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https://github.com/PaiGramTeam/MibooGram.git
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🐛 Remove specify the default game parameter
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parent
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commit
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@ -6,7 +6,6 @@ from enum import Enum
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from typing import Optional, Tuple, List, TYPE_CHECKING
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from typing import Optional, Tuple, List, TYPE_CHECKING
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from httpx import TimeoutException
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from httpx import TimeoutException
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from simnet import Game
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from simnet.errors import BadRequest as SimnetBadRequest, AlreadyClaimed, InvalidCookies, TimedOut as SimnetTimedOut
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from simnet.errors import BadRequest as SimnetBadRequest, AlreadyClaimed, InvalidCookies, TimedOut as SimnetTimedOut
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from sqlalchemy.orm.exc import StaleDataError
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from sqlalchemy.orm.exc import StaleDataError
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from telegram import InlineKeyboardButton, InlineKeyboardMarkup
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from telegram import InlineKeyboardButton, InlineKeyboardMarkup
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@ -115,14 +114,14 @@ class SignSystem(Plugin):
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if is_sleep:
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if is_sleep:
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await asyncio.sleep(random.randint(0, 3)) # nosec
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await asyncio.sleep(random.randint(0, 3)) # nosec
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try:
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try:
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rewards = await client.get_monthly_rewards(game=Game.GENSHIN, lang="zh-cn")
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rewards = await client.get_monthly_rewards(lang="zh-cn")
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except SimnetBadRequest as error:
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except SimnetBadRequest as error:
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logger.warning("UID[%s] 获取签到信息失败,API返回信息为 %s", client.player_id, str(error))
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logger.warning("UID[%s] 获取签到信息失败,API返回信息为 %s", client.player_id, str(error))
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if is_raise:
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if is_raise:
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raise error
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raise error
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return f"获取签到信息失败,API返回信息为 {str(error)}"
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return f"获取签到信息失败,API返回信息为 {str(error)}"
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try:
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try:
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daily_reward_info = await client.get_reward_info(game=Game.GENSHIN, lang="zh-cn") # 获取签到信息失败
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daily_reward_info = await client.get_reward_info(lang="zh-cn") # 获取签到信息失败
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except SimnetBadRequest as error:
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except SimnetBadRequest as error:
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logger.warning("UID[%s] 获取签到状态失败,API返回信息为 %s", client.player_id, str(error))
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logger.warning("UID[%s] 获取签到状态失败,API返回信息为 %s", client.player_id, str(error))
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if is_raise:
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if is_raise:
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@ -137,7 +136,6 @@ class SignSystem(Plugin):
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request_daily_reward = await client.request_daily_reward(
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request_daily_reward = await client.request_daily_reward(
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"sign",
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"sign",
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method="POST",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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lang="zh-cn",
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challenge=challenge,
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challenge=challenge,
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validate=validate,
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validate=validate,
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@ -159,7 +157,6 @@ class SignSystem(Plugin):
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request_daily_reward = await client.request_daily_reward(
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request_daily_reward = await client.request_daily_reward(
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"sign",
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"sign",
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method="POST",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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lang="zh-cn",
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challenge=challenge,
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challenge=challenge,
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validate=validate,
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validate=validate,
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@ -179,7 +176,6 @@ class SignSystem(Plugin):
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_request_daily_reward = await client.request_daily_reward(
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_request_daily_reward = await client.request_daily_reward(
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"sign",
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"sign",
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method="POST",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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lang="zh-cn",
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)
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)
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logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
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logger.debug("request_daily_reward 返回\n%s", _request_daily_reward)
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@ -195,7 +191,6 @@ class SignSystem(Plugin):
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request_daily_reward = await client.request_daily_reward(
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request_daily_reward = await client.request_daily_reward(
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"sign",
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"sign",
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method="POST",
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method="POST",
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game=Game.GENSHIN,
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lang="zh-cn",
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lang="zh-cn",
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challenge=_challenge,
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challenge=_challenge,
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validate=_validate,
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validate=_validate,
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@ -215,7 +210,7 @@ class SignSystem(Plugin):
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logger.success("UID[%s] 通过 recognize 签到成功", client.player_id)
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logger.success("UID[%s] 通过 recognize 签到成功", client.player_id)
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else:
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else:
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request_daily_reward = await client.request_daily_reward(
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request_daily_reward = await client.request_daily_reward(
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"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
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"sign", method="POST", lang="zh-cn"
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)
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)
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gt = request_daily_reward.get("gt", "")
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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challenge = request_daily_reward.get("challenge", "")
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@ -224,9 +219,7 @@ class SignSystem(Plugin):
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)
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)
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raise NeedChallenge(uid=client.player_id, gt=gt, challenge=challenge)
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raise NeedChallenge(uid=client.player_id, gt=gt, challenge=challenge)
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else:
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else:
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request_daily_reward = await client.request_daily_reward(
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request_daily_reward = await client.request_daily_reward("sign", method="POST", lang="zh-cn")
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"sign", method="POST", game=Game.GENSHIN, lang="zh-cn"
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)
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gt = request_daily_reward.get("gt", "")
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gt = request_daily_reward.get("gt", "")
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challenge = request_daily_reward.get("challenge", "")
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challenge = request_daily_reward.get("challenge", "")
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge)
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logger.success("UID[%s] 创建验证成功\ngt[%s]\nchallenge[%s]", client.player_id, gt, challenge)
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