From 9d419faa9e65fa42b57f83e56acb464a6bcf23e5 Mon Sep 17 00:00:00 2001 From: Davis Zerro Date: Sat, 29 Oct 2022 22:44:21 +0800 Subject: [PATCH] =?UTF-8?q?=F0=9F=8E=A8=20Adjust=20effective=20artifact=20?= =?UTF-8?q?stats=20for=20some=20characters?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit **Adjust effective artifact stats for some characters 一些有效词条调整** - 草旅行者打蔓激化需要精通, 天赋有精通转伤害 - 北斗直伤占比远高于感电, 精通可以忽略不计 - 应该没人用迪奥娜输出? - 云堇只是某些场合需要暴击触发西风枪, 暴伤无用 - 久岐忍 3.0 之后只有堆精通走超绽放流比较实际, 纯奶妈流也只需要生命. --- modules/playercards/metadata/FightPropRule.json | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/modules/playercards/metadata/FightPropRule.json b/modules/playercards/metadata/FightPropRule.json index b42184e..1dd77db 100644 --- a/modules/playercards/metadata/FightPropRule.json +++ b/modules/playercards/metadata/FightPropRule.json @@ -3,7 +3,8 @@ "攻击力百分比", "暴击率", "暴击伤害", - "元素充能效率" + "元素充能效率", + "元素精通" ], "安柏": [ "攻击力百分比", @@ -59,7 +60,6 @@ "攻击力百分比", "暴击率", "暴击伤害", - "元素精通", "元素充能效率" ], "行秋": [ @@ -161,9 +161,6 @@ ], "迪奥娜": [ "生命值百分比", - "攻击力百分比", - "暴击率", - "暴击伤害", "元素充能效率", "治疗加成" ], @@ -318,7 +315,6 @@ "云堇": [ "防御力百分比", "暴击率", - "暴击伤害", "元素充能效率" ], "申鹤": [ @@ -349,11 +345,7 @@ ], "久岐忍": [ "生命值百分比", - "攻击力百分比", - "暴击率", - "暴击伤害", "元素精通", - "元素充能效率", "治疗加成" ], "鹿野院平藏": [