward_info = await client.get_reward_info(game=Game.GENSHIN, lang="zh-cn") # 获取签到信息失败
daily_reward_info = await client.get_reward_info(lang="zh-cn") # 获取签到信息失败
except SimnetBadRequest as error:
logger.warning("UID[%s] 获取签到状态失败API返回信息为 %s", client.player_id, str(error))
if is_raise:
@ -137,7 +136,6 @@ class SignSystem(Plugin):
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn",
challenge=challenge,
validate=validate,
@ -159,7 +157,6 @@ class SignSystem(Plugin):
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn",
challenge=challenge,
validate=validate,
@ -179,7 +176,6 @@ class SignSystem(Plugin):
_request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn",
)
logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
@ -195,7 +191,6 @@ class SignSystem(Plugin):
request_daily_reward = await client.request_daily_reward(
"sign",
method="POST",
game=Game.GENSHIN,
lang="zh-cn",
challenge=_challenge,
validate=_validate,
@ -215,7 +210,7 @@ class SignSystem(Plugin):
logger.success("UID[%s] 通过 recognize 签到成功", client.player_id)
else:
request_daily_reward = await client.request_daily_reward(
"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
"sign", method="POST", lang="zh-cn"
)
gt = request_daily_reward.get("gt", "")
challenge = request_daily_reward.get("challenge", "")
@ -224,9 +219,7 @@ class SignSystem(Plugin):
)
raise NeedChallenge(uid=client.player_id, gt=gt, challenge=challenge)
else:
request_daily_reward = await client.request_daily_reward(
"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
)
request_daily_reward = await client.request_daily_reward("sign", method="POST", lang="zh-cn")
gt = request_daily_reward.get("gt", "")
challenge = request_daily_reward.get("challenge", "")
logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge)